Add support for pointers to the language.

Pointers can be either uniform or varying, and behave correspondingly.
e.g.: "uniform float * varying" is a varying pointer to uniform float
data in memory, and "float * uniform" is a uniform pointer to varying
data in memory.  Like other types, pointers are varying by default.

Pointer-based expressions, & and *, sizeof, ->, pointer arithmetic,
and the array/pointer duality all bahave as in C.  Array arguments
to functions are converted to pointers, also like C.

There is a built-in NULL for a null pointer value; conversion from
compile-time constant 0 values to NULL still needs to be implemented.

Other changes:
- Syntax for references has been updated to be C++ style; a useful
  warning is now issued if the "reference" keyword is used.
- It is now illegal to pass a varying lvalue as a reference parameter
  to a function; references are essentially uniform pointers.
  This case had previously been handled via special case call by value
  return code.  That path has been removed, now that varying pointers
  are available to handle this use case (and much more).
- Some stdlib routines have been updated to take pointers as
  arguments where appropriate (e.g. prefetch and the atomics).
  A number of others still need attention.
- All of the examples have been updated
- Many new tests

TODO: documentation
This commit is contained in:
Matt Pharr
2011-11-21 09:16:29 -08:00
parent 15a7d353ab
commit 975db80ef6
191 changed files with 4746 additions and 3225 deletions

