Merge pull request #1227 from ned14/arm-neon-code-quality-fix

Fix ARM NEON output not always being inlined. Also improved scope for ARM NEON optimisation by LLVM, gained about 2% on my code here.
This commit is contained in:
Dmitry Babokin
2016-09-05 18:07:46 +03:00
committed by GitHub
4 changed files with 182 additions and 175 deletions

View File

@@ -42,12 +42,12 @@ include(`target-neon-common.ll')
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; half conversion routines
define <8 x float> @__half_to_float_varying(<8 x i16> %v) nounwind readnone {
define <8 x float> @__half_to_float_varying(<8 x i16> %v) nounwind readnone alwaysinline {
unary4to8conv(r, i16, float, @llvm.arm.neon.vcvthf2fp, %v)
ret <8 x float> %r
}
define <8 x i16> @__float_to_half_varying(<8 x float> %v) nounwind readnone {
define <8 x i16> @__float_to_half_varying(<8 x float> %v) nounwind readnone alwaysinline {
unary4to8conv(r, float, i16, @llvm.arm.neon.vcvtfp2hf, %v)
ret <8 x i16> %r
}
@@ -115,13 +115,13 @@ declare <4 x float> @llvm.arm.neon.vmins.v4f32(<4 x float>, <4 x float>) nounwin
declare <4 x float> @llvm.arm.neon.vmaxs.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__max_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone {
<WIDTH x float>) nounwind readnone alwaysinline {
binary4to8(r, float, @llvm.arm.neon.vmaxs.v4f32, %0, %1)
ret <WIDTH x float> %r
}
define <WIDTH x float> @__min_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone {
<WIDTH x float>) nounwind readnone alwaysinline {
binary4to8(r, float, @llvm.arm.neon.vmins.v4f32, %0, %1)
ret <WIDTH x float> %r
}
@@ -131,22 +131,22 @@ declare <4 x i32> @llvm.arm.neon.vminu.v4i32(<4 x i32>, <4 x i32>) nounwind read
declare <4 x i32> @llvm.arm.neon.vmaxs.v4i32(<4 x i32>, <4 x i32>) nounwind readnone
declare <4 x i32> @llvm.arm.neon.vmaxu.v4i32(<4 x i32>, <4 x i32>) nounwind readnone
define <WIDTH x i32> @__min_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__min_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to8(r, i32, @llvm.arm.neon.vmins.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
define <WIDTH x i32> @__max_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__max_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to8(r, i32, @llvm.arm.neon.vmaxs.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
define <WIDTH x i32> @__min_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__min_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to8(r, i32, @llvm.arm.neon.vminu.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to8(r, i32, @llvm.arm.neon.vmaxu.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
@@ -156,7 +156,7 @@ define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwin
declare <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float>) nounwind readnone
declare <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnone {
define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnone alwaysinline {
unary4to8(x0, float, @llvm.arm.neon.vrecpe.v4f32, %d)
binary4to8(x0_nr, float, @llvm.arm.neon.vrecps.v4f32, %d, %x0)
%x1 = fmul <WIDTH x float> %x0, %x0_nr
@@ -168,7 +168,7 @@ define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnon
declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone
declare <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readnone {
define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readnone alwaysinline {
unary4to8(x0, float, @llvm.arm.neon.vrsqrte.v4f32, %d)
%x0_2 = fmul <WIDTH x float> %x0, %x0
binary4to8(x0_nr, float, @llvm.arm.neon.vrsqrts.v4f32, %d, %x0_2)
@@ -179,7 +179,7 @@ define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readn
ret <WIDTH x float> %x2
}
define float @__rsqrt_uniform_float(float) nounwind readnone {
define float @__rsqrt_uniform_float(float) nounwind readnone alwaysinline {
%v1 = bitcast float %0 to <1 x float>
%vs = shufflevector <1 x float> %v1, <1 x float> undef,
<8 x i32> <i32 0, i32 undef, i32 undef, i32 undef,
@@ -189,7 +189,7 @@ define float @__rsqrt_uniform_float(float) nounwind readnone {
ret float %r
}
define float @__rcp_uniform_float(float) nounwind readnone {
define float @__rcp_uniform_float(float) nounwind readnone alwaysinline {
%v1 = bitcast float %0 to <1 x float>
%vs = shufflevector <1 x float> %v1, <1 x float> undef,
<8 x i32> <i32 0, i32 undef, i32 undef, i32 undef,
@@ -201,7 +201,7 @@ define float @__rcp_uniform_float(float) nounwind readnone {
declare <4 x float> @llvm.sqrt.v4f32(<4 x float>)
define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone {
define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone alwaysinline {
unary4to8(result, float, @llvm.sqrt.v4f32, %0)
;; this returns nan for v=0, which is undesirable..
;; %rsqrt = call <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %0)
@@ -211,7 +211,7 @@ define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone
declare <4 x double> @llvm.sqrt.v4f64(<4 x double>)
define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readnone {
define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readnone alwaysinline {
unary4to8(r, double, @llvm.sqrt.v4f64, %0)
ret <WIDTH x double> %r
}
@@ -219,7 +219,7 @@ define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readno
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; reductions
define i64 @__movmsk(<WIDTH x MASK>) nounwind readnone {
define i64 @__movmsk(<WIDTH x MASK>) nounwind readnone alwaysinline {
%and_mask = and <WIDTH x i16> %0,
<i16 1, i16 2, i16 4, i16 8, i16 16, i16 32, i16 64, i16 128>
%v4 = call <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16> %and_mask)
@@ -288,48 +288,48 @@ define(`neon_reduce', `
declare <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @add_f32(float, float) {
define internal float @add_f32(float, float) nounwind readnone alwaysinline {
%r = fadd float %0, %1
ret float %r
}
define internal <WIDTH x float> @__add_varying_float(<WIDTH x float>, <WIDTH x float>) {
define internal <WIDTH x float> @__add_varying_float(<WIDTH x float>, <WIDTH x float>) nounwind readnone alwaysinline {
%r = fadd <WIDTH x float> %0, %1
ret <WIDTH x float> %r
}
define float @__reduce_add_float(<WIDTH x float>) nounwind readnone {
define float @__reduce_add_float(<WIDTH x float>) nounwind readnone alwaysinline {
neon_reduce(float, @__add_varying_float, @llvm.arm.neon.vpadd.v2f32, @add_f32)
}
declare <2 x float> @llvm.arm.neon.vpmins.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @min_f32(float, float) {
define internal float @min_f32(float, float) nounwind readnone alwaysinline {
%cmp = fcmp olt float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define float @__reduce_min_float(<WIDTH x float>) nounwind readnone {
