Fix cast from uniform struct to varying struct.

This commit is contained in:
Vsevolod Livinskiy
2016-02-05 08:32:35 +03:00
parent 094d6f6d2e
commit 243d6c2625
2 changed files with 25 additions and 1 deletions

View File

@@ -6786,7 +6786,8 @@ lUniformValueToVarying(FunctionEmitContext *ctx, llvm::Value *value,
for (int i = 0; i < collectionType->GetElementCount(); ++i) {
llvm::Value *v = ctx->ExtractInst(value, i, "get_element");
v = lUniformValueToVarying(ctx, v, collectionType->GetElementType(i));
if (collectionType->GetElementType(i)->IsVaryingType())
v = lUniformValueToVarying(ctx, v, collectionType->GetElementType(i));
retValue = ctx->InsertInst(retValue, v, i, "set_element");
}
return retValue;

View File

@@ -0,0 +1,23 @@
export uniform int width() { return programCount; }
struct Foo {
uniform float x;
varying float y;
};
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
uniform Foo struct_1;
struct_1.x = b;
struct_1.y = aFOO[programIndex];
varying Foo struct_2 = struct_1;
RET[programIndex] = struct_2.x + struct_2.y;
}
export void result(uniform float RET[]) {
RET[programIndex] = 5 + programIndex + 1;
}