Windows: fix some compiler warnings during build
This commit is contained in:
@@ -163,7 +163,9 @@ lLLVMTypeToISPCType(const llvm::Type *t, bool intAsUnsigned) {
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intAsUnsigned);
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if (eltType == NULL)
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return NULL;
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return new ReferenceType(new ArrayType(eltType, at->getNumElements()),
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// FIXME: this needs to be fixed when arrays can have
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// over 4G elements...
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return new ReferenceType(new ArrayType(eltType, (int)at->getNumElements()),
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false);
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}
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}
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86
ispc.vcxproj
86
ispc.vcxproj
@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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@@ -11,28 +11,34 @@
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="ast.cpp" />
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<ClCompile Include="builtins.cpp" />
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<ClCompile Include="ast.cpp" />
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<ClCompile Include="builtins.cpp" />
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<ClCompile Include="ctx.cpp" />
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<ClCompile Include="decl.cpp" />
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<ClCompile Include="expr.cpp" />
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<ClCompile Include="func.cpp" />
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<ClCompile Include="expr.cpp" />
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<ClCompile Include="func.cpp" />
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<ClCompile Include="gen-bitcode-avx.cpp" />
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<ClCompile Include="gen-bitcode-avx-x2.cpp" />
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<ClCompile Include="gen-bitcode-c-32.cpp" />
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<ClCompile Include="gen-bitcode-c-64.cpp" />
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<ClCompile Include="gen-bitcode-dispatch.cpp" />
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<ClCompile Include="gen-bitcode-sse2.cpp" />
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<ClCompile Include="gen-bitcode-dispatch.cpp" />
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<ClCompile Include="gen-bitcode-sse2.cpp" />
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<ClCompile Include="gen-bitcode-sse4.cpp" />
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<ClCompile Include="gen-bitcode-sse4-x2.cpp" />
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<ClCompile Include="gen-stdlib.cpp" />
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<ClCompile Include="ispc.cpp" />
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<ClCompile Include="lex.cc" />
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<ClCompile Include="lex.cc">
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4146;4800;4996;4355;4624;4005;4003;4018</DisableSpecificWarnings>
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4146;4800;4996;4355;4624;4005;4003;4018</DisableSpecificWarnings>
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</ClCompile>
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<ClCompile Include="llvmutil.cpp" />
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<ClCompile Include="module.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="opt.cpp" />
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<ClCompile Include="parse.cc" />
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<ClCompile Include="parse.cc">
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4146;4800;4996;4355;4624;4005;4065</DisableSpecificWarnings>
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<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4146;4800;4996;4355;4624;4005;4065</DisableSpecificWarnings>
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</ClCompile>
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<CustomBuild Include="builtins-c.c">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%LLVM_INSTALL_DIR%\bin\clang -m32 -emit-llvm builtins-c.c -c -o - | %LLVM_INSTALL_DIR%\bin\llvm-dis - | python bitcode2cpp.py builtins-c-32.c > gen-bitcode-c-32.cpp;
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%LLVM_INSTALL_DIR%\bin\clang -m64 -emit-llvm builtins-c.c -c -o - | %LLVM_INSTALL_DIR%\bin\llvm-dis - | python bitcode2cpp.py builtins-c-64.c > gen-bitcode-c-64.cpp</Command>
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@@ -49,12 +55,12 @@
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<ClCompile Include="util.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ast.h" />
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<ClInclude Include="builtins.h" />
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<ClInclude Include="ast.h" />
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<ClInclude Include="builtins.h" />
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<ClInclude Include="ctx.h" />
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<ClInclude Include="decl.h" />
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<ClInclude Include="expr.h" />
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<ClInclude Include="func.h" />
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<ClInclude Include="expr.h" />
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<ClInclude Include="func.h" />
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<ClInclude Include="ispc.h" />
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<ClInclude Include="llvmutil.h" />
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<ClInclude Include="module.h" />
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@@ -76,32 +82,32 @@
