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ispc/examples/gmres/matrix.h
2012-09-20 14:06:55 -07:00

280 lines
7.8 KiB
C++

/*
Copyright (c) 2012, Intel Corporation
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Intel Corporation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __MATRIX_H__
#define __MATRIX_H__
/**************************************************************\
| Includes
\**************************************************************/
#include <cstring> // size_t
#include <cstdlib> // malloc, memcpy, etc.
#include <cmath> // sqrt
#include <vector>
#include "debug.h"
#include "matrix_ispc.h"
class DenseMatrix;
/**************************************************************\
| Vector class
\**************************************************************/
class Vector {
public:
static Vector *vector_from_mtf(char *path);
void to_mtf (char *path);
Vector(size_t size, bool alloc_mem=true)
{
shared_ptr = false;
_size = size;
if (alloc_mem)
entries = (double *) malloc(sizeof(double) * _size);
else {
shared_ptr = true;
entries = NULL;
}
}
Vector(size_t size, double *content, bool share_ptr=false)
{
_size = size;
if (share_ptr) {
entries = content;
shared_ptr = true;
}
else {
shared_ptr = false;
entries = (double *) malloc(sizeof(double) * _size);
memcpy(entries, content, sizeof(double) * _size);
}
}
~Vector() { if (!shared_ptr) free(entries); }
const double & operator [] (size_t index) const
{
ASSERT(index < _size);
return *(entries + index);
}
double &operator [] (size_t index)
{
ASSERT(index < _size);
return *(entries + index);
}
bool operator == (const Vector &v) const
{
if (v.size() != _size)
return false;
for (int i = 0; i < _size; i++)
if (entries[i] != v[i])
return false;
return true;
}
size_t size() const {return _size; }
double dot (const Vector &b) const
{
ASSERT(b.size() == this->size());
return ispc::vector_dot(entries, b.entries, size());
}
double dot (const double * const b) const
{
return ispc::vector_dot(entries, b, size());
}
void zero ()
{
ispc::zero(entries, size());
}
double norm () const { return sqrtf(dot(entries)); }
void normalize () { this->divide(this->norm()); }
void add (const Vector &a)
{
ASSERT(size() == a.size());
ispc::vector_add(entries, a.entries, size());
}
void subtract (const Vector &s)
{
ASSERT(size() == s.size());
ispc::vector_sub(entries, s.entries, size());
}
void multiply (double scalar)
{
ispc::vector_mult(entries, scalar, size());
}
void divide (double scalar)
{
ispc::vector_div(entries, scalar, size());
}
// Note: x may be longer than *(this)
void add_ax (double a, const Vector &x) {
ASSERT(x.size() >= size());
ispc::vector_add_ax(entries, a, x.entries, size());
}
// Note that copy only copies the first size() elements of the
// supplied vector, i.e. the supplied vector can be longer than
// this one. This is useful in least squares calculations.
void copy (const Vector &other) {
ASSERT(other.size() >= size());
memcpy(entries, other.entries, size() * sizeof(double));
}
friend class DenseMatrix;
private:
size_t _size;
bool shared_ptr;
double *entries;
};
/**************************************************************\
| Matrix base class
\**************************************************************/
class Matrix {
friend class Vector;
public:
Matrix(size_t size_r, size_t size_c)
{
num_rows = size_r;
num_cols = size_c;
}
~Matrix(){}
size_t rows() const { return num_rows; }
size_t cols() const { return num_cols; }
virtual void multiply (const Vector &v, Vector &r) const = 0;
virtual void zero () = 0;
protected:
size_t num_rows;
size_t num_cols;
};
/**************************************************************\
| DenseMatrix class
\**************************************************************/
class DenseMatrix : public Matrix {
friend class Vector;
public:
DenseMatrix(size_t size_r, size_t size_c) : Matrix(size_r, size_c)
{
entries = (double *) malloc(size_r * size_c * sizeof(double));
}
DenseMatrix(size_t size_r, size_t size_c, const double *content) : Matrix (size_r, size_c)
{
entries = (double *) malloc(size_r * size_c * sizeof(double));
memcpy(entries, content, size_r * size_c * sizeof(double));
}
virtual void multiply (const Vector &v, Vector &r) const;
double &operator () (unsigned int r, unsigned int c)
{
return *(entries + r * num_cols + c);
}
const double &operator () (unsigned int r, unsigned int c) const
{
return *(entries + r * num_cols + c);
}
const Vector *row(size_t row) const;
void row(size_t row, Vector &r);
void set_row(size_t row, const Vector &v);
virtual void zero() { ispc::zero(entries, rows() * cols()); }
void copy (const DenseMatrix &other)
{
ASSERT(rows() == other.rows());
ASSERT(cols() == other.cols());
memcpy(entries, other.entries, rows() * cols() * sizeof(double));
}
private:
double *entries;
bool shared_ptr;
};
/**************************************************************\
| CSRMatrix (compressed row storage, a sparse matrix format)
\**************************************************************/
class CRSMatrix : public Matrix {
public:
CRSMatrix (size_t size_r, size_t size_c, size_t nonzeroes) :
Matrix(size_r, size_c)
{
_nonzeroes = nonzeroes;
entries.resize(nonzeroes);
columns.resize(nonzeroes);
row_offsets.resize(size_r);
}
virtual void multiply(const Vector &v, Vector &r) const;
virtual void zero();
static CRSMatrix *matrix_from_mtf (char *path);
private:
unsigned int _nonzeroes;
std::vector<double> entries;
std::vector<int> row_offsets;
std::vector<int> columns;
};
#endif