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ispc/docs/ReleaseNotes.txt
Matt Pharr fe7717ab67 Added shuffle() variant to the standard library that takes two
varying values and a permutation index that spans the concatenation
of the two of them (along the lines of SHUFPS...)
2011-07-02 08:43:35 +01:00

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=== v1.0.3 === (not yet released)
In initializer expressions with variable declarations, it is no longer
legal to initialize arrays and structs with single scalar values that then
initialize their members; they now must be initialized with initializer
lists in braces (or initialized after of the initializer with a loop over
array elements, etc.)
Added another shuffle() function to the standard library:
"<type> shuffle(<type> v0, <type> v1, int permute)", where the permutation
vector indexes over the concatenation of the two vectors (e.g. the value
0 corresponds to the first element of v0, the value 2*programCount-1
corresponds to the last element of v1, etc.)
=== v1.0.2 === (1 July 2011)
Floating-point hexidecimal constants are now parsed correctly on Windows
(fixes issue #16).
SSE2 is now the default target if --cpu=atom is given in the command line
arguments and another target isn't explicitly specified.
The standard library now provides broadcast(), rotate(), and shuffle()
routines for efficient communication between program instances.
The MSVC solution files to build the examples on Windows now use
/fpmath:fast when building.
=== v1.0.1 === (24 June 2011)
ispc no longer requires that pointers to memory that are passed in to ispc
have alignment equal to the targets vector width; now alignment just has to
be the regular element alignment (e.g. 4 bytes for floats, etc.) This
change also fixed a number of cases where it previously incorrectly
generated aligned load/store instructions in cases where the address wasn't
actually aligned (even if the base address passed into ispc code was).
=== v1.0 === (21 June 2011)
Initial Release