Files
ispc/tests/frexp-float-1.ispc
Matt Pharr f7f281a256 Choose type for integer literals to match the target mask size (if possible).
On a target with a 16-bit mask (for example), we would choose the type
of an integer literal "1024" to be an int16.  Previously, we used an int32,
which is a worse fit and leads to less efficient code than an int16
on a 16-bit mask target.  (However, we'd still give an integer literal
1000000 the type int32, even in a 16-bit target.)

Updated the tests to still pass with 8 and 16-bit targets, given this
change.
2013-07-23 17:24:50 -07:00

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export uniform int width() { return programCount; }
export void f_f(uniform float RET[], uniform float aFOO[]) {
float a = (1ul << (programIndex%28)) * 1.5;
if (programIndex & 1)
a = -a;
int exponent;
frexp(a, &exponent);
RET[programIndex] = exponent;
}
export void result(uniform float RET[]) {
RET[programIndex] = 1+(programIndex%28);
}