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building gen-stdlib.cpp</Message>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="builtins-sse4.ll">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">m4 builtins.m4 builtins-sse4.ll | python bitcode2cpp.py builtins-sse4.ll > gen-bitcode-sse4.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">gen-bitcode-sse4.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">builtins.m4;builtins-sse.ll</AdditionalInputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">m4 builtins.m4 builtins-sse4.ll | python bitcode2cpp.py builtins-sse4.ll > gen-bitcode-sse4.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">gen-bitcode-sse4.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">builtins.m4;builtins-sse.ll</AdditionalInputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Building gen-bitcode-sse4.cpp</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building gen-bitcode-sse4.cpp</Message>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="builtins-dispatch.ll">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">m4 builtins.m4 builtins-dispatch.ll | python bitcode2cpp.py builtins-dispatch.ll > gen-bitcode-dispatch.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">gen-bitcode-dispatch.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">builtins.m4</AdditionalInputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">m4 builtins.m4 builtins-dispatch.ll | python bitcode2cpp.py builtins-dispatch.ll > gen-bitcode-dispatch.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">gen-bitcode-dispatch.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">builtins.m4</AdditionalInputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Building gen-bitcode-dispatch.cpp</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building gen-bitcode-dispatch.cpp</Message>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="builtins-sse4.ll">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">m4 builtins.m4 builtins-sse4.ll | python bitcode2cpp.py builtins-sse4.ll > gen-bitcode-sse4.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">gen-bitcode-sse4.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">builtins.m4;builtins-sse.ll</AdditionalInputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">m4 builtins.m4 builtins-sse4.ll | python bitcode2cpp.py builtins-sse4.ll > gen-bitcode-sse4.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">gen-bitcode-sse4.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">builtins.m4;builtins-sse.ll</AdditionalInputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Building gen-bitcode-sse4.cpp</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building gen-bitcode-sse4.cpp</Message>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="builtins-dispatch.ll">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">m4 builtins.m4 builtins-dispatch.ll | python bitcode2cpp.py builtins-dispatch.ll > gen-bitcode-dispatch.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">gen-bitcode-dispatch.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">builtins.m4</AdditionalInputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">m4 builtins.m4 builtins-dispatch.ll | python bitcode2cpp.py builtins-dispatch.ll > gen-bitcode-dispatch.cpp</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">gen-bitcode-dispatch.cpp</Outputs>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">builtins.m4</AdditionalInputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Building gen-bitcode-dispatch.cpp</Message>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Building gen-bitcode-dispatch.cpp</Message>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="builtins-sse4-x2.ll">
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<FileType>Document</FileType>
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@@ -248,4 +254,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@@ -120,7 +120,7 @@ void *ISPCAlloc(void **handle, int64_t size, int32_t alignment) {
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*handle = (void *)0xdeadbeef;
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// leak time!
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#ifdef ISPC_IS_WINDOWS
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return _aligned_malloc(size, alignment);
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return _aligned_malloc((size_t)size, alignment);
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#endif
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#ifdef ISPC_IS_LINUX
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return memalign(alignment, size);
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@@ -54,6 +54,7 @@
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>LLVM_3_0;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(LLVM_INSTALL_DIR)/include</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4146;4355;4800</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@@ -72,6 +73,7 @@
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>LLVM_3_0;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(LLVM_INSTALL_DIR)/include</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4146;4355;4800</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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164
simple.vcxproj
Executable file
164
simple.vcxproj
Executable file
@@ -0,0 +1,164 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="morph.cpp" />
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</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="morph.vo">
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<FileType>Document</FileType>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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cl /E /TP %(Filename).vo | volta -O2 - -o %(Filename).obj -h %(Filename).h --arch=x86
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</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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cl /E /TP %(Filename).vo | volta -O2 -o %(Filename).obj -h %(Filename).h
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</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(Filename).obj</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(Filename).obj</Outputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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cl /E /TP %(Filename).vo | volta -O2 - -o %(Filename).obj -h %(Filename).h --arch=x86
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</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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cl /E /TP %(Filename).vo | volta -O2 - -o %(Filename).obj -h %(Filename).h
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</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(Filename).obj</Outputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(Filename).obj</Outputs>
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</CustomBuild>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{947C5311-8B78-4D05-BEE4-BCF342D4B367}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>morph</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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