Update __load() builtins to take const pointers.

This commit is contained in:
Matt Pharr
2012-07-06 08:47:47 -07:00
parent 0d3993fa25
commit e5fe0eabdc
5 changed files with 23 additions and 23 deletions

View File

@@ -212,7 +212,7 @@ static FORCEINLINE void __insert_element(VTYPE *v, int index, STYPE val) { \
#define LOAD_STORE(VTYPE, STYPE) \
template <int ALIGN> \
static FORCEINLINE VTYPE __load(VTYPE *p) { \
static FORCEINLINE VTYPE __load(const VTYPE *p) { \
STYPE *ptr = (STYPE *)p; \
VTYPE ret; \
for (int i = 0; i < 16; ++i) \
@@ -395,7 +395,7 @@ static FORCEINLINE void __insert_element(__vec16_i1 *vec, int index,
vec->v |= (1 << index);
}
template <int ALIGN> static FORCEINLINE __vec16_i1 __load(__vec16_i1 *p) {
template <int ALIGN> static FORCEINLINE __vec16_i1 __load(const __vec16_i1 *p) {
uint16_t *ptr = (uint16_t *)p;
__vec16_i1 r;
r.v = *ptr;

View File

@@ -277,7 +277,7 @@ static FORCEINLINE void __insert_element(VTYPE *v, int index, STYPE val) { \
#define LOAD_STORE(VTYPE, STYPE) \
template <int ALIGN> \
static FORCEINLINE VTYPE __load(VTYPE *p) { \
static FORCEINLINE VTYPE __load(const VTYPE *p) { \
STYPE *ptr = (STYPE *)p; \
VTYPE ret; \
for (int i = 0; i < 32; ++i) \
@@ -460,7 +460,7 @@ static FORCEINLINE void __insert_element(__vec32_i1 *vec, int index,
vec->v |= (1 << index);
}
template <int ALIGN> static FORCEINLINE __vec32_i1 __load(__vec32_i1 *p) {
template <int ALIGN> static FORCEINLINE __vec32_i1 __load(const __vec32_i1 *p) {
uint16_t *ptr = (uint16_t *)p;
__vec32_i1 r;
r.v = *ptr;

View File

@@ -402,7 +402,7 @@ static FORCEINLINE void __insert_element(VTYPE *v, int index, STYPE val) { \
#define LOAD_STORE(VTYPE, STYPE) \
template <int ALIGN> \
static FORCEINLINE VTYPE __load(VTYPE *p) { \
static FORCEINLINE VTYPE __load(const VTYPE *p) { \
STYPE *ptr = (STYPE *)p; \
VTYPE ret; \
for (int i = 0; i < 64; ++i) \
@@ -585,7 +585,7 @@ static FORCEINLINE void __insert_element(__vec64_i1 *vec, int index,
vec->v |= (1ull << index);
}
template <int ALIGN> static FORCEINLINE __vec64_i1 __load(__vec64_i1 *p) {
template <int ALIGN> static FORCEINLINE __vec64_i1 __load(const __vec64_i1 *p) {
uint16_t *ptr = (uint16_t *)p;
__vec64_i1 r;
r.v = *ptr;

