Pointers can be either uniform or varying, and behave correspondingly. e.g.: "uniform float * varying" is a varying pointer to uniform float data in memory, and "float * uniform" is a uniform pointer to varying data in memory. Like other types, pointers are varying by default. Pointer-based expressions, & and *, sizeof, ->, pointer arithmetic, and the array/pointer duality all bahave as in C. Array arguments to functions are converted to pointers, also like C. There is a built-in NULL for a null pointer value; conversion from compile-time constant 0 values to NULL still needs to be implemented. Other changes: - Syntax for references has been updated to be C++ style; a useful warning is now issued if the "reference" keyword is used. - It is now illegal to pass a varying lvalue as a reference parameter to a function; references are essentially uniform pointers. This case had previously been handled via special case call by value return code. That path has been removed, now that varying pointers are available to handle this use case (and much more). - Some stdlib routines have been updated to take pointers as arguments where appropriate (e.g. prefetch and the atomics). A number of others still need attention. - All of the examples have been updated - Many new tests TODO: documentation
552 lines
25 KiB
C++
552 lines
25 KiB
C++
/*
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Copyright (c) 2010-2011, Intel Corporation
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Intel Corporation nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/** @file ctx.h
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@brief Declaration of the FunctionEmitContext class
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*/
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#ifndef ISPC_CTX_H
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#define ISPC_CTX_H 1
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#include "ispc.h"
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#include <llvm/InstrTypes.h>
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#include <llvm/Instructions.h>
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#ifndef LLVM_2_8
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#include <llvm/Analysis/DIBuilder.h>
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#endif
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#include <llvm/Analysis/DebugInfo.h>
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struct CFInfo;
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/** FunctionEmitContext is one of the key classes in ispc; it is used to
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help with emitting the intermediate representation of a function during
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compilation. It carries information the current program context during
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IR emission (e.g. the basic block into which instructions should be
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added; or, the current source file and line number, so debugging
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symbols can be correctly generated). This class also provides a number
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of helper routines that are useful for code that emits IR.
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*/
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class FunctionEmitContext {
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public:
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/** Create a new FunctionEmitContext.
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@param function The Function object representing the function
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@param funSym Symbol that corresponds to the function
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@param llvmFunction LLVM function in the current module that corresponds
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to the function
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@param firstStmtPos Source file position of the first statement in the
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function
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*/
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FunctionEmitContext(Function *function, Symbol *funSym,
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llvm::Function *llvmFunction,
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SourcePos firstStmtPos);
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~FunctionEmitContext();
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/** Returns the Function * corresponding to the function that we're
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currently generating code for. */
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const Function *GetFunction() const;
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/** @name Current basic block management
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@{
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*/
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/** Returns the current basic block pointer */
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llvm::BasicBlock *GetCurrentBasicBlock();
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/** Set the given llvm::BasicBlock to be the basic block to emit
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forthcoming instructions into. */
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void SetCurrentBasicBlock(llvm::BasicBlock *bblock);
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/** @name Mask management
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@{
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*/
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/** Returns the mask value at entry to the current function. */
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llvm::Value *GetFunctionMask();
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/** Returns the mask value corresponding to "varying" control flow
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within the current function. (i.e. this doesn't include the effect
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of the mask at function entry. */
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llvm::Value *GetInternalMask();
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/** Returns the complete current mask value--i.e. the logical AND of
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the function entry mask and the internal mask. */
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llvm::Value *GetFullMask();
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/** Provides the alloca'd pointer to memory to store the full function
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mask. This is only used to wire up the __mask builtin variable. */
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void SetMaskPointer(llvm::Value *p);
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/** Provides the value of the mask at function entry */
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void SetFunctionMask(llvm::Value *val);
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/** Sets the internal mask to a new value */
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void SetInternalMask(llvm::Value *val);
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/** Sets the internal mask to (oldMask & val) */
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void SetInternalMaskAnd(llvm::Value *oldMask, llvm::Value *val);
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/** Sets the internal mask to (oldMask & ~val) */
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void SetInternalMaskAndNot(llvm::Value *oldMask, llvm::Value *test);
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/** Emits a branch instruction to the basic block btrue if any of the
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lanes of current mask are on and bfalse if none are on. */