define float @__reduce_min_float(<WIDTH x float>) nounwind readnone alwaysinline {
neon_reduce(float, @__min_varying_float, @llvm.arm.neon.vpmins.v2f32, @min_f32)
}
declare <2 x float> @llvm.arm.neon.vpmaxs.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @max_f32(float, float) {
define internal float @max_f32(float, float) nounwind readnone alwaysinline {
%cmp = fcmp ugt float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define float @__reduce_max_float(<WIDTH x float>) nounwind readnone {
define float @__reduce_max_float(<WIDTH x float>) nounwind readnone alwaysinline {
neon_reduce(float, @__max_varying_float, @llvm.arm.neon.vpmaxs.v2f32, @max_f32)
}
declare <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8>) nounwind readnone
declare <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16>) nounwind readnone
define i16 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone {
define i16 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone alwaysinline {
%a16 = call <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8> %0)
%a32 = call <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16> %a16)
%a0 = extractelement <2 x i32> %a32, i32 0
@@ -341,7 +341,7 @@ define i16 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone {
declare <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<WIDTH x i16>)
define i64 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone {
define i64 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone alwaysinline {
%a1 = call <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<WIDTH x i16> %0)
%a2 = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %a1)
%aa = extractelement <2 x i64> %a2, i32 0
@@ -352,7 +352,7 @@ define i64 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone {
declare <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32>) nounwind readnone
define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone {
define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone alwaysinline {
v8tov4(i32, %0, %va, %vb)
%pa = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %va)
%pb = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %vb)
@@ -365,53 +365,53 @@ define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone {
declare <2 x i32> @llvm.arm.neon.vpmins.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @min_si32(i32, i32) {
define internal i32 @min_si32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp slt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_min_int32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_min_int32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__min_varying_int32, @llvm.arm.neon.vpmins.v2i32, @min_si32)
}
declare <2 x i32> @llvm.arm.neon.vpmaxs.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @max_si32(i32, i32) {
define internal i32 @max_si32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp sgt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_max_int32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_max_int32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__max_varying_int32, @llvm.arm.neon.vpmaxs.v2i32, @max_si32)
}
declare <2 x i32> @llvm.arm.neon.vpminu.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @min_ui32(i32, i32) {
define internal i32 @min_ui32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ult i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_min_uint32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_min_uint32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__min_varying_uint32, @llvm.arm.neon.vpmins.v2i32, @min_ui32)
}
declare <2 x i32> @llvm.arm.neon.vpmaxu.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @max_ui32(i32, i32) {
define internal i32 @max_ui32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ugt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_max_uint32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_max_uint32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__max_varying_uint32, @llvm.arm.neon.vpmaxs.v2i32, @max_ui32)
}
define double @__reduce_add_double(<WIDTH x double>) nounwind readnone {
define double @__reduce_add_double(<WIDTH x double>) nounwind readnone alwaysinline {
v8tov2(double, %0, %v0, %v1, %v2, %v3)
%v01 = fadd <2 x double> %v0, %v1
%v23 = fadd <2 x double> %v2, %v3
@@ -422,15 +422,15 @@ define double @__reduce_add_double(<WIDTH x double>) nounwind readnone {
ret double %m
}
define double @__reduce_min_double(<WIDTH x double>) nounwind readnone {
define double @__reduce_min_double(<WIDTH x double>) nounwind readnone alwaysinline {
reduce8(double, @__min_varying_double, @__min_uniform_double)
}
define double @__reduce_max_double(<WIDTH x double>) nounwind readnone {
define double @__reduce_max_double(<WIDTH x double>) nounwind readnone alwaysinline {
reduce8(double, @__max_varying_double, @__max_uniform_double)
}
define i64 @__reduce_add_int64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_add_int64(<WIDTH x i64>) nounwind readnone alwaysinline {
v8tov2(i64, %0, %v0, %v1, %v2, %v3)
%v01 = add <2 x i64> %v0, %v1
%v23 = add <2 x i64> %v2, %v3
@@ -441,19 +441,19 @@ define i64 @__reduce_add_int64(<WIDTH x i64>) nounwind readnone {
ret i64 %m
}
define i64 @__reduce_min_int64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_min_int64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__min_varying_int64, @__min_uniform_int64)
}
define i64 @__reduce_max_int64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_max_int64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__max_varying_int64, @__max_uniform_int64)
}
define i64 @__reduce_min_uint64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_min_uint64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__min_varying_uint64, @__min_uniform_uint64)
}
define i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce8(i64, @__max_varying_uint64, @__max_uniform_uint64)
}
@@ -462,56 +462,56 @@ define i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone {
declare <8 x i8> @llvm.arm.neon.vrhaddu.v8i8(<8 x i8>, <8 x i8>) nounwind readnone
define <8 x i8> @__avg_up_uint8(<8 x i8>, <8 x i8>) nounwind readnone {
define <8 x i8> @__avg_up_uint8(<8 x i8>, <8 x i8>) nounwind readnone alwaysinline {
%r = call <8 x i8> @llvm.arm.neon.vrhaddu.v8i8(<8 x i8> %0, <8 x i8> %1)
ret <8 x i8> %r
}
declare <8 x i8> @llvm.arm.neon.vrhadds.v8i8(<8 x i8>, <8 x i8>) nounwind readnone
define <8 x i8> @__avg_up_int8(<8 x i8>, <8 x i8>) nounwind readnone {
define <8 x i8> @__avg_up_int8(<8 x i8>, <8 x i8>) nounwind readnone alwaysinline {
%r = call <8 x i8> @llvm.arm.neon.vrhadds.v8i8(<8 x i8> %0, <8 x i8> %1)
ret <8 x i8> %r
}