View File

@@ -465,8 +465,8 @@ static FORCEINLINE void __insert_element(__vec16_i1 *vec, int index,
}
*/
template <int ALIGN> static FORCEINLINE __vec16_i1 __load(__vec16_i1 *p) {
uint16_t *ptr = (uint16_t *)p;
template <int ALIGN> static FORCEINLINE __vec16_i1 __load(const __vec16_i1 *p) {
const uint16_t *ptr = (const uint16_t *)p;
__vec16_i1 r;
r.m = *ptr;
return r;
@@ -729,14 +729,14 @@ static FORCEINLINE __vec16_i32 __shuffle2_i32(__vec16_i32 v0, __vec16_i32 v1, __
}
*/
template <int ALIGN> static FORCEINLINE __vec16_i32 __load(__vec16_i32 *p) {
template <int ALIGN> static FORCEINLINE __vec16_i32 __load(const __vec16_i32 *p) {
__vec16_i32 v;
v = _mm512_extloadunpackhi_epi32(v, p, _MM_UPCONV_EPI32_NONE, _MM_HINT_NONE);
v = _mm512_extloadunpacklo_epi32(v, p, _MM_UPCONV_EPI32_NONE, _MM_HINT_NONE);
return v;
}
template <> static FORCEINLINE __vec16_i32 __load<64>(__vec16_i32 *p) {
template <> static FORCEINLINE __vec16_i32 __load<64>(const __vec16_i32 *p) {
return _mm512_load_epi32(p);
}
@@ -827,7 +827,7 @@ SHUFFLES(__vec16_i64, i64, int64_t)
LOAD_STORE(__vec16_i64, int64_t)
template <int ALIGN> static FORCEINLINE __vec16_i64 __load(__vec16_i64 *p) {
template <int ALIGN> static FORCEINLINE __vec16_i64 __load(const __vec16_i64 *p) {
__m512i v1;
__m512i v2;
v2 = _mm512_extloadunpackhi_epi32(v1, p, _MM_UPCONV_EPI32_NONE, _MM_HINT_NONE);
@@ -851,7 +851,7 @@ template <int ALIGN> static FORCEINLINE __vec16_i64 __load(__vec16_i64 *p) {
return ret;
}
template <> static FORCEINLINE __vec16_i64 __load<64>(__vec16_i64 *p) {
template <> static FORCEINLINE __vec16_i64 __load<64>(const __vec16_i64 *p) {
__m512i v2 = _mm512_load_epi32(p);
__m512i v1 = _mm512_load_epi32(((uint8_t*)p)+64);
__vec16_i64 ret;
@@ -1015,14 +1015,14 @@ static FORCEINLINE __vec16_f __shuffle2_float(__vec16_f v0, __vec16_f v1, __vec1
}
*/
template <int ALIGN> static FORCEINLINE __vec16_f __load(__vec16_f *p) {
template <int ALIGN> static FORCEINLINE __vec16_f __load(const __vec16_f *p) {
__vec16_f v;
v = _mm512_extloadunpackhi_ps(v, p, _MM_UPCONV_PS_NONE, _MM_HINT_NONE);
v = _mm512_extloadunpacklo_ps(v, p, _MM_UPCONV_PS_NONE, _MM_HINT_NONE);
return v;
}
template <> static FORCEINLINE __vec16_f __load<64>(__vec16_f *p) {
template <> static FORCEINLINE __vec16_f __load<64>(const __vec16_f *p) {
return _mm512_load_ps(p);
}
@@ -1184,7 +1184,7 @@ static FORCEINLINE __vec16_f __shuffle2_float(__vec16_d v0, __vec16_d v1, __vec1
}
*/
template <int ALIGN> static FORCEINLINE __vec16_d __load(__vec16_d *p) {
template <int ALIGN> static FORCEINLINE __vec16_d __load(const __vec16_d *p) {
__vec16_d ret;
ret.v1 = _mm512_extloadunpackhi_pd(ret.v1, p, _MM_UPCONV_PD_NONE, _MM_HINT_NONE);
ret.v1 = _mm512_extloadunpacklo_pd(ret.v1, p, _MM_UPCONV_PD_NONE, _MM_HINT_NONE);
@@ -1193,7 +1193,7 @@ template <int ALIGN> static FORCEINLINE __vec16_d __load(__vec16_d *p) {
return ret;
}
template <> static FORCEINLINE __vec16_d __load<64>(__vec16_d *p) {
template <> static FORCEINLINE __vec16_d __load<64>(const __vec16_d *p) {
__vec16_d ret;
ret.v1 = _mm512_load_pd(p);
ret.v2 = _mm512_load_pd(((uint8_t*)p)+64);