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void BranchIfMaskAny(llvm::BasicBlock *btrue, llvm::BasicBlock *bfalse);
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/** Emits a branch instruction to the basic block btrue if all of the
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lanes of current mask are on and bfalse if none are on. */
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void BranchIfMaskAll(llvm::BasicBlock *btrue, llvm::BasicBlock *bfalse);
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/** Emits a branch instruction to the basic block btrue if none of the
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lanes of current mask are on and bfalse if none are on. */
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void BranchIfMaskNone(llvm::BasicBlock *btrue, llvm::BasicBlock *bfalse);
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/** @} */
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/** @name Control flow management
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@{
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*/
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/** Notifies the FunctionEmitContext that we're starting emission of an
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'if' statement with a uniform test. */
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void StartUniformIf();
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/** Notifies the FunctionEmitContext that we're starting emission of an
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'if' statement with a varying test. The value of the mask going
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into the 'if' statement is provided in the oldMask parameter. */
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void StartVaryingIf(llvm::Value *oldMask);
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/** Notifies the FunctionEmitConitext that we're done emitting the IR
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for an 'if' statement. */
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void EndIf();
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/** Notifies the FunctionEmitContext that we're starting to emit IR
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for a loop. Basic blocks are provides for where 'break' and
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'continue' statements should jump to (if all running lanes want to
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break or continue), uniformControlFlow indicates whether the loop
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condition is 'uniform'. */
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void StartLoop(llvm::BasicBlock *breakTarget, llvm::BasicBlock *continueTarget,
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bool uniformControlFlow);
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/** Informs FunctionEmitContext of the value of the mask at the start
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of a loop body. */
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void SetLoopMask(llvm::Value *mask);
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/** Informs FunctionEmitContext that code generation for a loop is
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finished. */
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void EndLoop();
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/** Emit code for a 'break' statement in a loop. If doCoherenceCheck
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is true, then if we're in a 'varying' loop, code will be emitted to
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see if all of the lanes want to break, in which case a jump to the
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break target will be taken. (For 'uniform' loops, the jump is
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always done). */
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void Break(bool doCoherenceCheck);
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/** Emit code for a 'continue' statement in a loop. If
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doCoherenceCheck is true, then if we're in a 'varying' loop, code
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will be emitted to see if all of the lanes want to continue, in
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which case a jump to the continue target will be taken. (For
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'uniform' loops, the jump is always done). */
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void Continue(bool doCoherenceCheck);
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/** This method is called by code emitting IR for a loop at the end of
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the loop body; it restores the lanes of the mask that executed a
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'continue' statement when going through the loop body in the
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previous iteration. */
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void RestoreContinuedLanes();
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/** Returns the current number of nested levels of 'varying' control
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flow */
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int VaryingCFDepth() const;
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/** Called to generate code for 'return' statement; value is the
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expression in the return statement (if non-NULL), and
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doCoherenceCheck indicates whether instructions should be generated
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to see if all of the currently-running lanes have returned (if
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we're under varying control flow). */
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void CurrentLanesReturned(Expr *value, bool doCoherenceCheck);
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/** @} */
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/** @name Small helper/utility routines
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@{
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*/
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/** Given a boolean mask value of type LLVMTypes::MaskType, return an
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i1 value that indicates if any of the mask lanes are on. */
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llvm::Value *Any(llvm::Value *mask);
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/** Given a boolean mask value of type LLVMTypes::MaskType, return an
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i1 value that indicates if all of the mask lanes are on. */
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llvm::Value *All(llvm::Value *mask);
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/** Given a boolean mask value of type LLVMTypes::MaskType, return an
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i32 value wherein the i'th bit is on if and only if the i'th lane
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of the mask is on. */
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llvm::Value *LaneMask(llvm::Value *mask);
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/** Given two masks of type LLVMTypes::MaskType, return an i1 value
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that indicates whether the two masks are equal. */
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llvm::Value *MasksAllEqual(llvm::Value *mask1, llvm::Value *mask2);
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/** Given a string, create an anonymous global variable to hold its
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value and return the pointer to the string. */
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llvm::Value *GetStringPtr(const std::string &str);