83
ctx.h
View File

@@ -311,20 +311,13 @@ public:
/** Given a scalar value, return a vector of the same type (or an
array, for pointer types). */
llvm::Value *SmearScalar(llvm::Value *value, const char *name = NULL);
llvm::Value *SmearUniform(llvm::Value *value, const char *name = NULL);
llvm::Value *BitCastInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
const char *name = NULL);
llvm::Value *PtrToIntInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
const char *name = NULL);
llvm::Value *PtrToIntInst(llvm::Value *value, const char *name = NULL);
llvm::Value *IntToPtrInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
const char *name = NULL);
/** Given a value of some array type, return the corresponding value of
vector type. */
llvm::Value *ArrayToVectorInst(llvm::Value *value);
/** Given a value of some vector type, return the corresponding value of
array type. */
llvm::Value *VectorToArrayInst(llvm::Value *value);
llvm::Instruction *TruncInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
const char *name = NULL);
@@ -337,26 +330,37 @@ public:
llvm::Instruction *ZExtInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
const char *name = NULL);
/** This GEP method is a generalization of the standard one in LLVM; it
supports both uniform and varying basePtr values (an array of
pointers) as well as uniform and varying index values (arrays of
indices). */
/** These GEP methods are generalizations of the standard ones in LLVM;
they support both uniform and varying basePtr values as well as
uniform and varying index values (arrays of indices). Varying base
pointers are expected to come in as vectors of i32/i64 (depending
on the target), since LLVM doesn't currently support vectors of
pointers. The underlying type of the base pointer must be provided
via the ptrType parameter */
llvm::Value *GetElementPtrInst(llvm::Value *basePtr, llvm::Value *index,
const Type *ptrType, const char *name = NULL);
llvm::Value *GetElementPtrInst(llvm::Value *basePtr, llvm::Value *index0,
llvm::Value *index1, const char *name = NULL);
/** This is a convenience method to generate a GEP instruction with
indices with values with known constant values as the ispc program
is being compiled. */
llvm::Value *GetElementPtrInst(llvm::Value *basePtr, int v0, int v1,
llvm::Value *index1, const Type *ptrType,
const char *name = NULL);
/** This method returns a new pointer that represents offsetting the
given base pointer to point at the given element number of the
structure type that the base pointer points to. (The provided
pointer must be a pointer to a structure type. The ptrType gives
the type of the pointer, though it may be NULL if the base pointer
is uniform. */
llvm::Value *AddElementOffset(llvm::Value *basePtr, int elementNum,
const Type *ptrType, const char *name = NULL);
/** Load from the memory location(s) given by lvalue, using the given
mask. The lvalue may be varying, in which case this corresponds to
a gather from the multiple memory locations given by the array of
pointer values given by the lvalue. If the lvalue is not varying,
then both the mask pointer and the type pointer may be NULL. */
llvm::Value *LoadInst(llvm::Value *lvalue, llvm::Value *mask,
const Type *type, const char *name = NULL);
llvm::Value *LoadInst(llvm::Value *ptr, llvm::Value *mask,
const Type *ptrType, const char *name = NULL);
llvm::Value *LoadInst(llvm::Value *ptr, const char *name = NULL);
/** Emits an alloca instruction to allocate stack storage for the given
type. If a non-zero alignment is specified, the object is also
@@ -370,16 +374,14 @@ public:
/** Standard store instruction; for this variant, the lvalue must be a
single pointer, not a varying lvalue. */
void StoreInst(llvm::Value *rvalue, llvm::Value *lvalue,
const char *name = NULL);
void StoreInst(llvm::Value *value, llvm::Value *ptr);
/** In this variant of StoreInst(), the lvalue may be varying. If so,
this corresponds to a scatter. Whether the lvalue is uniform of
varying, the given storeMask is used to mask the stores so that
they only execute for the active program instances. */
void StoreInst(llvm::Value *rvalue, llvm::Value *lvalue,
llvm::Value *storeMask, const Type *rvalueType,
const char *name = NULL);
void StoreInst(llvm::Value *value, llvm::Value *ptr,
llvm::Value *storeMask, const Type *ptrType);
void BranchInst(llvm::BasicBlock *block);
void BranchInst(llvm::BasicBlock *trueBlock, llvm::BasicBlock *falseBlock,
@@ -401,20 +403,22 @@ public:
llvm::Instruction *SelectInst(llvm::Value *test, llvm::Value *val0,
llvm::Value *val1, const char *name = NULL);
/** Emits IR to do a function call with the given arguments. The
function return type must be provided in returnType. */
llvm::Value *CallInst(llvm::Value *func, const Type *returnType,
/** Emits IR to do a function call with the given arguments. If the
function type is a varying function pointer type, its full type
must be provided in funcType. funcType can be NULL if func is a
uniform function pointer. */
llvm::Value *CallInst(llvm::Value *func, const FunctionType *funcType,
const std::vector<llvm::Value *> &args,
const char *name = NULL);
/** This is a convenience method that issues a call instruction to a
function that takes just a single argument. */
llvm::Value *CallInst(llvm::Value *func, const Type *returnType,
llvm::Value *CallInst(llvm::Value *func, const FunctionType *funcType,
llvm::Value *arg, const char *name = NULL);
/** This is a convenience method that issues a call instruction to a
function that takes two arguments. */
llvm::Value *CallInst(llvm::Value *func, const Type *returnType,
llvm::Value *CallInst(llvm::Value *func, const FunctionType *funcType,
llvm::Value *arg0, llvm::Value *arg1,
const char *name = NULL);
@@ -530,15 +534,18 @@ private:
void jumpIfAllLoopLanesAreDone(llvm::BasicBlock *target);
llvm::Value *emitGatherCallback(llvm::Value *lvalue, llvm::Value *retPtr);
llvm::Value *applyVaryingGEP(llvm::Value *basePtr, llvm::Value *index,
const Type *ptrType);
void restoreMaskGivenReturns(llvm::Value *oldMask);
void scatter(llvm::Value *rvalue, llvm::Value *lvalue,
llvm::Value *maskPtr, const Type *rvalueType);
llvm::Value *gather(llvm::Value *lvalue, llvm::Value *mask,
const Type *type, const char *name);
void maskedStore(llvm::Value *rvalue, llvm::Value *lvalue,
const Type *rvalueType, llvm::Value *maskPtr);
llvm::Value *addVaryingOffsetsIfNeeded(llvm::Value *value, const Type *type);
void scatter(llvm::Value *value, llvm::Value *ptr, const Type *ptrType,
llvm::Value *mask);
void maskedStore(llvm::Value *value, llvm::Value *ptr, const Type *ptrType,
llvm::Value *mask);
llvm::Value *gather(llvm::Value *ptr, const Type *ptrType, llvm::Value *mask,
const char *name);
llvm::Value *addVaryingOffsetsIfNeeded(llvm::Value *ptr, const Type *ptrType);
};
#endif // ISPC_CTX_H