- Only have a single copy of all of the tasks_*.cpp sample implementations, stored in examples/. - Reduce dynamic storage allocation and locking in task launch code paths. - Don't have a hard limit of the number of tasks that can be launched on Windows (fix issue #85).
100 lines
3.3 KiB
C++
100 lines
3.3 KiB
C++
/*
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Copyright (c) 2011, Intel Corporation
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Intel Corporation nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "taskinfo.h"
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/* A simple task system for ispc programs based on Apple's Grand Central
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Dispatch. */
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#include <dispatch/dispatch.h>
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#include <stdio.h>
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static int initialized = 0;
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static volatile int32_t lock = 0;
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static dispatch_queue_t gcdQueue;
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static dispatch_group_t gcdGroup;
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// ispc expects these functions to have C linkage / not be mangled
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extern "C" {
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void ISPCLaunch(void *f, void *data);
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void ISPCSync();
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}
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static void
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lRunTask(void *ti) {
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TaskInfo *taskInfo = (TaskInfo *)ti;
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// FIXME: these are bogus values; may cause bugs in code that depends
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// on them having unique values in different threads.
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int threadIndex = 0;
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int threadCount = 1;
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TaskFuncType func = (TaskFuncType)(taskInfo->func);
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// Actually run the task
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func(taskInfo->data, threadIndex, threadCount);
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}
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void ISPCLaunch(void *func, void *data) {
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if (!initialized) {
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while (1) {
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if (lAtomicCompareAndSwap32(&lock, 1, 0) == 0) {
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if (!initialized) {
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gcdQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
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gcdGroup = dispatch_group_create();
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lInitTaskInfo();
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__asm__ __volatile__("mfence":::"memory");
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initialized = 1;
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}
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lock = 0;
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break;
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}
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}
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}
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TaskInfo *ti = lGetTaskInfo();
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ti->func = func;
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ti->data = data;
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dispatch_group_async_f(gcdGroup, gcdQueue, ti, lRunTask);
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}
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void ISPCSync() {
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if (!initialized)
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return;
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// Wait for all of the tasks in the group to complete before returning
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dispatch_group_wait(gcdGroup, DISPATCH_TIME_FOREVER);
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lResetTaskInfo();
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}
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