declare <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8>, <8 x i8>) nounwind readnone
define <8 x i8> @__avg_down_uint8(<8 x i8>, <8 x i8>) nounwind readnone {
define <8 x i8> @__avg_down_uint8(<8 x i8>, <8 x i8>) nounwind readnone alwaysinline {
%r = call <8 x i8> @llvm.arm.neon.vhaddu.v8i8(<8 x i8> %0, <8 x i8> %1)
ret <8 x i8> %r
}
declare <8 x i8> @llvm.arm.neon.vhadds.v8i8(<8 x i8>, <8 x i8>) nounwind readnone
define <8 x i8> @__avg_down_int8(<8 x i8>, <8 x i8>) nounwind readnone {
define <8 x i8> @__avg_down_int8(<8 x i8>, <8 x i8>) nounwind readnone alwaysinline {
%r = call <8 x i8> @llvm.arm.neon.vhadds.v8i8(<8 x i8> %0, <8 x i8> %1)
ret <8 x i8> %r
}
declare <8 x i16> @llvm.arm.neon.vrhaddu.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <8 x i16> @__avg_up_uint16(<8 x i16>, <8 x i16>) nounwind readnone {
define <8 x i16> @__avg_up_uint16(<8 x i16>, <8 x i16>) nounwind readnone alwaysinline {
%r = call <8 x i16> @llvm.arm.neon.vrhaddu.v8i16(<8 x i16> %0, <8 x i16> %1)
ret <8 x i16> %r
}
declare <8 x i16> @llvm.arm.neon.vrhadds.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <8 x i16> @__avg_up_int16(<8 x i16>, <8 x i16>) nounwind readnone {
define <8 x i16> @__avg_up_int16(<8 x i16>, <8 x i16>) nounwind readnone alwaysinline {
%r = call <8 x i16> @llvm.arm.neon.vrhadds.v8i16(<8 x i16> %0, <8 x i16> %1)
ret <8 x i16> %r
}
declare <8 x i16> @llvm.arm.neon.vhaddu.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <8 x i16> @__avg_down_uint16(<8 x i16>, <8 x i16>) nounwind readnone {
define <8 x i16> @__avg_down_uint16(<8 x i16>, <8 x i16>) nounwind readnone alwaysinline {
%r = call <8 x i16> @llvm.arm.neon.vhaddu.v8i16(<8 x i16> %0, <8 x i16> %1)
ret <8 x i16> %r
}
declare <8 x i16> @llvm.arm.neon.vhadds.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <8 x i16> @__avg_down_int16(<8 x i16>, <8 x i16>) nounwind readnone {
define <8 x i16> @__avg_down_int16(<8 x i16>, <8 x i16>) nounwind readnone alwaysinline {
%r = call <8 x i16> @llvm.arm.neon.vhadds.v8i16(<8 x i16> %0, <8 x i16> %1)
ret <8 x i16> %r
}

View File

@@ -43,12 +43,12 @@ include(`target-neon-common.ll')
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; half conversion routines
define <4 x float> @__half_to_float_varying(<4 x i16> %v) nounwind readnone {
define <4 x float> @__half_to_float_varying(<4 x i16> %v) nounwind readnone alwaysinline {
%r = call <4 x float> @llvm.arm.neon.vcvthf2fp(<4 x i16> %v)
ret <4 x float> %r
}
define <4 x i16> @__float_to_half_varying(<4 x float> %v) nounwind readnone {
define <4 x i16> @__float_to_half_varying(<4 x float> %v) nounwind readnone alwaysinline {
%r = call <4 x i16> @llvm.arm.neon.vcvtfp2hf(<4 x float> %v)
ret <4 x i16> %r
}
@@ -106,13 +106,13 @@ declare <4 x float> @llvm.arm.neon.vmins.v4f32(<4 x float>, <4 x float>) nounwin
declare <4 x float> @llvm.arm.neon.vmaxs.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__max_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone {
<WIDTH x float>) nounwind readnone alwaysinline {
%r = call <4 x float> @llvm.arm.neon.vmaxs.v4f32(<4 x float> %0, <4 x float> %1)
ret <WIDTH x float> %r
}
define <WIDTH x float> @__min_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone {
<WIDTH x float>) nounwind readnone alwaysinline {
%r = call <4 x float> @llvm.arm.neon.vmins.v4f32(<4 x float> %0, <4 x float> %1)
ret <WIDTH x float> %r
}
@@ -122,22 +122,22 @@ declare <4 x i32> @llvm.arm.neon.vminu.v4i32(<4 x i32>, <4 x i32>) nounwind read
declare <4 x i32> @llvm.arm.neon.vmaxs.v4i32(<4 x i32>, <4 x i32>) nounwind readnone
declare <4 x i32> @llvm.arm.neon.vmaxu.v4i32(<4 x i32>, <4 x i32>) nounwind readnone
define <WIDTH x i32> @__min_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__min_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
%r = call <4 x i32> @llvm.arm.neon.vmins.v4i32(<4 x i32> %0, <4 x i32> %1)
ret <4 x i32> %r
}
define <WIDTH x i32> @__max_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__max_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
%r = call <4 x i32> @llvm.arm.neon.vmaxs.v4i32(<4 x i32> %0, <4 x i32> %1)
ret <4 x i32> %r
}
define <WIDTH x i32> @__min_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__min_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
%r = call <4 x i32> @llvm.arm.neon.vminu.v4i32(<4 x i32> %0, <4 x i32> %1)
ret <4 x i32> %r
}
define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
%r = call <4 x i32> @llvm.arm.neon.vmaxu.v4i32(<4 x i32> %0, <4 x i32> %1)
ret <4 x i32> %r
}
@@ -147,7 +147,7 @@ define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwin
declare <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float>) nounwind readnone
declare <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnone {
define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnone alwaysinline {
%x0 = call <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float> %d)
%x0_nr = call <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float> %d, <4 x float> %x0)
%x1 = fmul <4 x float> %x0, %x0_nr
@@ -159,7 +159,7 @@ define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnon
declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone
declare <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readnone {
define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readnone alwaysinline {
%x0 = call <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float> %d)
%x0_2 = fmul <4 x float> %x0, %x0
%x0_nr = call <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float> %d, <4 x float> %x0_2)
@@ -170,7 +170,7 @@ define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readn
ret <4 x float> %x2
}
define float @__rsqrt_uniform_float(float) nounwind readnone {
define float @__rsqrt_uniform_float(float) nounwind readnone alwaysinline {
%v1 = bitcast float %0 to <1 x float>
%vs = shufflevector <1 x float> %v1, <1 x float> undef,
<4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
@@ -179,7 +179,7 @@ define float @__rsqrt_uniform_float(float) nounwind readnone {
ret float %r
}
define float @__rcp_uniform_float(float) nounwind readnone {
define float @__rcp_uniform_float(float) nounwind readnone alwaysinline {
%v1 = bitcast float %0 to <1 x float>
%vs = shufflevector <1 x float> %v1, <1 x float> undef,
<4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
@@ -190,7 +190,7 @@ define float @__rcp_uniform_float(float) nounwind readnone {
declare <4 x float> @llvm.sqrt.v4f32(<4 x float>)
define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone {
define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone alwaysinline {
%result = call <4 x float> @llvm.sqrt.v4f32(<4 x float> %0)
;; this returns nan for v=0, which is undesirable..
