iN class was moved to cbackend

This commit is contained in:
Vsevolod Livinskiy
2015-02-27 12:30:04 +03:00
parent a98bfdf011
commit 3718abc3d2
4 changed files with 54 additions and 135 deletions

View File

@@ -2752,6 +2752,59 @@ void CWriter::printModuleTypes() {
Out << " double Double;\n";
Out << "} llvmBitCastUnion;\n";
Out << "\n/* It is special class, designed for operations with long int.*/ \n";
Out << "template <int num_bits> \n";
Out << "struct iN { \n";
Out << " int num[num_bits / (sizeof (int) * 8)]; \n";
Out << " \n";
Out << " iN () {} \n";
Out << " \n";
Out << " iN (const char *val) { \n";
Out << " if (val == NULL) \n";
Out << " return; \n";
Out << " int length = num_bits / (sizeof (int) * 8); \n";
Out << " int val_len = 0; \n";
Out << " for (val_len = 0; val[val_len]; (val_len)++); \n";
Out << " for (int i = 0; (i < val_len && i < num_bits); i++) \n";
Out << " num[i / (sizeof (int) * 8)] = (num[i / (sizeof (int) * 8)] << 1) | (val[i] - '0'); \n";
Out << " } \n";
Out << " \n";
Out << " ~iN () {} \n";
Out << " \n";
Out << " iN operator >> (const iN rhs) { \n";
Out << " iN res; \n";
Out << " int length = num_bits / (sizeof (int) * 8); \n";
Out << " int cells_shift = rhs.num[0] / (sizeof(int) * 8); \n";
Out << " int small_shift = rhs.num[0] % (sizeof(int) * 8); \n";
Out << " for (int i = 0; i < (length - cells_shift); i++) \n";
Out << " res.num[i] = this->num[cells_shift + i]; \n";
Out << " for (int i = 0; i < length - 1; i++) { \n";
Out << " res.num[i] = this->num[i] >> small_shift; \n";
Out << " res.num[i] = ((this->num[i + 1] << ((sizeof(int) * 8) - small_shift))) | res.num[i];\n";
Out << " } \n";
Out << " res.num[length - 1] = res.num[length - 1] >> small_shift; \n";
Out << " return res; \n";
Out << " } \n";
Out << " \n";
Out << " iN operator & (iN rhs) { \n";
Out << " iN res; \n";
Out << " int length = num_bits / (sizeof (int) * 8); \n";
Out << " for (int i = 0; i < length; i++) \n";
Out << " res.num[i] = (this->num[i]) & (rhs.num[i]); \n";
Out << " return res; \n";
Out << " } \n";
Out << " \n";
Out << " operator uint32_t() { return this->num[0]; } \n";
Out << "}; \n";
Out << " \n";
Out << "template <class T> \n";
Out << "T __cast_bits (T to, __vec" << vectorWidth << "_i32 from) { \n";
Out << " for (int i = 0; i < 16; i++) \n";
Out << " to.num[i] = ((uint32_t*)(&from))[i]; \n";
Out << " return to; \n";
Out << "} \n";
Out << "\n";
// Get all of the struct types used in the module.
std::vector<llvm::StructType*> StructTypes;
llvm::TypeFinder typeFinder;
@@ -2801,6 +2854,7 @@ void CWriter::printModuleTypes() {
continue;
Out << "typedef struct __attribute__ ((packed, aligned(" << Alignment[i] << "))) {\n ";
IsVolatile[i] ? Out << " volatile " : Out << " ";
printType(Out, IT, false, "data");
Out << ";\n";
Out << "} iN_" << IT->getIntegerBitWidth() << "_align_" << Alignment[i] << ";\n";

