Files
ispc/builtins/target-generic-common.ll
Matt Pharr a5b7fca7e0 Extract constant offsets from gather/scatter base+offsets offset vectors.
When we're able to turn a general gather/scatter into the "base + offsets"
form, we now try to extract out any constant components of the offsets and
then pass them as a separate parameter to the gather/scatter function
implementation.

We then in turn carefully emit code for the addressing calculation so that
these constant offsets match LLVM's patterns to detect this case, such that
we get the constant offsets directly encoded in the instruction's addressing
calculation in many cases, saving arithmetic instructions to do these
calculations.

Improves performance of stencil by ~15%.  Other workloads unchanged.
2012-01-24 14:41:15 -08:00

329 lines
16 KiB
LLVM

;; Copyright (c) 2010-2011, Intel Corporation
;; All rights reserved.
;;
;; Redistribution and use in source and binary forms, with or without
;; modification, are permitted provided that the following conditions are
;; met:
;;
;; * Redistributions of source code must retain the above copyright
;; notice, this list of conditions and the following disclaimer.
;;
;; * Redistributions in binary form must reproduce the above copyright
;; notice, this list of conditions and the following disclaimer in the
;; documentation and/or other materials provided with the distribution.
;;
;; * Neither the name of Intel Corporation nor the names of its
;; contributors may be used to endorse or promote products derived from
;; this software without specific prior written permission.
;;
;;
;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
;; IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
;; TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
;; PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
;; OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
;; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
;; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
;; PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
;; LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
;; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
define(`MASK',`i1')
include(`util.m4')
stdlib_core()
scans()
reduce_equal(WIDTH)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; broadcast/rotate/shuffle
declare <WIDTH x float> @__smear_float(float) nounwind readnone
declare <WIDTH x double> @__smear_double(double) nounwind readnone
declare <WIDTH x i8> @__smear_i8(i8) nounwind readnone
declare <WIDTH x i16> @__smear_i16(i16) nounwind readnone
declare <WIDTH x i32> @__smear_i32(i32) nounwind readnone
declare <WIDTH x i64> @__smear_i64(i64) nounwind readnone
declare <WIDTH x float> @__broadcast_float(<WIDTH x float>, i32) nounwind readnone
declare <WIDTH x double> @__broadcast_double(<WIDTH x double>, i32) nounwind readnone
declare <WIDTH x i8> @__broadcast_i8(<WIDTH x i8>, i32) nounwind readnone
declare <WIDTH x i16> @__broadcast_i16(<WIDTH x i16>, i32) nounwind readnone
declare <WIDTH x i32> @__broadcast_i32(<WIDTH x i32>, i32) nounwind readnone
declare <WIDTH x i64> @__broadcast_i64(<WIDTH x i64>, i32) nounwind readnone
declare <WIDTH x i8> @__rotate_i8(<WIDTH x i8>, i32) nounwind readnone
declare <WIDTH x i16> @__rotate_i16(<WIDTH x i16>, i32) nounwind readnone
declare <WIDTH x float> @__rotate_float(<WIDTH x float>, i32) nounwind readnone
declare <WIDTH x i32> @__rotate_i32(<WIDTH x i32>, i32) nounwind readnone
declare <WIDTH x double> @__rotate_double(<WIDTH x double>, i32) nounwind readnone
declare <WIDTH x i64> @__rotate_i64(<WIDTH x i64>, i32) nounwind readnone
declare <WIDTH x i8> @__shuffle_i8(<WIDTH x i8>, <WIDTH x i32>) nounwind readnone
declare <WIDTH x i8> @__shuffle2_i8(<WIDTH x i8>, <WIDTH x i8>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x i16> @__shuffle_i16(<WIDTH x i16>, <WIDTH x i32>) nounwind readnone