;; %rsqrt = call <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %0)
@@ -200,7 +200,7 @@ define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone
declare <4 x double> @llvm.sqrt.v4f64(<4 x double>)
define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readnone {
define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readnone alwaysinline {
%r = call <4 x double> @llvm.sqrt.v4f64(<4 x double> %0)
ret <4 x double> %r
}
@@ -208,7 +208,7 @@ define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readno
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; reductions
define i64 @__movmsk(<4 x MASK>) nounwind readnone {
define i64 @__movmsk(<4 x MASK>) nounwind readnone alwaysinline {
%and_mask = and <4 x MASK> %0, <MASK 1, MASK 2, MASK 4, MASK 8>
%v01 = shufflevector <4 x i32> %and_mask, <4 x i32> undef, <2 x i32> <i32 0, i32 1>
%v23 = shufflevector <4 x i32> %and_mask, <4 x i32> undef, <2 x i32> <i32 2, i32 3>
@@ -264,42 +264,42 @@ define(`neon_reduce', `
declare <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @add_f32(float, float) {
define internal float @add_f32(float, float) nounwind readnone alwaysinline {
%r = fadd float %0, %1
ret float %r
}
define float @__reduce_add_float(<4 x float>) nounwind readnone {
define float @__reduce_add_float(<4 x float>) nounwind readnone alwaysinline {
neon_reduce(float, @llvm.arm.neon.vpadd.v2f32, @add_f32)
}
declare <2 x float> @llvm.arm.neon.vpmins.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @min_f32(float, float) {
define internal float @min_f32(float, float) nounwind readnone alwaysinline {
%cmp = fcmp olt float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define float @__reduce_min_float(<4 x float>) nounwind readnone {
define float @__reduce_min_float(<4 x float>) nounwind readnone alwaysinline {
neon_reduce(float, @llvm.arm.neon.vpmins.v2f32, @min_f32)
}
declare <2 x float> @llvm.arm.neon.vpmaxs.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @max_f32(float, float) {
define internal float @max_f32(float, float) nounwind readnone alwaysinline {
%cmp = fcmp ugt float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define float @__reduce_max_float(<4 x float>) nounwind readnone {
define float @__reduce_max_float(<4 x float>) nounwind readnone alwaysinline {
neon_reduce(float, @llvm.arm.neon.vpmaxs.v2f32, @max_f32)
}
declare <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8>) nounwind readnone
define i16 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone {
define i16 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone alwaysinline {
%v8 = shufflevector <4 x i8> %0, <4 x i8> zeroinitializer,
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
%a16 = call <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8> %v8)
@@ -313,7 +313,7 @@ define i16 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone {
declare <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16>) nounwind readnone
define i32 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone {
define i32 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone alwaysinline {
%a32 = call <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16> %0)
%a0 = extractelement <2 x i32> %a32, i32 0
%a1 = extractelement <2 x i32> %a32, i32 1
@@ -323,7 +323,7 @@ define i32 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone {
declare <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32>) nounwind readnone
define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone {
define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone alwaysinline {
%a64 = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %0)
%a0 = extractelement <2 x i64> %a64, i32 0
%a1 = extractelement <2 x i64> %a64, i32 1
@@ -333,53 +333,53 @@ define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone {
declare <2 x i32> @llvm.arm.neon.vpmins.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @min_si32(i32, i32) {
define internal i32 @min_si32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp slt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_min_int32(<4 x i32>) nounwind readnone {
define i32 @__reduce_min_int32(<4 x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @llvm.arm.neon.vpmins.v2i32, @min_si32)
}
declare <2 x i32> @llvm.arm.neon.vpmaxs.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @max_si32(i32, i32) {
define internal i32 @max_si32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp sgt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_max_int32(<4 x i32>) nounwind readnone {
define i32 @__reduce_max_int32(<4 x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @llvm.arm.neon.vpmaxs.v2i32, @max_si32)
}
declare <2 x i32> @llvm.arm.neon.vpminu.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @min_ui32(i32, i32) {
define internal i32 @min_ui32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ult i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_min_uint32(<4 x i32>) nounwind readnone {
define i32 @__reduce_min_uint32(<4 x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @llvm.arm.neon.vpmins.v2i32, @min_ui32)
}
declare <2 x i32> @llvm.arm.neon.vpmaxu.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @max_ui32(i32, i32) {
define internal i32 @max_ui32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ugt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_max_uint32(<4 x i32>) nounwind readnone {
define i32 @__reduce_max_uint32(<4 x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @llvm.arm.neon.vpmaxs.v2i32, @max_ui32)
}
define double @__reduce_add_double(<4 x double>) nounwind readnone {
define double @__reduce_add_double(<4 x double>) nounwind readnone alwaysinline {
%v0 = shufflevector <4 x double> %0, <4 x double> undef,
<2 x i32> <i32 0, i32 1>
%v1 = shufflevector <4 x double> %0, <4 x double> undef,
@@ -391,15 +391,15 @@ define double @__reduce_add_double(<4 x double>) nounwind readnone {
ret double %m
}
define double @__reduce_min_double(<4 x double>) nounwind readnone {
define double @__reduce_min_double(<4 x double>) nounwind readnone alwaysinline {
reduce4(double, @__min_varying_double, @__min_uniform_double)
}
define double @__reduce_max_double(<4 x double>) nounwind readnone {
define double @__reduce_max_double(<4 x double>) nounwind readnone alwaysinline {
reduce4(double, @__max_varying_double, @__max_uniform_double)
}
define i64 @__reduce_add_int64(<4 x i64>) nounwind readnone {
define i64 @__reduce_add_int64(<4 x i64>) nounwind readnone alwaysinline {
%v0 = shufflevector <4 x i64> %0, <4 x i64> undef,
<2 x i32> <i32 0, i32 1>
%v1 = shufflevector <4 x i64> %0, <4 x i64> undef,
@@ -411,19 +411,19 @@ define i64 @__reduce_add_int64(<4 x i64>) nounwind readnone {
ret i64 %m
}
define i64 @__reduce_min_int64(<4 x i64>) nounwind readnone {
define i64 @__reduce_min_int64(<4 x i64>) nounwind readnone alwaysinline {
reduce4(i64, @__min_varying_int64, @__min_uniform_int64)
}
define i64 @__reduce_max_int64(<4 x i64>) nounwind readnone {
define i64 @__reduce_max_int64(<4 x i64>) nounwind readnone alwaysinline {
reduce4(i64, @__max_varying_int64, @__max_uniform_int64)
}
define i64 @__reduce_min_uint64(<4 x i64>) nounwind readnone {
define i64 @__reduce_min_uint64(<4 x i64>) nounwind readnone alwaysinline {
reduce4(i64, @__min_varying_uint64, @__min_uniform_uint64)
}
define i64 @__reduce_max_uint64(<4 x i64>) nounwind readnone {
define i64 @__reduce_max_uint64(<4 x i64>) nounwind readnone alwaysinline {
