Files
ispc/tests/ptr-r--5.ispc
Matt Pharr 6d7ff7eba2 Update defaults for variability of pointed-to types.
Now, if rate qualifiers aren't used to specify otherwise, varying
pointers point to uniform types by default.  As before, uniform
pointers point to varying types by default.

   float *foo;  // varying pointer to uniform float
   float * uniform foo;  // uniform pointer to varying float

These defaults seem to require the least amount of explicit
uniform/varying qualifiers for most common cases, though TBD if it
would be easier to have a single rule that e.g. the pointed-to type
is always uniform by default.
2012-02-21 06:27:34 -08:00

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export uniform int width() { return programCount; }
void foo(varying float * uniform a) {
*a = 0;
}
export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) {
float a = aFOO[programIndex];
float x[10];
uniform int i;
for (i = 0; i < 10; ++i)
x[i] = a*b;
foo(&x[b]);
RET[programIndex] = x[5] + x[9];
}
export void result(uniform float RET[]) { RET[programIndex] = 5 * (programIndex+1); }