Now, if a struct member has an explicit 'uniform' or 'varying' qualifier, then that member has that variability, regardless of the variability of the struct's variability. Members without 'uniform' or 'varying' have unbound variability, and in turn inherit the variability of the struct. As a result of this, now structs can properly be 'varying' by default, just like all the other types, while still having sensible semantics.
11 lines
178 B
Plaintext
11 lines
178 B
Plaintext
// Illegal to assign to type "varying struct Foo" due to element "a" with type "const varying int32"
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struct Foo {
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const int a;
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};
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void foo(Foo f) {
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Foo a;
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a = f;
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}
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