Update deferred example to take advantage of new pointer variability rules.
This commit is contained in:
@@ -35,22 +35,22 @@
|
||||
|
||||
struct InputDataArrays
|
||||
{
|
||||
uniform float *zBuffer;
|
||||
uniform unsigned int16 *normalEncoded_x; // half float
|
||||
uniform unsigned int16 *normalEncoded_y; // half float
|
||||
uniform unsigned int16 *specularAmount; // half float
|
||||
uniform unsigned int16 *specularPower; // half float
|
||||
uniform unsigned int8 *albedo_x; // unorm8
|
||||
uniform unsigned int8 *albedo_y; // unorm8
|
||||
uniform unsigned int8 *albedo_z; // unorm8
|
||||
uniform float *lightPositionView_x;
|
||||
uniform float *lightPositionView_y;
|
||||
uniform float *lightPositionView_z;
|
||||
uniform float *lightAttenuationBegin;
|
||||
uniform float *lightColor_x;
|
||||
uniform float *lightColor_y;
|
||||
uniform float *lightColor_z;
|
||||
uniform float *lightAttenuationEnd;
|
||||
float *zBuffer;
|
||||
unsigned int16 *normalEncoded_x; // half float
|
||||
unsigned int16 *normalEncoded_y; // half float
|
||||
unsigned int16 *specularAmount; // half float
|
||||
unsigned int16 *specularPower; // half float
|
||||
unsigned int8 *albedo_x; // unorm8
|
||||
unsigned int8 *albedo_y; // unorm8
|
||||
unsigned int8 *albedo_z; // unorm8
|
||||
float *lightPositionView_x;
|
||||
float *lightPositionView_y;
|
||||
float *lightPositionView_z;
|
||||
float *lightAttenuationBegin;
|
||||
float *lightColor_x;
|
||||
float *lightColor_y;
|
||||
float *lightColor_z;
|
||||
float *lightAttenuationEnd;
|
||||
};
|
||||
|
||||
struct InputHeader
|
||||
|
||||
Reference in New Issue
Block a user