reduce4(i64, @__max_varying_uint64, @__max_uniform_uint64)
}
@@ -432,56 +432,56 @@ define i64 @__reduce_max_uint64(<4 x i64>) nounwind readnone {
declare <4 x i8> @llvm.arm.neon.vrhaddu.v4i8(<4 x i8>, <4 x i8>) nounwind readnone
define <4 x i8> @__avg_up_uint8(<4 x i8>, <4 x i8>) nounwind readnone {
define <4 x i8> @__avg_up_uint8(<4 x i8>, <4 x i8>) nounwind readnone alwaysinline {
%r = call <4 x i8> @llvm.arm.neon.vrhaddu.v4i8(<4 x i8> %0, <4 x i8> %1)
ret <4 x i8> %r
}
declare <4 x i8> @llvm.arm.neon.vrhadds.v4i8(<4 x i8>, <4 x i8>) nounwind readnone
define <4 x i8> @__avg_up_int8(<4 x i8>, <4 x i8>) nounwind readnone {
define <4 x i8> @__avg_up_int8(<4 x i8>, <4 x i8>) nounwind readnone alwaysinline {
%r = call <4 x i8> @llvm.arm.neon.vrhadds.v4i8(<4 x i8> %0, <4 x i8> %1)
ret <4 x i8> %r
}
declare <4 x i8> @llvm.arm.neon.vhaddu.v4i8(<4 x i8>, <4 x i8>) nounwind readnone
define <4 x i8> @__avg_down_uint8(<4 x i8>, <4 x i8>) nounwind readnone {
define <4 x i8> @__avg_down_uint8(<4 x i8>, <4 x i8>) nounwind readnone alwaysinline {
%r = call <4 x i8> @llvm.arm.neon.vhaddu.v4i8(<4 x i8> %0, <4 x i8> %1)
ret <4 x i8> %r
}
declare <4 x i8> @llvm.arm.neon.vhadds.v4i8(<4 x i8>, <4 x i8>) nounwind readnone
define <4 x i8> @__avg_down_int8(<4 x i8>, <4 x i8>) nounwind readnone {
define <4 x i8> @__avg_down_int8(<4 x i8>, <4 x i8>) nounwind readnone alwaysinline {
%r = call <4 x i8> @llvm.arm.neon.vhadds.v4i8(<4 x i8> %0, <4 x i8> %1)
ret <4 x i8> %r
}
declare <4 x i16> @llvm.arm.neon.vrhaddu.v4i16(<4 x i16>, <4 x i16>) nounwind readnone
define <4 x i16> @__avg_up_uint16(<4 x i16>, <4 x i16>) nounwind readnone {
define <4 x i16> @__avg_up_uint16(<4 x i16>, <4 x i16>) nounwind readnone alwaysinline {
%r = call <4 x i16> @llvm.arm.neon.vrhaddu.v4i16(<4 x i16> %0, <4 x i16> %1)
ret <4 x i16> %r
}
declare <4 x i16> @llvm.arm.neon.vrhadds.v4i16(<4 x i16>, <4 x i16>) nounwind readnone
define <4 x i16> @__avg_up_int16(<4 x i16>, <4 x i16>) nounwind readnone {
define <4 x i16> @__avg_up_int16(<4 x i16>, <4 x i16>) nounwind readnone alwaysinline {
%r = call <4 x i16> @llvm.arm.neon.vrhadds.v4i16(<4 x i16> %0, <4 x i16> %1)
ret <4 x i16> %r
}
declare <4 x i16> @llvm.arm.neon.vhaddu.v4i16(<4 x i16>, <4 x i16>) nounwind readnone
define <4 x i16> @__avg_down_uint16(<4 x i16>, <4 x i16>) nounwind readnone {
define <4 x i16> @__avg_down_uint16(<4 x i16>, <4 x i16>) nounwind readnone alwaysinline {
%r = call <4 x i16> @llvm.arm.neon.vhaddu.v4i16(<4 x i16> %0, <4 x i16> %1)
ret <4 x i16> %r
}
declare <4 x i16> @llvm.arm.neon.vhadds.v4i16(<4 x i16>, <4 x i16>) nounwind readnone
define <4 x i16> @__avg_down_int16(<4 x i16>, <4 x i16>) nounwind readnone {
define <4 x i16> @__avg_down_int16(<4 x i16>, <4 x i16>) nounwind readnone alwaysinline {
%r = call <4 x i16> @llvm.arm.neon.vhadds.v4i16(<4 x i16> %0, <4 x i16> %1)
ret <4 x i16> %r
}

View File

@@ -42,12 +42,12 @@ include(`target-neon-common.ll')
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; half conversion routines
define <16 x float> @__half_to_float_varying(<16 x i16> %v) nounwind readnone {
define <16 x float> @__half_to_float_varying(<16 x i16> %v) nounwind readnone alwaysinline {
unary4to16conv(r, i16, float, @llvm.arm.neon.vcvthf2fp, %v)
ret <16 x float> %r
}
define <16 x i16> @__float_to_half_varying(<16 x float> %v) nounwind readnone {
define <16 x i16> @__float_to_half_varying(<16 x float> %v) nounwind readnone alwaysinline {
unary4to16conv(r, float, i16, @llvm.arm.neon.vcvtfp2hf, %v)
ret <16 x i16> %r
}
@@ -125,13 +125,13 @@ declare <4 x float> @llvm.arm.neon.vmins.v4f32(<4 x float>, <4 x float>) nounwin
declare <4 x float> @llvm.arm.neon.vmaxs.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__max_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone {
<WIDTH x float>) nounwind readnone alwaysinline {
binary4to16(r, float, @llvm.arm.neon.vmaxs.v4f32, %0, %1)
ret <WIDTH x float> %r
}
define <WIDTH x float> @__min_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone {
<WIDTH x float>) nounwind readnone alwaysinline {
binary4to16(r, float, @llvm.arm.neon.vmins.v4f32, %0, %1)
ret <WIDTH x float> %r
}
@@ -141,22 +141,22 @@ declare <4 x i32> @llvm.arm.neon.vminu.v4i32(<4 x i32>, <4 x i32>) nounwind read
declare <4 x i32> @llvm.arm.neon.vmaxs.v4i32(<4 x i32>, <4 x i32>) nounwind readnone
declare <4 x i32> @llvm.arm.neon.vmaxu.v4i32(<4 x i32>, <4 x i32>) nounwind readnone
define <WIDTH x i32> @__min_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__min_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to16(r, i32, @llvm.arm.neon.vmins.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
define <WIDTH x i32> @__max_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__max_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to16(r, i32, @llvm.arm.neon.vmaxs.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
define <WIDTH x i32> @__min_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__min_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to16(r, i32, @llvm.arm.neon.vminu.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone {
define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone alwaysinline {
binary4to16(r, i32, @llvm.arm.neon.vmaxu.v4i32, %0, %1)
ret <WIDTH x i32> %r
}
@@ -166,7 +166,7 @@ define <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwin
declare <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float>) nounwind readnone
declare <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnone {
define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnone alwaysinline {
unary4to16(x0, float, @llvm.arm.neon.vrecpe.v4f32, %d)
binary4to16(x0_nr, float, @llvm.arm.neon.vrecps.v4f32, %d, %x0)
%x1 = fmul <WIDTH x float> %x0, %x0_nr
@@ -178,7 +178,7 @@ define <WIDTH x float> @__rcp_varying_float(<WIDTH x float> %d) nounwind readnon
declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone
declare <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float>, <4 x float>) nounwind readnone
define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readnone {
define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readnone alwaysinline {
unary4to16(x0, float, @llvm.arm.neon.vrsqrte.v4f32, %d)
%x0_2 = fmul <WIDTH x float> %x0, %x0
binary4to16(x0_nr, float, @llvm.arm.neon.vrsqrts.v4f32, %d, %x0_2)
@@ -189,7 +189,7 @@ define <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %d) nounwind readn
ret <WIDTH x float> %x2
}
define float @__rsqrt_uniform_float(float) nounwind readnone {
define float @__rsqrt_uniform_float(float) nounwind readnone alwaysinline {
%v1 = bitcast float %0 to <1 x float>
%vs = shufflevector <1 x float> %v1, <1 x float> undef,
<16 x i32> <i32 0, i32 undef, i32 undef, i32 undef,
@@ -201,7 +201,7 @@ define float @__rsqrt_uniform_float(float) nounwind readnone {
ret float %r
}
define float @__rcp_uniform_float(float) nounwind readnone {
define float @__rcp_uniform_float(float) nounwind readnone alwaysinline {
%v1 = bitcast float %0 to <1 x float>
%vs = shufflevector <1 x float> %v1, <1 x float> undef,
<16 x i32> <i32 0, i32 undef, i32 undef, i32 undef,
@@ -215,7 +215,7 @@ define float @__rcp_uniform_float(float) nounwind readnone {
declare <4 x float> @llvm.sqrt.v4f32(<4 x float>)
define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone {
define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone alwaysinline {
unary4to16(result, float, @llvm.sqrt.v4f32, %0)
;; this returns nan for v=0, which is undesirable..