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/** Create a new basic block with given name */
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llvm::BasicBlock *CreateBasicBlock(const char *name);
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/** Given a vector with element type i1, return a vector of type
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LLVMTypes::BoolVectorType. This method handles the conversion for
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the targets where the bool vector element type is, for example,
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i32. */
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llvm::Value *I1VecToBoolVec(llvm::Value *b);
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/** If the user has asked to compile the program with instrumentation,
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this inserts a callback to the user-supplied instrumentation
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function at the current point in the code. */
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void AddInstrumentationPoint(const char *note);
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/** @} */
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/** @name Debugging support
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@{
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*/
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/** Set the current source file position; subsequent emitted
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instructions will have this position associated with them if
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debugging information is being generated. */
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void SetDebugPos(SourcePos pos);
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SourcePos GetDebugPos() const;
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/** Adds debugging metadata to the given instruction. If pos == NULL,
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use FunctionEmitContext::currentPos as the source file position for
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the instruction. Similarly, if a DIScope is provided, it's used
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and otherwise the scope is found from a GetDIScope() call. This
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takes a llvm::Value for the instruction rather than an
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llvm::Instruction for convenience; in calling code we often have
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Instructions stored using Value pointers; the code here returns
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silently if it's not actually given an instruction. */
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void AddDebugPos(llvm::Value *instruction, const SourcePos *pos = NULL,
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llvm::DIScope *scope = NULL);
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/** Inform the debugging information generation code that a new scope
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is starting in the source program. */
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void StartScope();
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/** Inform the debugging information generation code that the current
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scope is ending in the source program. */
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void EndScope();
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/** Returns the llvm::DIScope corresponding to the current program
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scope. */
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llvm::DIScope GetDIScope() const;
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/** Emits debugging information for the variable represented by
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sym. */
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void EmitVariableDebugInfo(Symbol *sym);
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/** Emits debugging information for the function parameter represented
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by sym. */
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void EmitFunctionParameterDebugInfo(Symbol *sym);
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/** @} */
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/** @name IR instruction emission
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@brief These methods generally closely correspond to LLVM IR
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instructions. See the LLVM assembly language reference manual
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(http://llvm.org/docs/LangRef.html) and the LLVM doxygen documentaion
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(http://llvm.org/doxygen) for more information. Here we will only
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document significant generalizations to the functionality of the
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corresponding basic LLVM instructions.
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Beyond actually emitting the instruction, the implementations of
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these methods in FunctionEmitContext also handle adding debugging
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metadata if debugging symbols are enabled, adding the instructions
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to the current basic block, and handling generalizations like
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'varying' lvalues, arithmetic operations with VectorType operands,
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etc.
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@{
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*/
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/** Emit the binary operator given by the inst parameter. If
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llvm::Values corresponding to VectorTypes are given as operands,
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this also handles applying the given operation to the vector
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elements. */
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llvm::Value *BinaryOperator(llvm::Instruction::BinaryOps inst,
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llvm::Value *v0, llvm::Value *v1,
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const char *name = NULL);
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/** Emit the "not" operator. Like BinaryOperator(), this also handles
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a VectorType-based operand. */
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llvm::Value *NotOperator(llvm::Value *v, const char *name = NULL);
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/** Emit a comparison instruction. If the operands are VectorTypes,
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then a value for the corresponding boolean VectorType is
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returned. */
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llvm::Value *CmpInst(llvm::Instruction::OtherOps inst,
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llvm::CmpInst::Predicate pred,
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llvm::Value *v0, llvm::Value *v1, const char *name = NULL);
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/** Given a scalar value, return a vector of the same type (or an
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array, for pointer types). */
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llvm::Value *SmearUniform(llvm::Value *value, const char *name = NULL);
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llvm::Value *BitCastInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