declare <WIDTH x i16> @__shuffle2_i16(<WIDTH x i16>, <WIDTH x i16>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x float> @__shuffle_float(<WIDTH x float>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x float> @__shuffle2_float(<WIDTH x float>, <WIDTH x float>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x i32> @__shuffle_i32(<WIDTH x i32>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x i32> @__shuffle2_i32(<WIDTH x i32>, <WIDTH x i32>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x double> @__shuffle_double(<WIDTH x double>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x double> @__shuffle2_double(<WIDTH x double>,
<WIDTH x double>, <WIDTH x i32>) nounwind readnone
declare <WIDTH x i64> @__shuffle_i64(<WIDTH x i64>,
<WIDTH x i32>) nounwind readnone
declare <WIDTH x i64> @__shuffle2_i64(<WIDTH x i64>, <WIDTH x i64>,
<WIDTH x i32>) nounwind readnone
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; aos/soa
declare void @__soa_to_aos3_float(<WIDTH x float> %v0, <WIDTH x float> %v1,
<WIDTH x float> %v2, float * noalias %p) nounwind
declare void @__aos_to_soa3_float(float * noalias %p, <WIDTH x float> * %out0,
<WIDTH x float> * %out1, <WIDTH x float> * %out2) nounwind
declare void @__soa_to_aos4_float(<WIDTH x float> %v0, <WIDTH x float> %v1,
<WIDTH x float> %v2, <WIDTH x float> %v3,
float * noalias %p) nounwind
declare void @__aos_to_soa4_float(float * noalias %p, <WIDTH x float> * noalias %out0,
<WIDTH x float> * noalias %out1,
<WIDTH x float> * noalias %out2,
<WIDTH x float> * noalias %out3) nounwind
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; math
declare void @__fastmath() nounwind
;; round/floor/ceil
declare float @__round_uniform_float(float) nounwind readnone
declare float @__floor_uniform_float(float) nounwind readnone
declare float @__ceil_uniform_float(float) nounwind readnone
declare double @__round_uniform_double(double) nounwind readnone
declare double @__floor_uniform_double(double) nounwind readnone
declare double @__ceil_uniform_double(double) nounwind readnone
declare <WIDTH x float> @__round_varying_float(<WIDTH x float>) nounwind readnone
declare <WIDTH x float> @__floor_varying_float(<WIDTH x float>) nounwind readnone
declare <WIDTH x float> @__ceil_varying_float(<WIDTH x float>) nounwind readnone
declare <WIDTH x double> @__round_varying_double(<WIDTH x double>) nounwind readnone
declare <WIDTH x double> @__floor_varying_double(<WIDTH x double>) nounwind readnone
declare <WIDTH x double> @__ceil_varying_double(<WIDTH x double>) nounwind readnone
;; min/max
declare float @__max_uniform_float(float, float) nounwind readnone
declare float @__min_uniform_float(float, float) nounwind readnone
declare i32 @__min_uniform_int32(i32, i32) nounwind readnone
declare i32 @__max_uniform_int32(i32, i32) nounwind readnone
declare i32 @__min_uniform_uint32(i32, i32) nounwind readnone
declare i32 @__max_uniform_uint32(i32, i32) nounwind readnone
declare i64 @__min_uniform_int64(i64, i64) nounwind readnone
declare i64 @__max_uniform_int64(i64, i64) nounwind readnone
declare i64 @__min_uniform_uint64(i64, i64) nounwind readnone
declare i64 @__max_uniform_uint64(i64, i64) nounwind readnone
declare double @__min_uniform_double(double, double) nounwind readnone
declare double @__max_uniform_double(double, double) nounwind readnone
declare <WIDTH x float> @__max_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone
declare <WIDTH x float> @__min_varying_float(<WIDTH x float>,
<WIDTH x float>) nounwind readnone
declare <WIDTH x i32> @__min_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone
declare <WIDTH x i32> @__max_varying_int32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone
declare <WIDTH x i32> @__min_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone
declare <WIDTH x i32> @__max_varying_uint32(<WIDTH x i32>, <WIDTH x i32>) nounwind readnone
declare <WIDTH x i64> @__min_varying_int64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone
declare <WIDTH x i64> @__max_varying_int64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone
declare <WIDTH x i64> @__min_varying_uint64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone
declare <WIDTH x i64> @__max_varying_uint64(<WIDTH x i64>, <WIDTH x i64>) nounwind readnone
declare <WIDTH x double> @__min_varying_double(<WIDTH x double>,
<WIDTH x double>) nounwind readnone
declare <WIDTH x double> @__max_varying_double(<WIDTH x double>,
<WIDTH x double>) nounwind readnone
;; sqrt/rsqrt/rcp
declare float @__rsqrt_uniform_float(float) nounwind readnone
declare float @__rcp_uniform_float(float) nounwind readnone
declare float @__sqrt_uniform_float(float) nounwind readnone
declare <WIDTH x float> @__rcp_varying_float(<WIDTH x float>) nounwind readnone
declare <WIDTH x float> @__rsqrt_varying_float(<WIDTH x float>) nounwind readnone
declare <WIDTH x float> @__sqrt_varying_float(<WIDTH x float>) nounwind readnone
declare double @__sqrt_uniform_double(double) nounwind readnone
declare <WIDTH x double> @__sqrt_varying_double(<WIDTH x double>) nounwind readnone
;; bit ops
declare i32 @__popcnt_int32(i32) nounwind readnone
declare i64 @__popcnt_int64(i64) nounwind readnone
declare i32 @__count_trailing_zeros_i32(i32) nounwind readnone
declare i64 @__count_trailing_zeros_i64(i64) nounwind readnone
declare i32 @__count_leading_zeros_i32(i32) nounwind readnone
declare i64 @__count_leading_zeros_i64(i64) nounwind readnone
;; svml
; FIXME: need either to wire these up to the 8-wide SVML entrypoints,
; or, use the macro to call the 4-wide ones twice with our 8-wide
; vectors...
declare <WIDTH x float> @__svml_sin(<WIDTH x float>)
declare <WIDTH x float> @__svml_cos(<WIDTH x float>)
declare void @__svml_sincos(<WIDTH x float>, <WIDTH x float> *, <WIDTH x float> *)
declare <WIDTH x float> @__svml_tan(<WIDTH x float>)
declare <WIDTH x float> @__svml_atan(<WIDTH x float>)
declare <WIDTH x float> @__svml_atan2(<WIDTH x float>, <WIDTH x float>)
declare <WIDTH x float> @__svml_exp(<WIDTH x float>)
declare <WIDTH x float> @__svml_log(<WIDTH x float>)
declare <WIDTH x float> @__svml_pow(<WIDTH x float>, <WIDTH x float>)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; reductions
declare i32 @__movmsk(<WIDTH x i1>) nounwind readnone
declare float @__reduce_add_float(<WIDTH x float>) nounwind readnone
declare float @__reduce_min_float(<WIDTH x float>) nounwind readnone
declare float @__reduce_max_float(<WIDTH x float>) nounwind readnone
declare i32 @__reduce_add_int32(<WIDTH x i32>) nounwind readnone
declare i32 @__reduce_min_int32(<WIDTH x i32>) nounwind readnone
declare i32 @__reduce_max_int32(<WIDTH x i32>) nounwind readnone
declare i32 @__reduce_add_uint32(<WIDTH x i32>) nounwind readnone
declare i32 @__reduce_min_uint32(<WIDTH x i32>) nounwind readnone
declare i32 @__reduce_max_uint32(<WIDTH x i32>) nounwind readnone
declare double @__reduce_add_double(<WIDTH x double>) nounwind readnone
declare double @__reduce_min_double(<WIDTH x double>) nounwind readnone
declare double @__reduce_max_double(<WIDTH x double>) nounwind readnone
declare i64 @__reduce_add_int64(<WIDTH x i64>) nounwind readnone
declare i64 @__reduce_min_int64(<WIDTH x i64>) nounwind readnone
declare i64 @__reduce_max_int64(<WIDTH x i64>) nounwind readnone
declare i64 @__reduce_add_uint64(<WIDTH x i64>) nounwind readnone
declare i64 @__reduce_min_uint64(<WIDTH x i64>) nounwind readnone
declare i64 @__reduce_max_uint64(<WIDTH x i64>) nounwind readnone
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; unaligned loads/loads+broadcasts
load_and_broadcast(WIDTH, i8, 8)
