Files
ispc/builtins/target-sse4-common.ll
Matt Pharr 1d9201fe3d Add "generic" 4, 8, and 16-wide targets.
When used, these targets end up with calls to undefined functions for all
of the various special vector stuff ispc needs to compile ispc programs
(masked store, gather, min/max, sqrt, etc.).

These targets are not yet useful for anything, but are a step toward
having an option to C++ code with calls out to intrinsics.

Reorganized the directory structure a bit and put the LLVM bitcode used
to define target-specific stuff (as well as some generic built-ins stuff)
into a builtins/ directory.

Note that for building on Windows, it's now necessary to set a LLVM_VERSION
environment variable (with values like LLVM_2_9, LLVM_3_0, LLVM_3_1svn, etc.)
2011-12-19 13:46:50 -08:00

275 lines
10 KiB
LLVM

;; Copyright (c) 2010-2011, Intel Corporation
;; All rights reserved.
;;
;; Redistribution and use in source and binary forms, with or without
;; modification, are permitted provided that the following conditions are
;; met:
;;
;; * Redistributions of source code must retain the above copyright
;; notice, this list of conditions and the following disclaimer.
;;
;; * Redistributions in binary form must reproduce the above copyright
;; notice, this list of conditions and the following disclaimer in the
;; documentation and/or other materials provided with the distribution.
;;
;; * Neither the name of Intel Corporation nor the names of its
;; contributors may be used to endorse or promote products derived from
;; this software without specific prior written permission.
;;
;;
;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
;; IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
;; TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
;; PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
;; OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
;; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
;; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
;; PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
;; LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
;; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
ctlztz()
define_prefetches()
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; rounding floats
declare <4 x float> @llvm.x86.sse41.round.ss(<4 x float>, <4 x float>, i32) nounwind readnone
define float @__round_uniform_float(float) nounwind readonly alwaysinline {
; roundss, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8
; the roundss intrinsic is a total mess--docs say:
;
; __m128 _mm_round_ss (__m128 a, __m128 b, const int c)
;
; b is a 128-bit parameter. The lowest 32 bits are the result of the rounding function
; on b0. The higher order 96 bits are copied directly from input parameter a. The
; return value is described by the following equations:
;
; r0 = RND(b0)
; r1 = a1
; r2 = a2
; r3 = a3
;
; It doesn't matter what we pass as a, since we only need the r0 value
; here. So we pass the same register for both. Further, only the 0th
; element of the b parameter matters
%xi = insertelement <4 x float> undef, float %0, i32 0
%xr = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %xi, <4 x float> %xi, i32 8)
%rs = extractelement <4 x float> %xr, i32 0
ret float %rs
}
define float @__floor_uniform_float(float) nounwind readonly alwaysinline {
; see above for round_ss instrinsic discussion...
%xi = insertelement <4 x float> undef, float %0, i32 0
; roundps, round down 0b01 | don't signal precision exceptions 0b1010 = 9
%xr = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %xi, <4 x float> %xi, i32 9)
%rs = extractelement <4 x float> %xr, i32 0
ret float %rs
}
define float @__ceil_uniform_float(float) nounwind readonly alwaysinline {
; see above for round_ss instrinsic discussion...
%xi = insertelement <4 x float> undef, float %0, i32 0
; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10
%xr = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %xi, <4 x float> %xi, i32 10)
%rs = extractelement <4 x float> %xr, i32 0
ret float %rs
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; rounding doubles
declare <2 x double> @llvm.x86.sse41.round.sd(<2 x double>, <2 x double>, i32) nounwind readnone
define double @__round_uniform_double(double) nounwind readonly alwaysinline {
%xi = insertelement <2 x double> undef, double %0, i32 0
%xr = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %xi, <2 x double> %xi, i32 8)
%rs = extractelement <2 x double> %xr, i32 0
ret double %rs
}
define double @__floor_uniform_double(double) nounwind readonly alwaysinline {
; see above for round_ss instrinsic discussion...
%xi = insertelement <2 x double> undef, double %0, i32 0
; roundpd, round down 0b01 | don't signal precision exceptions 0b1001 = 9
%xr = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %xi, <2 x double> %xi, i32 9)
%rs = extractelement <2 x double> %xr, i32 0
ret double %rs
}
define double @__ceil_uniform_double(double) nounwind readonly alwaysinline {
; see above for round_ss instrinsic discussion...
%xi = insertelement <2 x double> undef, double %0, i32 0
; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10