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const char *name = NULL);
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llvm::Value *PtrToIntInst(llvm::Value *value, const char *name = NULL);
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llvm::Value *IntToPtrInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
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const char *name = NULL);
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llvm::Instruction *TruncInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
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const char *name = NULL);
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llvm::Instruction *CastInst(llvm::Instruction::CastOps op, llvm::Value *value,
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LLVM_TYPE_CONST llvm::Type *type, const char *name = NULL);
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llvm::Instruction *FPCastInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
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const char *name = NULL);
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llvm::Instruction *SExtInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
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const char *name = NULL);
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llvm::Instruction *ZExtInst(llvm::Value *value, LLVM_TYPE_CONST llvm::Type *type,
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const char *name = NULL);
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/** These GEP methods are generalizations of the standard ones in LLVM;
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they support both uniform and varying basePtr values as well as
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uniform and varying index values (arrays of indices). Varying base
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pointers are expected to come in as vectors of i32/i64 (depending
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on the target), since LLVM doesn't currently support vectors of
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pointers. The underlying type of the base pointer must be provided
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via the ptrType parameter */
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llvm::Value *GetElementPtrInst(llvm::Value *basePtr, llvm::Value *index,
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const Type *ptrType, const char *name = NULL);
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llvm::Value *GetElementPtrInst(llvm::Value *basePtr, llvm::Value *index0,
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llvm::Value *index1, const Type *ptrType,
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const char *name = NULL);
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/** This method returns a new pointer that represents offsetting the
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given base pointer to point at the given element number of the
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structure type that the base pointer points to. (The provided
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pointer must be a pointer to a structure type. The ptrType gives
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the type of the pointer, though it may be NULL if the base pointer
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is uniform. */
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llvm::Value *AddElementOffset(llvm::Value *basePtr, int elementNum,
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const Type *ptrType, const char *name = NULL);
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/** Load from the memory location(s) given by lvalue, using the given
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mask. The lvalue may be varying, in which case this corresponds to
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a gather from the multiple memory locations given by the array of
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pointer values given by the lvalue. If the lvalue is not varying,
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then both the mask pointer and the type pointer may be NULL. */
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llvm::Value *LoadInst(llvm::Value *ptr, llvm::Value *mask,
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const Type *ptrType, const char *name = NULL);
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llvm::Value *LoadInst(llvm::Value *ptr, const char *name = NULL);
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/** Emits an alloca instruction to allocate stack storage for the given
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type. If a non-zero alignment is specified, the object is also
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allocated at the given alignment. By default, the alloca
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instruction is added at the start of the function in the entry
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basic block; if it should be added to the current basic block, then
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the atEntryBlock parameter should be false. */
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llvm::Value *AllocaInst(LLVM_TYPE_CONST llvm::Type *llvmType,
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const char *name = NULL, int align = 0,
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bool atEntryBlock = true);
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/** Standard store instruction; for this variant, the lvalue must be a
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single pointer, not a varying lvalue. */
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void StoreInst(llvm::Value *value, llvm::Value *ptr);
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/** In this variant of StoreInst(), the lvalue may be varying. If so,
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this corresponds to a scatter. Whether the lvalue is uniform of
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varying, the given storeMask is used to mask the stores so that
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they only execute for the active program instances. */
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void StoreInst(llvm::Value *value, llvm::Value *ptr,
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llvm::Value *storeMask, const Type *ptrType);
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void BranchInst(llvm::BasicBlock *block);
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void BranchInst(llvm::BasicBlock *trueBlock, llvm::BasicBlock *falseBlock,
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llvm::Value *test);
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/** This convenience method maps to an llvm::ExtractElementInst if the
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given value is a llvm::VectorType, and to an llvm::ExtractValueInst
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otherwise. */
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llvm::Value *ExtractInst(llvm::Value *v, int elt, const char *name = NULL);
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/** This convenience method maps to an llvm::InsertElementInst if the
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given value is a llvm::VectorType, and to an llvm::InsertValueInst
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otherwise. */
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llvm::Value *InsertInst(llvm::Value *v, llvm::Value *eltVal, int elt,
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const char *name = NULL);
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llvm::PHINode *PhiNode(LLVM_TYPE_CONST llvm::Type *type, int count,
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const char *name = NULL);
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llvm::Instruction *SelectInst(llvm::Value *test, llvm::Value *val0,