;; %rsqrt = call <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float> %0)
@@ -225,7 +225,7 @@ define <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone
declare <4 x double> @llvm.sqrt.v4f64(<4 x double>)
define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readnone {
define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readnone alwaysinline {
unary4to16(r, double, @llvm.sqrt.v4f64, %0)
ret <WIDTH x double> %r
}
@@ -233,7 +233,7 @@ define <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readno
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; reductions
define i64 @__movmsk(<WIDTH x MASK>) nounwind readnone {
define i64 @__movmsk(<WIDTH x MASK>) nounwind readnone alwaysinline {
%and_mask = and <WIDTH x i8> %0,
<i8 1, i8 2, i8 4, i8 8, i8 16, i8 32, i8 64, i8 128,
i8 1, i8 2, i8 4, i8 8, i8 16, i8 32, i8 64, i8 128>
@@ -327,41 +327,41 @@ define(`neon_reduce', `
declare <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @add_f32(float, float) {
define internal float @add_f32(float, float) nounwind readnone alwaysinline {
%r = fadd float %0, %1
ret float %r
}
define internal <WIDTH x float> @__add_varying_float(<WIDTH x float>, <WIDTH x float>) {
define internal <WIDTH x float> @__add_varying_float(<WIDTH x float>, <WIDTH x float>) nounwind readnone alwaysinline {
%r = fadd <WIDTH x float> %0, %1
ret <WIDTH x float> %r
}
define float @__reduce_add_float(<WIDTH x float>) nounwind readnone {
define float @__reduce_add_float(<WIDTH x float>) nounwind readnone alwaysinline {
neon_reduce(float, @__add_varying_float, @llvm.arm.neon.vpadd.v2f32, @add_f32)
}
declare <2 x float> @llvm.arm.neon.vpmins.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @min_f32(float, float) {
define internal float @min_f32(float, float) nounwind readnone alwaysinline {
%cmp = fcmp olt float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define float @__reduce_min_float(<WIDTH x float>) nounwind readnone {
define float @__reduce_min_float(<WIDTH x float>) nounwind readnone alwaysinline {
neon_reduce(float, @__min_varying_float, @llvm.arm.neon.vpmins.v2f32, @min_f32)
}
declare <2 x float> @llvm.arm.neon.vpmaxs.v2f32(<2 x float>, <2 x float>) nounwind readnone
define internal float @max_f32(float, float) {
define internal float @max_f32(float, float) nounwind readnone alwaysinline {
%cmp = fcmp ugt float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define float @__reduce_max_float(<WIDTH x float>) nounwind readnone {
define float @__reduce_max_float(<WIDTH x float>) nounwind readnone alwaysinline {
neon_reduce(float, @__max_varying_float, @llvm.arm.neon.vpmaxs.v2f32, @max_f32)
}
@@ -369,7 +369,7 @@ declare <8 x i16> @llvm.arm.neon.vpaddlu.v8i16.v16i8(<16 x i8>) nounwind readnon
declare <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16>) nounwind readnone
declare <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32>) nounwind readnone
define i64 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone {
define i64 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone alwaysinline {
%a16 = call <8 x i16> @llvm.arm.neon.vpaddlu.v8i16.v16i8(<16 x i8> %0)
%a32 = call <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16> %a16)
%a64 = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %a32)
@@ -379,7 +379,7 @@ define i64 @__reduce_add_int8(<WIDTH x i8>) nounwind readnone {
ret i64 %r
}
define i64 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone {
define i64 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone alwaysinline {
v16tov8(i16, %0, %va, %vb)
%a32 = call <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16> %va)
%b32 = call <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16> %vb)
@@ -392,7 +392,7 @@ define i64 @__reduce_add_int16(<WIDTH x i16>) nounwind readnone {
ret i64 %r
}
define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone {
define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone alwaysinline {
v16tov4(i32, %0, %va, %vb, %vc, %vd)
%a64 = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %va)
%b64 = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %vb)
@@ -409,101 +409,101 @@ define i64 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone {
declare <2 x i32> @llvm.arm.neon.vpmins.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @min_si32(i32, i32) {
define internal i32 @min_si32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp slt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_min_int32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_min_int32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__min_varying_int32, @llvm.arm.neon.vpmins.v2i32, @min_si32)
}
declare <2 x i32> @llvm.arm.neon.vpmaxs.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @max_si32(i32, i32) {
define internal i32 @max_si32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp sgt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_max_int32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_max_int32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__max_varying_int32, @llvm.arm.neon.vpmaxs.v2i32, @max_si32)
}
declare <2 x i32> @llvm.arm.neon.vpminu.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @min_ui32(i32, i32) {
define internal i32 @min_ui32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ult i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_min_uint32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_min_uint32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__min_varying_uint32, @llvm.arm.neon.vpmins.v2i32, @min_ui32)
}
declare <2 x i32> @llvm.arm.neon.vpmaxu.v2i32(<2 x i32>, <2 x i32>) nounwind readnone
define internal i32 @max_ui32(i32, i32) {
define internal i32 @max_ui32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ugt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__reduce_max_uint32(<WIDTH x i32>) nounwind readnone {
define i32 @__reduce_max_uint32(<WIDTH x i32>) nounwind readnone alwaysinline {
neon_reduce(i32, @__max_varying_uint32, @llvm.arm.neon.vpmaxs.v2i32, @max_ui32)
}
define internal double @__add_uniform_double(double, double) {
define internal double @__add_uniform_double(double, double) nounwind readnone alwaysinline {
%r = fadd double %0, %1
ret double %r
}
define internal <WIDTH x double> @__add_varying_double(<WIDTH x double>, <WIDTH x double>) {
