Define dereferencing varying pointer to uniform struct with 'bound uniform' member.

This commit is contained in:
Vsevolod Livinskiy
2016-02-05 14:49:42 +03:00
parent 243d6c2625
commit 0ef3d3b429
3 changed files with 76 additions and 4 deletions

View File

@@ -0,0 +1,37 @@
export uniform int width() { return programCount; }
struct Foo {
uniform float x;
varying float y;
};
inline varying Foo func(uniform Foo * varying f)
{
return *f;
}
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform Foo struct_1;
struct_1.x = b;
struct_1.y = aFOO[programIndex];
uniform Foo * varying ptr = &(struct_1);
varying Foo struct_2;
struct_2.x = -100;
struct_2.y = -150;
if (programIndex % 3 == 0)
struct_2 = func(ptr);
RET[programIndex] = struct_2.x + struct_2.y;
}
export void result(uniform float RET[]) {
if (programIndex % 3 == 0)
RET[programIndex] = 5 + programIndex + 1;
else
RET[programIndex] = -145;
}