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llvm::Value *val1, const char *name = NULL);
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|
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/** Emits IR to do a function call with the given arguments. If the
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function type is a varying function pointer type, its full type
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must be provided in funcType. funcType can be NULL if func is a
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uniform function pointer. */
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llvm::Value *CallInst(llvm::Value *func, const FunctionType *funcType,
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const std::vector<llvm::Value *> &args,
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const char *name = NULL);
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|
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/** This is a convenience method that issues a call instruction to a
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function that takes just a single argument. */
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llvm::Value *CallInst(llvm::Value *func, const FunctionType *funcType,
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llvm::Value *arg, const char *name = NULL);
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|
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/** This is a convenience method that issues a call instruction to a
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|
function that takes two arguments. */
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llvm::Value *CallInst(llvm::Value *func, const FunctionType *funcType,
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llvm::Value *arg0, llvm::Value *arg1,
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const char *name = NULL);
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/** Launch an asynchronous task to run the given function, passing it
|
|
he given argument values. */
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|
llvm::Value *LaunchInst(llvm::Value *callee,
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std::vector<llvm::Value *> &argVals,
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llvm::Value *launchCount);
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void SyncInst();
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llvm::Instruction *ReturnInst();
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/** @} */
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private:
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/** Pointer to the Function for which we're currently generating code. */
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Function *function;
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/** The basic block into which we add any alloca instructions that need
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to go at the very start of the function. */
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llvm::BasicBlock *allocaBlock;
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/** The current basic block into which we're emitting new
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instructions */
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llvm::BasicBlock *bblock;
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/** Pointer to stack-allocated memory that stores the current value of
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the full program mask. */
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llvm::Value *fullMaskPointer;
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/** Pointer to stack-allocated memory that stores the current value of
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the program mask representing varying control flow within the
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function. */
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llvm::Value *internalMaskPointer;
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/** Value of the program mask when the function starts execution. */
|
|
llvm::Value *functionMaskValue;
|
|
|
|
/** Current source file position; if debugging information is being
|
|
generated, this position is used to set file/line information for
|
|
instructions. */
|
|
SourcePos currentPos;
|
|
|
|
/** Source file position where the function definition started. Used
|
|
for error messages and debugging symbols. */
|
|
SourcePos funcStartPos;
|
|
|
|
/** If currently in a loop body, the value of the mask at the start of
|
|
the loop. */
|
|
llvm::Value *loopMask;
|
|
|
|
/** If currently in a loop body, this is a pointer to memory to store a
|
|
mask value that represents which of the lanes have executed a
|
|
'break' statement. If we're not in a loop body, this should be
|
|
NULL. */
|
|
llvm::Value *breakLanesPtr;
|
|
|
|
/** Similar to breakLanesPtr, if we're inside a loop, this is a pointer
|
|
to memory to record which of the program instances have executed a
|
|
'continue' statement. */
|
|
llvm::Value *continueLanesPtr;
|
|
|
|
/** If we're inside a loop, this gives the basic block immediately
|
|
after the current loop, which we will jump to if all of the lanes
|
|
have executed a break statement or are otherwise done with the
|
|
loop. */
|
|
llvm::BasicBlock *breakTarget;
|
|
|
|
/** If we're inside a loop, this gives the block to jump to if all of
|
|
the running lanes have executed a 'continue' statement. */
|
|
llvm::BasicBlock *continueTarget;
|
|
|
|
/** A pointer to memory that records which of the program instances
|
|
have executed a 'return' statement (and are thus really truly done
|
|
running any more instructions in this functions. */
|
|
llvm::Value *returnedLanesPtr;
|
|
|
|
/** A pointer to memory to store the return value for the function.
|
|
Since difference program instances may execute 'return' statements
|
|
at different times, we need to accumulate the return values as they
|
|
come in until we return for real. */
|
|
llvm::Value *returnValuePtr;
|
|
|
|
/** The CFInfo structure records information about a nesting level of
|
|
control flow. This vector lets us see what control flow is going
|
|
around outside the current position in the function being
|
|
emitted. */
|
|
std::vector<CFInfo *> controlFlowInfo;
|
|
|
|
/** DIFile object corresponding to the source file where the current
|
|
function was defined (used for debugging info0. */
|
|
llvm::DIFile diFile;
|
|
|
|
/** DISubprogram corresponding to this function (used for debugging
|
|
info). */
|
|
llvm::DISubprogram diFunction;
|
|
|
|
/** These correspond to the current set of nested scopes in the
|
|
function. */
|
|
std::vector<llvm::DILexicalBlock> debugScopes;
|
|
|
|
/** True if a 'launch' statement has been encountered in the function. */
|
|
bool launchedTasks;
|
|
|
|
/** This is a pointer to a void * that is passed to the ISPCLaunch(),
|
|
ISPCAlloc(), and ISPCSync() routines as a handle to the group ot
|
|
tasks launched from the current function. */
|
|
llvm::Value *launchGroupHandlePtr;
|
|
|
|
llvm::Value *pointerVectorToVoidPointers(llvm::Value *value);
|
|
static void addGSMetadata(llvm::Value *inst, SourcePos pos);
|
|
bool ifsInLoopAllUniform() const;
|
|
void jumpIfAllLoopLanesAreDone(llvm::BasicBlock *target);
|
|
llvm::Value *emitGatherCallback(llvm::Value *lvalue, llvm::Value *retPtr);
|
|
|
|
llvm::Value *applyVaryingGEP(llvm::Value *basePtr, llvm::Value *index,
|
|
const Type *ptrType);
|
|
|
|
void restoreMaskGivenReturns(llvm::Value *oldMask);
|
|
|
|
void scatter(llvm::Value *value, llvm::Value *ptr, const Type *ptrType,
|
|
llvm::Value *mask);
|
|
void maskedStore(llvm::Value *value, llvm::Value *ptr, const Type *ptrType,
|
|
llvm::Value *mask);
|
|
llvm::Value *gather(llvm::Value *ptr, const Type *ptrType, llvm::Value *mask,
|
|
const char *name);
|
|
llvm::Value *addVaryingOffsetsIfNeeded(llvm::Value *ptr, const Type *ptrType);
|
|
};
|
|
|
|
#endif // ISPC_CTX_H
|