Define dereferencing varying pointer to uniform struct with 'bound uniform' member.
This commit is contained in:
40
ctx.cpp
40
ctx.cpp
@@ -2805,7 +2805,8 @@ FunctionEmitContext::loadUniformFromSOA(llvm::Value *ptr, llvm::Value *mask,
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llvm::Value *
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FunctionEmitContext::LoadInst(llvm::Value *ptr, llvm::Value *mask,
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const Type *ptrRefType, const char *name) {
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const Type *ptrRefType, const char *name,
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bool one_elem) {
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if (ptr == NULL) {
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AssertPos(currentPos, m->errorCount > 0);
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return NULL;
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@@ -2861,7 +2862,33 @@ FunctionEmitContext::LoadInst(llvm::Value *ptr, llvm::Value *mask,
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else {
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// Otherwise we should have a varying ptr and it's time for a
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// gather.
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return gather(ptr, ptrType, GetFullMask(), name);
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llvm::Value *gather_result = gather(ptr, ptrType, GetFullMask(), name);
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if (!one_elem)
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return gather_result;
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// It is a kludge. When we dereference varying pointer to uniform struct
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// with "bound uniform" member, we should return first unmasked member.
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Warning(currentPos, "Dereferencing varying pointer to uniform struct with 'bound uniform' member,\n"
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" only one value will survive. Possible loss of data.");
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// Call the target-dependent movmsk function to turn the vector mask
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// into an i64 value
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std::vector<Symbol *> mm;
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m->symbolTable->LookupFunction("__movmsk", &mm);
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if (g->target->getMaskBitCount() == 1)
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AssertPos(currentPos, mm.size() == 1);
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else
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// There should be one with signed int signature, one unsigned int.
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AssertPos(currentPos, mm.size() == 2);
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// We can actually call either one, since both are i32s as far as
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// LLVM's type system is concerned...
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llvm::Function *fmm = mm[0]->function;
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llvm::Value *int_mask = CallInst(fmm, NULL, mask, LLVMGetName(mask, "_movmsk"));
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std::vector<Symbol *> lz;
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m->symbolTable->LookupFunction("__count_trailing_zeros_i64", &lz);
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llvm::Function *flz = lz[0]->function;
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llvm::Value *elem_idx = CallInst(flz, NULL, int_mask, LLVMGetName(mask, "_clz"));
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llvm::Value *elem = llvm::ExtractElementInst::Create(gather_result, elem_idx, LLVMGetName(gather_result, "_umasked_elem"), bblock);
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return elem;
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}
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}
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@@ -2882,6 +2909,9 @@ FunctionEmitContext::gather(llvm::Value *ptr, const PointerType *ptrType,
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// result.
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llvm::Value *retValue = llvm::UndefValue::get(llvmReturnType);
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const CollectionType *returnCollectionType =
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CastType<CollectionType>(returnType->GetBaseType());
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for (int i = 0; i < collectionType->GetElementCount(); ++i) {
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const PointerType *eltPtrType;
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llvm::Value *eltPtr =
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@@ -2889,8 +2919,12 @@ FunctionEmitContext::gather(llvm::Value *ptr, const PointerType *ptrType,
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eltPtr = addVaryingOffsetsIfNeeded(eltPtr, eltPtrType);
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// It is a kludge. When we dereference varying pointer to uniform struct
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// with "bound uniform" member, we should return first unmasked member.
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int need_one_elem = CastType<StructType>(ptrType->GetBaseType()) &&
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returnCollectionType->GetElementType(i)->IsUniformType();
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// This in turn will be another gather
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llvm::Value *eltValues = LoadInst(eltPtr, mask, eltPtrType, name);
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llvm::Value *eltValues = LoadInst(eltPtr, mask, eltPtrType, name, need_one_elem);
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retValue = InsertInst(retValue, eltValues, i, "set_value");
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}
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3
ctx.h
3
ctx.h
@@ -481,7 +481,8 @@ public:
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pointer values given by the lvalue. If the lvalue is not varying,
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then both the mask pointer and the type pointer may be NULL. */
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llvm::Value *LoadInst(llvm::Value *ptr, llvm::Value *mask,
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const Type *ptrType, const char *name = NULL);
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const Type *ptrType, const char *name = NULL,
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bool one_elem = false);
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llvm::Value *LoadInst(llvm::Value *ptr, const char *name = NULL);
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37
tests/struct-test-127.ispc
Normal file
37
tests/struct-test-127.ispc
Normal file
@@ -0,0 +1,37 @@
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export uniform int width() { return programCount; }
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struct Foo {
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uniform float x;
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varying float y;
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};
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inline varying Foo func(uniform Foo * varying f)
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{
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return *f;
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}
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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uniform Foo struct_1;
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struct_1.x = b;
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struct_1.y = aFOO[programIndex];
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uniform Foo * varying ptr = &(struct_1);
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varying Foo struct_2;
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struct_2.x = -100;
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struct_2.y = -150;
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if (programIndex % 3 == 0)
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struct_2 = func(ptr);
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RET[programIndex] = struct_2.x + struct_2.y;
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}
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export void result(uniform float RET[]) {
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if (programIndex % 3 == 0)
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RET[programIndex] = 5 + programIndex + 1;
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else
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RET[programIndex] = -145;
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}
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