13 lines
376 B
Plaintext
13 lines
376 B
Plaintext
// Can't convert from varying type "float" to uniform type "uniform float" for initializer
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struct Point {
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uniform float x, y, z;
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};
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export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
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float a = aFOO[programIndex];
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uniform Point * uniform buf = uniform new uniform Point(a, b, 1234.);
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RET[programIndex] = buf->y;
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delete buf;
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}
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