define internal <WIDTH x double> @__add_varying_double(<WIDTH x double>, <WIDTH x double>) nounwind readnone alwaysinline {
%r = fadd <WIDTH x double> %0, %1
ret <WIDTH x double> %r
}
define double @__reduce_add_double(<WIDTH x double>) nounwind readnone {
define double @__reduce_add_double(<WIDTH x double>) nounwind readnone alwaysinline {
reduce16(double, @__add_varying_double, @__add_uniform_double)
}
define double @__reduce_min_double(<WIDTH x double>) nounwind readnone {
define double @__reduce_min_double(<WIDTH x double>) nounwind readnone alwaysinline {
reduce16(double, @__min_varying_double, @__min_uniform_double)
}
define double @__reduce_max_double(<WIDTH x double>) nounwind readnone {
define double @__reduce_max_double(<WIDTH x double>) nounwind readnone alwaysinline {
reduce16(double, @__max_varying_double, @__max_uniform_double)
}
define internal i64 @__add_uniform_int64(i64, i64) {
define internal i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline {
%r = add i64 %0, %1
ret i64 %r
}
define internal <WIDTH x i64> @__add_varying_int64(<WIDTH x i64>, <WIDTH x i64>) {
define internal <WIDTH x i64> @__add_varying_int64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone alwaysinline {
%r = add <WIDTH x i64> %0, %1
ret <WIDTH x i64> %r
}
define i64 @__reduce_add_int64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_add_int64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce16(i64, @__add_varying_int64, @__add_uniform_int64)
}
define i64 @__reduce_min_int64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_min_int64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce16(i64, @__min_varying_int64, @__min_uniform_int64)
}
define i64 @__reduce_max_int64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_max_int64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce16(i64, @__max_varying_int64, @__max_uniform_int64)
}
define i64 @__reduce_min_uint64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_min_uint64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce16(i64, @__min_varying_uint64, @__min_uniform_uint64)
}
define i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone {
define i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone alwaysinline {
reduce16(i64, @__max_varying_uint64, @__max_uniform_uint64)
}
@@ -512,35 +512,35 @@ define i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone {
declare <16 x i8> @llvm.arm.neon.vrhaddu.v16i8(<16 x i8>, <16 x i8>) nounwind readnone
define <16 x i8> @__avg_up_uint8(<16 x i8>, <16 x i8>) nounwind readnone {
define <16 x i8> @__avg_up_uint8(<16 x i8>, <16 x i8>) nounwind readnone alwaysinline {
%r = call <16 x i8> @llvm.arm.neon.vrhaddu.v16i8(<16 x i8> %0, <16 x i8> %1)
ret <16 x i8> %r
}
declare <16 x i8> @llvm.arm.neon.vrhadds.v16i8(<16 x i8>, <16 x i8>) nounwind readnone
define <16 x i8> @__avg_up_int8(<16 x i8>, <16 x i8>) nounwind readnone {
define <16 x i8> @__avg_up_int8(<16 x i8>, <16 x i8>) nounwind readnone alwaysinline {
%r = call <16 x i8> @llvm.arm.neon.vrhadds.v16i8(<16 x i8> %0, <16 x i8> %1)
ret <16 x i8> %r
}
declare <16 x i8> @llvm.arm.neon.vhaddu.v16i8(<16 x i8>, <16 x i8>) nounwind readnone
define <16 x i8> @__avg_down_uint8(<16 x i8>, <16 x i8>) nounwind readnone {
define <16 x i8> @__avg_down_uint8(<16 x i8>, <16 x i8>) nounwind readnone alwaysinline {
%r = call <16 x i8> @llvm.arm.neon.vhaddu.v16i8(<16 x i8> %0, <16 x i8> %1)
ret <16 x i8> %r
}
declare <16 x i8> @llvm.arm.neon.vhadds.v16i8(<16 x i8>, <16 x i8>) nounwind readnone
define <16 x i8> @__avg_down_int8(<16 x i8>, <16 x i8>) nounwind readnone {
define <16 x i8> @__avg_down_int8(<16 x i8>, <16 x i8>) nounwind readnone alwaysinline {
%r = call <16 x i8> @llvm.arm.neon.vhadds.v16i8(<16 x i8> %0, <16 x i8> %1)
ret <16 x i8> %r
}
declare <8 x i16> @llvm.arm.neon.vrhaddu.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <16 x i16> @__avg_up_uint16(<16 x i16>, <16 x i16>) nounwind readnone {
define <16 x i16> @__avg_up_uint16(<16 x i16>, <16 x i16>) nounwind readnone alwaysinline {
v16tov8(i16, %0, %a0, %b0)
v16tov8(i16, %1, %a1, %b1)
%r0 = call <8 x i16> @llvm.arm.neon.vrhaddu.v8i16(<8 x i16> %a0, <8 x i16> %a1)
@@ -551,7 +551,7 @@ define <16 x i16> @__avg_up_uint16(<16 x i16>, <16 x i16>) nounwind readnone {
declare <8 x i16> @llvm.arm.neon.vrhadds.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <16 x i16> @__avg_up_int16(<16 x i16>, <16 x i16>) nounwind readnone {
define <16 x i16> @__avg_up_int16(<16 x i16>, <16 x i16>) nounwind readnone alwaysinline {
v16tov8(i16, %0, %a0, %b0)
v16tov8(i16, %1, %a1, %b1)
%r0 = call <8 x i16> @llvm.arm.neon.vrhadds.v8i16(<8 x i16> %a0, <8 x i16> %a1)
@@ -562,7 +562,7 @@ define <16 x i16> @__avg_up_int16(<16 x i16>, <16 x i16>) nounwind readnone {
declare <8 x i16> @llvm.arm.neon.vhaddu.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <16 x i16> @__avg_down_uint16(<16 x i16>, <16 x i16>) nounwind readnone {
define <16 x i16> @__avg_down_uint16(<16 x i16>, <16 x i16>) nounwind readnone alwaysinline {
v16tov8(i16, %0, %a0, %b0)
v16tov8(i16, %1, %a1, %b1)
%r0 = call <8 x i16> @llvm.arm.neon.vhaddu.v8i16(<8 x i16> %a0, <8 x i16> %a1)
@@ -573,7 +573,7 @@ define <16 x i16> @__avg_down_uint16(<16 x i16>, <16 x i16>) nounwind readnone {
declare <8 x i16> @llvm.arm.neon.vhadds.v8i16(<8 x i16>, <8 x i16>) nounwind readnone
define <16 x i16> @__avg_down_int16(<16 x i16>, <16 x i16>) nounwind readnone {
define <16 x i16> @__avg_down_int16(<16 x i16>, <16 x i16>) nounwind readnone alwaysinline {
v16tov8(i16, %0, %a0, %b0)
v16tov8(i16, %1, %a1, %b1)
%r0 = call <8 x i16> @llvm.arm.neon.vhadds.v8i16(<8 x i16> %a0, <8 x i16> %a1)

View File

@@ -49,7 +49,7 @@ ctlztz()
declare <4 x i16> @llvm.arm.neon.vcvtfp2hf(<4 x float>) nounwind readnone
declare <4 x float> @llvm.arm.neon.vcvthf2fp(<4 x i16>) nounwind readnone
define float @__half_to_float_uniform(i16 %v) nounwind readnone {
define float @__half_to_float_uniform(i16 %v) nounwind readnone alwaysinline {
%v1 = bitcast i16 %v to <1 x i16>
%vec = shufflevector <1 x i16> %v1, <1 x i16> undef,
<4 x i32> <i32 0, i32 0, i32 0, i32 0>
@@ -58,7 +58,7 @@ define float @__half_to_float_uniform(i16 %v) nounwind readnone {
ret float %r
}
define i16 @__float_to_half_uniform(float %v) nounwind readnone {
define i16 @__float_to_half_uniform(float %v) nounwind readnone alwaysinline {
%v1 = bitcast float %v to <1 x float>
