first commit
This commit is contained in:
160
examples_ptx/nbody/nbody.ispc
Normal file
160
examples_ptx/nbody/nbody.ispc
Normal file
@@ -0,0 +1,160 @@
|
||||
typedef double real;
|
||||
|
||||
typedef real<3> real3;
|
||||
typedef real<4> real4;
|
||||
|
||||
static uniform real * uniform accx;
|
||||
static uniform real * uniform accy;
|
||||
static uniform real * uniform accz;
|
||||
static uniform real * uniform gpotList;
|
||||
|
||||
static inline
|
||||
real4 ppForce(real3 ipos, real3 jpos, real jmass)
|
||||
{
|
||||
const real3 dr = jpos - ipos;
|
||||
const real r2 = dr.x*dr.x + dr.y*dr.y + dr.z*dr.z;
|
||||
const real rinv = r2 > 0 ? rsqrt(r2) : 0;
|
||||
const real mrinv = jmass * rinv;
|
||||
const real mrinv3 = mrinv * rinv*rinv;
|
||||
|
||||
real4 acc;
|
||||
acc.x = -mrinv3 * dr.x;
|
||||
acc.y = -mrinv3 * dr.y;
|
||||
acc.z = -mrinv3 * dr.z;
|
||||
acc.w = -mrinv;
|
||||
|
||||
return acc;
|
||||
}
|
||||
|
||||
task
|
||||
void computeForces(
|
||||
uniform int nbodies,
|
||||
uniform real posx[],
|
||||
uniform real posy[],
|
||||
uniform real posz[],
|
||||
uniform real mass[])
|
||||
{
|
||||
const uniform int blockIdx = taskIndex;
|
||||
const uniform int blockDim = (nbodies + taskCount - 1)/taskCount;
|
||||
const uniform int blockBeg = blockIdx * blockDim;
|
||||
const uniform int blockEnd = min(blockBeg + blockDim, nbodies);
|
||||
|
||||
#if 0
|
||||
real gpotLoc = 0;
|
||||
for (uniform int i = blockBeg; i < blockEnd; i++)
|
||||
{
|
||||
const real3 ipos = {posx[i], posy[i], posz[i]};
|
||||
real4 iacc = 0;
|
||||
foreach (j = 0 ... nbodies)
|
||||
{
|
||||
const real3 jpos = {posx[j], posy[j], posz[j]};
|
||||
const real jmass = mass[j];
|
||||
iacc += ppForce(ipos, jpos, jmass);
|
||||
}
|
||||
accx[i] = reduce_add(iacc.x);
|
||||
accy[i] = reduce_add(iacc.y);
|
||||
accz[i] = reduce_add(iacc.z);
|
||||
gpotLoc += reduce_add(iacc.w);
|
||||
}
|
||||
atomic_add_global(&gpot, gpotLoc);
|
||||
#else
|
||||
real gpotLoc = 0;
|
||||
foreach (i = blockBeg ... blockEnd)
|
||||
{
|
||||
const real3 ipos = {posx[i], posy[i], posz[i]};
|
||||
real4 iacc = 0;
|
||||
for (uniform int j = 0; j < nbodies; j++)
|
||||
{
|
||||
const real3 jpos = {posx[j], posy[j], posz[j]};
|
||||
const real jmass = mass[j];
|
||||
iacc += ppForce(ipos, jpos, jmass);
|
||||
}
|
||||
accx[i] = iacc.x;
|
||||
accy[i] = iacc.y;
|
||||
accz[i] = iacc.z;
|
||||
gpotLoc += iacc.w;
|
||||
}
|
||||
gpotList[taskIndex] = reduce_add(gpotLoc);
|
||||
#endif
|
||||
}
|
||||
|
||||
task
|
||||
void updatePositions(
|
||||
uniform int nbodies,
|
||||
uniform real posx[],
|
||||
uniform real posy[],
|
||||
uniform real posz[],
|
||||
uniform real velx[],
|
||||
uniform real vely[],
|
||||
uniform real velz[],
|
||||
uniform real dt)
|
||||
{
|
||||
const uniform int blockIdx = taskIndex;
|
||||
const uniform int blockDim = (nbodies + taskCount - 1)/taskCount;
|
||||
const uniform int blockBeg = blockIdx * blockDim;
|
||||
const uniform int blockEnd = min(blockBeg + blockDim, nbodies);
|
||||
|
||||
foreach (i = blockBeg ... blockEnd)
|
||||
{
|
||||
posx[i] += dt*velx[i];
|
||||
posy[i] += dt*vely[i];
|
||||
posz[i] += dt*velz[i];
|
||||
}
|
||||
}
|
||||
|
||||
task
|
||||
void updateVelocities(
|
||||
uniform int nbodies,
|
||||
uniform real velx[],
|
||||
uniform real vely[],
|
||||
uniform real velz[],
|
||||
uniform real dt)
|
||||
{
|
||||
const uniform int blockIdx = taskIndex;
|
||||
const uniform int blockDim = (nbodies + taskCount - 1)/taskCount;
|
||||
const uniform int blockBeg = blockIdx * blockDim;
|
||||
const uniform int blockEnd = min(blockBeg + blockDim, nbodies);
|
||||
|
||||
foreach (i = blockBeg ... blockEnd)
|
||||
{
|
||||
velx[i] += dt*accx[i];
|
||||
vely[i] += dt*accy[i];
|
||||
velz[i] += dt*accz[i];
|
||||
}
|
||||
}
|
||||
|
||||
export
|
||||
void nbodyIntegrate(
|
||||
uniform int nSteps,
|
||||
uniform int nbodies,
|
||||
uniform real dt,
|
||||
uniform real posx[],
|
||||
uniform real posy[],
|
||||
uniform real posz[],
|
||||
uniform real mass[],
|
||||
uniform real velx[],
|
||||
uniform real vely[],
|
||||
uniform real velz[],
|
||||
uniform real energies[])
|
||||
{
|
||||
|
||||
uniform int nTasks = num_cores()*4;
|
||||
#ifdef __NVPTX__
|
||||
nTasks = nbodies/(4*programCount);
|
||||
#endif
|
||||
assert((nbodies % nTasks) == 0);
|
||||
|
||||
for (uniform int step = 0; step < nSteps; step++)
|
||||
{
|
||||
launch [nTasks] updatePositions(nbodies, posx, posy, posz, velx, vely, velz,dt);
|
||||
sync;
|
||||
launch [nTasks] computeForces(nbodies, posx, posy, posz, mass);
|
||||
sync;
|
||||
launch [nTasks] updateVelocities(nbodies, posx, posy, posz, dt);
|
||||
sync;
|
||||
}
|
||||
|
||||
//energies[0] = gpot;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user