(i.e. actually remove the old offset parameter stuff now that we can actually pass pointers.)
28 lines
693 B
Plaintext
28 lines
693 B
Plaintext
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export uniform int width() { return programCount; }
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export void f_v(uniform float RET[]) {
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#define width 3
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#define maxProgramCount 16
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//CO const uniform int width = 3;
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//CO const uniform int maxProgramCount = 16;
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uniform float a[width*maxProgramCount], r[width*maxProgramCount];
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for (uniform int i = 0; i < width*maxProgramCount; ++i)
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a[i] = i;
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float x=-1, y=-1, z=-1;
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aos_to_soa3(a, &x, &y, &z);
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int errs = 0;
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if (x != width * programIndex) ++errs;
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if (y != 1 + width * programIndex) ++errs;
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if (z != 2 + width * programIndex) ++errs;
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RET[programIndex] = errs;
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}
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export void result(uniform float RET[]) {
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RET[programIndex] = 0;
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}
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