%vec = shufflevector <1 x float> %v1, <1 x float> undef,
<4 x i32> <i32 0, i32 0, i32 0, i32 0>
@@ -70,7 +70,14 @@ define i16 @__float_to_half_uniform(float %v) nounwind readnone {
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; math
define void @__fastmath() nounwind {
declare i32 @llvm.arm.get.fpscr() nounwind
declare void @llvm.arm.set.fpscr(i32) nounwind
define void @__fastmath() nounwind alwaysinline {
%x = call i32 @llvm.arm.get.fpscr()
; Turn on FTZ (bit 24) and default NaN (bit 25)
%y = or i32 %x, 50331648
call void @llvm.arm.set.fpscr(i32 %y)
ret void
}
@@ -120,111 +127,111 @@ declare double @__ceil_uniform_double(double) nounwind readnone
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; min/max
define float @__max_uniform_float(float, float) nounwind readnone {
define float @__max_uniform_float(float, float) nounwind readnone alwaysinline {
%cmp = fcmp ugt float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define float @__min_uniform_float(float, float) nounwind readnone {
define float @__min_uniform_float(float, float) nounwind readnone alwaysinline {
%cmp = fcmp ult float %0, %1
%r = select i1 %cmp, float %0, float %1
ret float %r
}
define i32 @__min_uniform_int32(i32, i32) nounwind readnone {
define i32 @__min_uniform_int32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp slt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__max_uniform_int32(i32, i32) nounwind readnone {
define i32 @__max_uniform_int32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp sgt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__min_uniform_uint32(i32, i32) nounwind readnone {
define i32 @__min_uniform_uint32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ult i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i32 @__max_uniform_uint32(i32, i32) nounwind readnone {
define i32 @__max_uniform_uint32(i32, i32) nounwind readnone alwaysinline {
%cmp = icmp ugt i32 %0, %1
%r = select i1 %cmp, i32 %0, i32 %1
ret i32 %r
}
define i64 @__min_uniform_int64(i64, i64) nounwind readnone {
define i64 @__min_uniform_int64(i64, i64) nounwind readnone alwaysinline {
%cmp = icmp slt i64 %0, %1
%r = select i1 %cmp, i64 %0, i64 %1
ret i64 %r
}
define i64 @__max_uniform_int64(i64, i64) nounwind readnone {
define i64 @__max_uniform_int64(i64, i64) nounwind readnone alwaysinline {
%cmp = icmp sgt i64 %0, %1
%r = select i1 %cmp, i64 %0, i64 %1
ret i64 %r
}
define i64 @__min_uniform_uint64(i64, i64) nounwind readnone {
define i64 @__min_uniform_uint64(i64, i64) nounwind readnone alwaysinline {
%cmp = icmp ult i64 %0, %1
%r = select i1 %cmp, i64 %0, i64 %1
ret i64 %r
}
define i64 @__max_uniform_uint64(i64, i64) nounwind readnone {
define i64 @__max_uniform_uint64(i64, i64) nounwind readnone alwaysinline {
%cmp = icmp ugt i64 %0, %1
%r = select i1 %cmp, i64 %0, i64 %1
ret i64 %r
}
define double @__min_uniform_double(double, double) nounwind readnone {
define double @__min_uniform_double(double, double) nounwind readnone alwaysinline {
%cmp = fcmp olt double %0, %1
%r = select i1 %cmp, double %0, double %1
ret double %r
}
define double @__max_uniform_double(double, double) nounwind readnone {
define double @__max_uniform_double(double, double) nounwind readnone alwaysinline {
%cmp = fcmp ogt double %0, %1
%r = select i1 %cmp, double %0, double %1
ret double %r
}
define <WIDTH x i64> @__min_varying_int64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone {
define <WIDTH x i64> @__min_varying_int64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone alwaysinline {
%m = icmp slt <WIDTH x i64> %0, %1
%r = select <WIDTH x i1> %m, <WIDTH x i64> %0, <WIDTH x i64> %1
ret <WIDTH x i64> %r
}
define <WIDTH x i64> @__max_varying_int64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone {
define <WIDTH x i64> @__max_varying_int64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone alwaysinline {
%m = icmp sgt <WIDTH x i64> %0, %1
%r = select <WIDTH x i1> %m, <WIDTH x i64> %0, <WIDTH x i64> %1
ret <WIDTH x i64> %r
}
define <WIDTH x i64> @__min_varying_uint64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone {
define <WIDTH x i64> @__min_varying_uint64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone alwaysinline {
%m = icmp ult <WIDTH x i64> %0, %1
%r = select <WIDTH x i1> %m, <WIDTH x i64> %0, <WIDTH x i64> %1
ret <WIDTH x i64> %r
}
define <WIDTH x i64> @__max_varying_uint64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone {
define <WIDTH x i64> @__max_varying_uint64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone alwaysinline {
%m = icmp ugt <WIDTH x i64> %0, %1
%r = select <WIDTH x i1> %m, <WIDTH x i64> %0, <WIDTH x i64> %1
ret <WIDTH x i64> %r
}
define <WIDTH x double> @__min_varying_double(<WIDTH x double>,
<WIDTH x double>) nounwind readnone {
<WIDTH x double>) nounwind readnone alwaysinline {
%m = fcmp olt <WIDTH x double> %0, %1
%r = select <WIDTH x i1> %m, <WIDTH x double> %0, <WIDTH x double> %1
ret <WIDTH x double> %r
}
define <WIDTH x double> @__max_varying_double(<WIDTH x double>,
<WIDTH x double>) nounwind readnone {
<WIDTH x double>) nounwind readnone alwaysinline {
%m = fcmp ogt <WIDTH x double> %0, %1
%r = select <WIDTH x i1> %m, <WIDTH x double> %0, <WIDTH x double> %1
ret <WIDTH x double> %r
@@ -234,14 +241,14 @@ define <WIDTH x double> @__max_varying_double(<WIDTH x double>,
declare float @llvm.sqrt.f32(float)
define float @__sqrt_uniform_float(float) nounwind readnone {
define float @__sqrt_uniform_float(float) nounwind readnone alwaysinline {
%r = call float @llvm.sqrt.f32(float %0)
ret float %r
}
declare double @llvm.sqrt.f64(double)
define double @__sqrt_uniform_double(double) nounwind readnone {
define double @__sqrt_uniform_double(double) nounwind readnone alwaysinline {
%r = call double @llvm.sqrt.f64(double %0)
ret double %r
}
@@ -251,12 +258,12 @@ define double @__sqrt_uniform_double(double) nounwind readnone {
declare i32 @llvm.ctpop.i32(i32) nounwind readnone
declare i64 @llvm.ctpop.i64(i64) nounwind readnone
define i32 @__popcnt_int32(i32) nounwind readnone {
define i32 @__popcnt_int32(i32) nounwind readnone alwaysinline {
%v = call i32 @llvm.ctpop.i32(i32 %0)
ret i32 %v
}
define i64 @__popcnt_int64(i64) nounwind readnone {
define i64 @__popcnt_int64(i64) nounwind readnone alwaysinline {
%v = call i64 @llvm.ctpop.i64(i64 %0)
ret i64 %v
}