load_and_broadcast(WIDTH, i16, 16)
load_and_broadcast(WIDTH, i32, 32)
load_and_broadcast(WIDTH, i64, 64)
declare <WIDTH x i8> @__masked_load_8(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i16> @__masked_load_16(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i32> @__masked_load_32(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare <WIDTH x i64> @__masked_load_64(i8 * nocapture, <WIDTH x i1> %mask) nounwind readonly
declare void @__masked_store_8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind
declare void @__masked_store_16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
<WIDTH x i1>) nounwind
declare void @__masked_store_32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind
declare void @__masked_store_64(<WIDTH x i64>* nocapture, <WIDTH x i64>,
<WIDTH x i1> %mask) nounwind
ifelse(LLVM_VERSION, `LLVM_3_1svn',`
define void @__masked_store_blend_8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i8> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i8> %1, <WIDTH x i8> %v
store <WIDTH x i8> %v1, <WIDTH x i8> * %0
ret void
}
define void @__masked_store_blend_16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
<WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i16> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i16> %1, <WIDTH x i16> %v
store <WIDTH x i16> %v1, <WIDTH x i16> * %0
ret void
}
define void @__masked_store_blend_32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i32> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i32> %1, <WIDTH x i32> %v
store <WIDTH x i32> %v1, <WIDTH x i32> * %0
ret void
}
define void @__masked_store_blend_64(<WIDTH x i64>* nocapture,
<WIDTH x i64>, <WIDTH x i1>) nounwind alwaysinline {
%v = load <WIDTH x i64> * %0
%v1 = select <WIDTH x i1> %2, <WIDTH x i64> %1, <WIDTH x i64> %v
store <WIDTH x i64> %v1, <WIDTH x i64> * %0
ret void
}
',`
declare void @__masked_store_blend_8(<WIDTH x i8>* nocapture, <WIDTH x i8>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_16(<WIDTH x i16>* nocapture, <WIDTH x i16>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_32(<WIDTH x i32>* nocapture, <WIDTH x i32>,
<WIDTH x i1>) nounwind
declare void @__masked_store_blend_64(<WIDTH x i64>* nocapture, <WIDTH x i64>,
<WIDTH x i1> %mask) nounwind
')
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; gather/scatter
define(`gather_scatter', `
declare <WIDTH x $1> @__gather_base_offsets32_$1(i8 * nocapture, <WIDTH x i32>,
i32, <WIDTH x i32>, <WIDTH x i1>) nounwind readonly
declare <WIDTH x $1> @__gather_base_offsets64_$1(i8 * nocapture, <WIDTH x i64>,
i32, <WIDTH x i64>, <WIDTH x i1>) nounwind readonly
declare <WIDTH x $1> @__gather32_$1(<WIDTH x i32>,
<WIDTH x i1>) nounwind readonly
declare <WIDTH x $1> @__gather64_$1(<WIDTH x i64>,
<WIDTH x i1>) nounwind readonly
declare void @__scatter_base_offsets32_$1(i8* nocapture, <WIDTH x i32>,
i32, <WIDTH x i32>, <WIDTH x $1>, <WIDTH x i1>) nounwind
declare void @__scatter_base_offsets64_$1(i8* nocapture, <WIDTH x i64>,
i32, <WIDTH x i64>, <WIDTH x $1>, <WIDTH x i1>) nounwind
declare void @__scatter32_$1(<WIDTH x i32>, <WIDTH x $1>,
<WIDTH x i1>) nounwind
declare void @__scatter64_$1(<WIDTH x i64>, <WIDTH x $1>,
<WIDTH x i1>) nounwind
')
gather_scatter(i8)
gather_scatter(i16)
gather_scatter(i32)
gather_scatter(i64)
declare i32 @__packed_load_active(i32 * nocapture, <WIDTH x i32> * nocapture,
<WIDTH x i1>) nounwind
declare i32 @__packed_store_active(i32 * nocapture, <WIDTH x i32> %vals,
<WIDTH x i1>) nounwind
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; prefetch
declare void @__prefetch_read_uniform_1(i8 * nocapture) nounwind
declare void @__prefetch_read_uniform_2(i8 * nocapture) nounwind
declare void @__prefetch_read_uniform_3(i8 * nocapture) nounwind
declare void @__prefetch_read_uniform_nt(i8 * nocapture) nounwind