%xr = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %xi, <2 x double> %xi, i32 10)
%rs = extractelement <2 x double> %xr, i32 0
ret double %rs
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; rcp
declare <4 x float> @llvm.x86.sse.rcp.ss(<4 x float>) nounwind readnone
define float @__rcp_uniform_float(float) nounwind readonly alwaysinline {
; do the rcpss call
%vecval = insertelement <4 x float> undef, float %0, i32 0
%call = call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %vecval)
%scall = extractelement <4 x float> %call, i32 0
; do one N-R iteration to improve precision, as above
%v_iv = fmul float %0, %scall
%two_minus = fsub float 2., %v_iv
%iv_mul = fmul float %scall, %two_minus
ret float %iv_mul
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; rsqrt
declare <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float>) nounwind readnone
define float @__rsqrt_uniform_float(float) nounwind readonly alwaysinline {
; uniform float is = extract(__rsqrt_u(v), 0);
%v = insertelement <4 x float> undef, float %0, i32 0
%vis = call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %v)
%is = extractelement <4 x float> %vis, i32 0
; Newton-Raphson iteration to improve precision
; return 0.5 * is * (3. - (v * is) * is);
%v_is = fmul float %0, %is
%v_is_is = fmul float %v_is, %is
%three_sub = fsub float 3., %v_is_is
%is_mul = fmul float %is, %three_sub
%half_scale = fmul float 0.5, %is_mul
ret float %half_scale
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; sqrt
declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) nounwind readnone
define float @__sqrt_uniform_float(float) nounwind readonly alwaysinline {
sse_unary_scalar(ret, 4, float, @llvm.x86.sse.sqrt.ss, %0)
ret float %ret
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; fast math mode
declare void @llvm.x86.sse.stmxcsr(i8 *) nounwind
declare void @llvm.x86.sse.ldmxcsr(i8 *) nounwind
define void @__fastmath() nounwind alwaysinline {
%ptr = alloca i32
%ptr8 = bitcast i32 * %ptr to i8 *
call void @llvm.x86.sse.stmxcsr(i8 * %ptr8)
%oldval = load i32 *%ptr
; turn on DAZ (64)/FTZ (32768) -> 32832
%update = or i32 %oldval, 32832
store i32 %update, i32 *%ptr
call void @llvm.x86.sse.ldmxcsr(i8 * %ptr8)
ret void
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; float min/max
declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone
declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) nounwind readnone
define float @__max_uniform_float(float, float) nounwind readonly alwaysinline {
sse_binary_scalar(ret, 4, float, @llvm.x86.sse.max.ss, %0, %1)
ret float %ret
}
define float @__min_uniform_float(float, float) nounwind readonly alwaysinline {
sse_binary_scalar(ret, 4, float, @llvm.x86.sse.min.ss, %0, %1)
ret float %ret
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; double precision sqrt
declare <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double>) nounwind readnone
define double @__sqrt_uniform_double(double) nounwind alwaysinline {
sse_unary_scalar(ret, 2, double, @llvm.x86.sse2.sqrt.sd, %0)
ret double %ret
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; double precision min/max
declare <2 x double> @llvm.x86.sse2.max.sd(<2 x double>, <2 x double>) nounwind readnone
declare <2 x double> @llvm.x86.sse2.min.sd(<2 x double>, <2 x double>) nounwind readnone
define double @__min_uniform_double(double, double) nounwind readnone {
sse_binary_scalar(ret, 2, double, @llvm.x86.sse2.min.sd, %0, %1)
ret double %ret
}
define double @__max_uniform_double(double, double) nounwind readnone {
sse_binary_scalar(ret, 2, double, @llvm.x86.sse2.max.sd, %0, %1)
ret double %ret
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; int32 min/max
declare <4 x i32> @llvm.x86.sse41.pminsd(<4 x i32>, <4 x i32>) nounwind readnone
declare <4 x i32> @llvm.x86.sse41.pmaxsd(<4 x i32>, <4 x i32>) nounwind readnone
define i32 @__min_uniform_int32(i32, i32) nounwind readonly alwaysinline {
sse_binary_scalar(ret, 4, i32, @llvm.x86.sse41.pminsd, %0, %1)
ret i32 %ret
}
define i32 @__max_uniform_int32(i32, i32) nounwind readonly alwaysinline {
sse_binary_scalar(ret, 4, i32, @llvm.x86.sse41.pmaxsd, %0, %1)
ret i32 %ret
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; unsigned int min/max
declare <4 x i32> @llvm.x86.sse41.pminud(<4 x i32>, <4 x i32>) nounwind readnone
declare <4 x i32> @llvm.x86.sse41.pmaxud(<4 x i32>, <4 x i32>) nounwind readnone
define i32 @__min_uniform_uint32(i32, i32) nounwind readonly alwaysinline {
sse_binary_scalar(ret, 4, i32, @llvm.x86.sse41.pminud, %0, %1)
ret i32 %ret
}
define i32 @__max_uniform_uint32(i32, i32) nounwind readonly alwaysinline {
sse_binary_scalar(ret, 4, i32, @llvm.x86.sse41.pmaxud, %0, %1)
ret i32 %ret
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; horizontal ops / reductions
declare i32 @llvm.ctpop.i32(i32) nounwind readnone
define i32 @__popcnt_int32(i32) nounwind readonly alwaysinline {
%call = call i32 @llvm.ctpop.i32(i32 %0)
ret i32 %call
}
declare i64 @llvm.ctpop.i64(i64) nounwind readnone
define i64 @__popcnt_int64(i64) nounwind readonly alwaysinline {
%call = call i64 @llvm.ctpop.i64(i64 %0)
ret i64 %call
}