scalar values (that ispc used to smear across the array/struct
elements). Now, initializers in variable declarations must be
{ }-delimited lists, with one element per struct member or array
element, respectively.
There were a few problems with the previous implementation of the
functionality to initialize from scalars. First, the expression
would be evaluated once per value initialized, so if it had side-effects,
the wrong thing would happen. Next, for large multidimensional arrays,
the generated code would be a long series of move instructions, rather
than loops (and this in turn made LLVM take a long time.)
While both of these problems are fixable, it's a non-trivial
amount of re-plumbing for a questionable feature anyway.
Fixes issue #50.
22 lines
403 B
Plaintext
22 lines
403 B
Plaintext
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export uniform int width() { return programCount; }
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struct Foo {
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float x;
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};
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float bar(varying Foo f) { ++f.x; return f.x; }
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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varying Foo f = { a };
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bar(f);
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RET[programIndex] = f.x;
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}
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export void result(uniform float RET[]) {
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RET[programIndex] = 1+programIndex;
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}
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