View File

@@ -287,7 +287,7 @@ static FORCEINLINE void __insert_element(__vec4_i1 *v, int index, bool val) {
((int32_t *)v)[index] = val ? -1 : 0;
}
template <int ALIGN> static FORCEINLINE __vec4_i1 __load(__vec4_i1 *v) {
template <int ALIGN> static FORCEINLINE __vec4_i1 __load(const __vec4_i1 *v) {
// FIXME: handle align of 16...
return _mm_loadu_ps((float *)(&v->v));
}
@@ -572,7 +572,7 @@ static FORCEINLINE __vec4_i8 __shuffle2_i8(__vec4_i8 v0, __vec4_i8 v1,
return __vec4_i8(r[0], r[1], r[2], r[3]);
}
template <int ALIGN> static FORCEINLINE __vec4_i8 __load(__vec4_i8 *v) {
template <int ALIGN> static FORCEINLINE __vec4_i8 __load(const __vec4_i8 *v) {
uint8_t *ptr = (uint8_t *)(&v->v);
return __vec4_i8(ptr[0], ptr[1], ptr[2], ptr[3]);
}
@@ -839,7 +839,7 @@ static FORCEINLINE __vec4_i16 __shuffle2_i16(__vec4_i16 v0, __vec4_i16 v1,
return __vec4_i16(r[0], r[1], r[2], r[3]);
}
template <int ALIGN> static FORCEINLINE __vec4_i16 __load(__vec4_i16 *v) {
template <int ALIGN> static FORCEINLINE __vec4_i16 __load(const __vec4_i16 *v) {
uint16_t *ptr = (uint16_t *)(&v->v);
return __vec4_i16(ptr[0], ptr[1], ptr[2], ptr[3]);
}
@@ -1092,7 +1092,7 @@ static FORCEINLINE __vec4_i32 __shuffle2_i32(__vec4_i32 v0, __vec4_i32 v1,
return __vec4_i32(r[0], r[1], r[2], r[3]);
}
template <int ALIGN> static FORCEINLINE __vec4_i32 __load(__vec4_i32 *v) {
template <int ALIGN> static FORCEINLINE __vec4_i32 __load(const __vec4_i32 *v) {
// FIXME: handle align of 16...
return _mm_loadu_si128((__m128i *)(&v->v));
}
@@ -1362,7 +1362,7 @@ static FORCEINLINE __vec4_i64 __shuffle2_i64(__vec4_i64 v0, __vec4_i64 v1,
return __vec4_i64(r[0], r[1], r[2], r[3]);
}
template <int ALIGN> static FORCEINLINE __vec4_i64 __load(__vec4_i64 *v) {
template <int ALIGN> static FORCEINLINE __vec4_i64 __load(const __vec4_i64 *v) {
// FIXME: handle align of 16...
return __vec4_i64(_mm_loadu_si128((__m128i *)(&v->v[0])),
_mm_loadu_si128((__m128i *)(&v->v[1])));
@@ -1473,7 +1473,7 @@ static FORCEINLINE __vec4_f __shuffle2_float(__vec4_f v0, __vec4_f v1,
return __vec4_f(r[0], r[1], r[2], r[3]);
}
template <int ALIGN> static FORCEINLINE __vec4_f __load(__vec4_f *v) {
template <int ALIGN> static FORCEINLINE __vec4_f __load(const __vec4_f *v) {
// FIXME: handle align of 16...
return _mm_loadu_ps((float *)(&v->v));
}
@@ -1614,7 +1614,7 @@ static FORCEINLINE __vec4_d __shuffle2_double(__vec4_d v0, __vec4_d v1,
return __vec4_d(r[0], r[1], r[2], r[3]);
}
template <int ALIGN> static FORCEINLINE __vec4_d __load(__vec4_d *v) {
template <int ALIGN> static FORCEINLINE __vec4_d __load(const __vec4_d *v) {
// FIXME: handle align of 16...
return __vec4_d(_mm_loadu_pd((double *)(&v->v[0])),
_mm_loadu_pd((double *)(&v->v[1])));