Files
ispc/tests/aossoa-5.ispc
Matt Pharr f7f281a256 Choose type for integer literals to match the target mask size (if possible).
On a target with a 16-bit mask (for example), we would choose the type
of an integer literal "1024" to be an int16.  Previously, we used an int32,
which is a worse fit and leads to less efficient code than an int16
on a 16-bit mask target.  (However, we'd still give an integer literal
1000000 the type int32, even in a 16-bit target.)

Updated the tests to still pass with 8 and 16-bit targets, given this
change.
2013-07-23 17:24:50 -07:00

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export uniform int width() { return programCount; }
export void f_v(uniform float RET[]) {
#define width 3ul
#define maxProgramCount 64ul
assert(programCount <= maxProgramCount);
//CO const uniform int width = 3;
//CO const uniform int maxProgramCount = 16;
uniform int a[width*maxProgramCount], r[width*maxProgramCount];
for (uniform int i = 0; i < width*maxProgramCount; ++i)
a[i] = i;
int x=-1, y=-1, z=-1;
aos_to_soa3(a, &x, &y, &z);
int errs = 0;
if (x != width * programIndex) ++errs;
if (y != 1 + width * programIndex) ++errs;
if (z != 2 + width * programIndex) ++errs;
RET[programIndex] = errs;
}
export void result(uniform float RET[]) {
RET[programIndex] = 0;
}