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@@ -159,51 +159,6 @@ PRE_ALIGN(128) struct __vec16_i64 : public vec16<int64_t> {
v8, v9, v10, v11, v12, v13, v14, v15) { }
} POST_ALIGN(128);
template <int num_bits>
struct iN {
int num[num_bits / (sizeof (int) * 8)];
iN () {}
iN (const char *val) {
if (val == NULL)
return;
int length = num_bits / (sizeof (int) * 8);
int val_len = 0;
for (val_len = 0; val[val_len]; (val_len)++);
for (int i = 0; (i < val_len && i < num_bits); i++)
num[i / (sizeof (int) * 8)] = (num[i / (sizeof (int) * 8)] << 1) | (val[i] - '0');
}
~iN () {}
iN operator >> (const iN rhs) {
iN res;
int length = num_bits / (sizeof (int) * 8);
int cells = rhs.num[0] / (sizeof(int) * 8);
for (int i = 0; i < (length - cells); i++)
res.num[i] = this->num[cells + i];
return res;
}
iN operator & (iN rhs) {
iN res;
int length = num_bits / (sizeof (int) * 8);
for (int i = 0; i < length; i++)
res.num[i] = (this->num[i]) & (rhs.num[i]);
return res;
}
operator uint32_t() { return this->num[0]; }
};
template <class T>
T __cast_bits (T to, __vec16_i32 from) {
for (int i = 0; i < 16; i++)
to.num[i] = ((uint32_t*)(&from))[i] ;
return to;
}
///////////////////////////////////////////////////////////////////////////
// macros...

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@@ -94,51 +94,6 @@ typedef int64_t __vec1_i64;
struct __vec16_i32;
template <int num_bits>
struct iN {
int num[num_bits / (sizeof (int) * 8)];
iN () {}
iN (const char *val) {
if (val == NULL)
return;
int length = num_bits / (sizeof (int) * 8);
int val_len = 0;
for (val_len = 0; val[val_len]; (val_len)++);
for (int i = 0; (i < val_len && i < num_bits); i++)
num[i / (sizeof (int) * 8)] = (num[i / (sizeof (int) * 8)] << 1) | (val[i] - '0');
}
~iN () {}
iN operator >> (const iN rhs) {
iN res;
int length = num_bits / (sizeof (int) * 8);
int cells = rhs.num[0] / (sizeof(int) * 8);
for (int i = 0; i < (length - cells); i++)
res.num[i] = this->num[cells + i];
return res;
}
iN operator & (iN rhs) {
iN res;
int length = num_bits / (sizeof (int) * 8);
for (int i = 0; i < length; i++)
res.num[i] = (this->num[i]) & (rhs.num[i]);
return res;
}
operator uint32_t() { return this->num[0]; }
};
template <class T>
T __cast_bits (T to, __vec16_i32 from) {
for (int i = 0; i < 16; i++)
to.num[i] = from[i] ;
return to;
}
#if 1
/* (iw) actually, this *SHOULD* be the right implementation for a
vec16_i1: this one is a class that can have a constructor (which

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@@ -179,51 +179,6 @@ FORCEINLINE __vec4_i64::__vec4_i64(__vec4_d vd) {
v[1] = _mm_castpd_si128(vd.v[1]);
}
template <int num_bits>
struct iN {
int num[num_bits / (sizeof (int) * 8)];
iN () {}
iN (const char *val) {
if (val == NULL)
return;
int length = num_bits / (sizeof (int) * 8);
int val_len = 0;
for (val_len = 0; val[val_len]; (val_len)++);
for (int i = 0; (i < val_len && i < num_bits); i++)
num[i / (sizeof (int) * 8)] = (num[i / (sizeof (int) * 8)] << 1) | (val[i] - '0');
}
~iN () {}
iN operator >> (const iN rhs) {
iN res;
int length = num_bits / (sizeof (int) * 8);
int cells = rhs.num[0] / (sizeof(int) * 8);
for (int i = 0; i < (length - cells); i++)
res.num[i] = this->num[cells + i];
return res;
}
iN operator & (iN rhs) {
iN res;
int length = num_bits / (sizeof (int) * 8);
for (int i = 0; i < length; i++)
res.num[i] = (this->num[i]) & (rhs.num[i]);
return res;
}
operator uint32_t() { return this->num[0]; }
};
template <class T>
T __cast_bits (T to, __vec4_i32 from) {
for (int i = 0; i < 16; i++)
to.num[i] = ((uint32_t*)(&from))[i] ;
return to;
}
///////////////////////////////////////////////////////////////////////////
// SSE helpers / utility functions