diff --git a/examples/deferred/kernels.ispc b/examples/deferred/kernels.ispc index ec099d88..6a20d45e 100644 --- a/examples/deferred/kernels.ispc +++ b/examples/deferred/kernels.ispc @@ -35,22 +35,22 @@ struct InputDataArrays { - uniform float *zBuffer; - uniform unsigned int16 *normalEncoded_x; // half float - uniform unsigned int16 *normalEncoded_y; // half float - uniform unsigned int16 *specularAmount; // half float - uniform unsigned int16 *specularPower; // half float - uniform unsigned int8 *albedo_x; // unorm8 - uniform unsigned int8 *albedo_y; // unorm8 - uniform unsigned int8 *albedo_z; // unorm8 - uniform float *lightPositionView_x; - uniform float *lightPositionView_y; - uniform float *lightPositionView_z; - uniform float *lightAttenuationBegin; - uniform float *lightColor_x; - uniform float *lightColor_y; - uniform float *lightColor_z; - uniform float *lightAttenuationEnd; + float *zBuffer; + unsigned int16 *normalEncoded_x; // half float + unsigned int16 *normalEncoded_y; // half float + unsigned int16 *specularAmount; // half float + unsigned int16 *specularPower; // half float + unsigned int8 *albedo_x; // unorm8 + unsigned int8 *albedo_y; // unorm8 + unsigned int8 *albedo_z; // unorm8 + float *lightPositionView_x; + float *lightPositionView_y; + float *lightPositionView_z; + float *lightAttenuationBegin; + float *lightColor_x; + float *lightColor_y; + float *lightColor_z; + float *lightAttenuationEnd; }; struct InputHeader