commit5e6f06cf59Author: Aaron Gutierrez <gutierrez.aaron.m@gmail.com> Date: Thu May 11 15:42:11 2017 -0400 Fixed issue with aliasing local variables ISPC++ now produces valid code, or an appropriate error message, for all of my test cases. commitbfe723e1b7Author: Aaron Gutierrez <gutierrez.aaron.m@gmail.com> Date: Thu May 11 03:09:38 2017 -0400 Actually copy the AST. Type replacement works except for function parameters. commitf65b3e6300Author: Aaron Gutierrez <gutierrez.aaron.m@gmail.com> Date: Thu May 11 01:19:50 2017 -0400 [WIP] Remove cases for ForeachStmt and SymbolExpr commit2e28640860Merge:6a91c5dd020107Author: Aaron Gutierrez <gutierrez.aaron.m@gmail.com> Date: Wed May 10 23:13:40 2017 -0400 Merge branch 'master' into copy_ast commit6a91c5d5acAuthor: Aaron Gutierrez <gutierrez.aaron.m@gmail.com> Date: Wed May 10 11:11:39 2017 -0400 Attempt to replicate AST when expanding polytypes
415 lines
13 KiB
C++
415 lines
13 KiB
C++
/*
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Copyright (c) 2010-2013, Intel Corporation
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Intel Corporation nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/** @file sym.cpp
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@brief file with definitions for symbol and symbol table classes.
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*/
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#include "sym.h"
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#include "type.h"
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#include "util.h"
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#include <stdio.h>
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///////////////////////////////////////////////////////////////////////////
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// Symbol
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Symbol::Symbol(const std::string &n, SourcePos p, const Type *t,
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StorageClass sc)
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: pos(p), name(n) {
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storagePtr = NULL;
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function = exportedFunction = NULL;
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type = t;
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constValue = NULL;
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storageClass = sc;
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varyingCFDepth = 0;
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parentFunction = NULL;
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}
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///////////////////////////////////////////////////////////////////////////
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// SymbolTable
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SymbolTable::SymbolTable() {
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PushScope();
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}
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SymbolTable::~SymbolTable() {
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// Otherwise we have mismatched push/pop scopes
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Assert(variables.size() == 1);
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PopScope();
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}
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void
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SymbolTable::PushScope() {
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SymbolMapType *sm;
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if (freeSymbolMaps.size() > 0) {
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sm = freeSymbolMaps.back();
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freeSymbolMaps.pop_back();
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sm->erase(sm->begin(), sm->end());
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}
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else
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sm = new SymbolMapType;
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variables.push_back(sm);
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}
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void
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SymbolTable::PopScope() {
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Assert(variables.size() > 1);
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freeSymbolMaps.push_back(variables.back());
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variables.pop_back();
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}
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bool
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SymbolTable::AddVariable(Symbol *symbol, bool issueScopeWarning) {
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Assert(symbol != NULL);
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// Check to see if a symbol of the same name has already been declared.
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for (int i = (int)variables.size() - 1; i >= 0; --i) {
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SymbolMapType &sm = *(variables[i]);
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if (sm.find(symbol->name) != sm.end()) {
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if (i == (int)variables.size()-1 && issueScopeWarning) {
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// If a symbol of the same name was declared in the
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// same scope, it's an error.
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Error(symbol->pos, "Ignoring redeclaration of symbol \"%s\".",
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symbol->name.c_str());
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return false;
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}
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else {
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// Otherwise it's just shadowing something else, which
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// is legal but dangerous..
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if (issueScopeWarning) {
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Warning(symbol->pos,
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"Symbol \"%s\" shadows symbol declared in outer scope.",
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symbol->name.c_str());
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}
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(*variables.back())[symbol->name] = symbol;
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return true;
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}
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}
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}
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// No matches, so go ahead and add it...
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(*variables.back())[symbol->name] = symbol;
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return true;
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}
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Symbol *
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SymbolTable::LookupVariable(const char *name) {
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// Note that we iterate through the variables vectors backwards, since
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// we want to search from the innermost scope to the outermost, so that
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// we get the right symbol if we have multiple variables in different
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// scopes that shadow each other.
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for (int i = (int)variables.size() - 1; i >= 0; --i) {
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SymbolMapType &sm = *(variables[i]);
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SymbolMapType::iterator iter = sm.find(name);
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if (iter != sm.end())
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return iter->second;
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}
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return NULL;
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}
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bool
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SymbolTable::AddFunction(Symbol *symbol) {
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const FunctionType *ft = CastType<FunctionType>(symbol->type);
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Assert(ft != NULL);
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if (LookupFunction(symbol->name.c_str(), ft, true) != NULL)
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// A function of the same name and type has already been added to
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// the symbol table
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return false;
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std::vector<Symbol *> &funOverloads = functions[symbol->name];
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funOverloads.push_back(symbol);
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return true;
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}
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void
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SymbolTable::MapPolyFunction(std::string name, std::string polyname,
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const FunctionType *type) {
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std::vector<Symbol *> &polyExpansions = polyFunctions[name];
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SourcePos p;
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polyExpansions.push_back(new Symbol(polyname, p, type, SC_NONE));
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}
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bool
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SymbolTable::LookupFunction(const char *name, std::vector<Symbol *> *matches) {
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FunctionMapType::iterator iter = functions.find(name);
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if (iter != functions.end()) {
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if (matches == NULL)
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return true;
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else {
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const std::vector<Symbol *> &funcs = iter->second;
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for (int j = 0; j < (int)funcs.size(); ++j)
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matches->push_back(funcs[j]);
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}
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}
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return matches ? (matches->size() > 0) : false;
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}
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Symbol *
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SymbolTable::LookupFunction(const char *name, const FunctionType *type,
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bool ignorePoly) {
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FunctionMapType::iterator iter = functions.find(name);
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if (iter != functions.end()) {
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std::vector<Symbol *> funcs = iter->second;
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for (int j = 0; j < (int)funcs.size(); ++j) {
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if (Type::Equal(funcs[j]->type, type))
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return funcs[j];
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}
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}
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// Try looking for a polymorphic function
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if (!ignorePoly && polyFunctions[name].size() > 0) {
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std::string n = name;
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return new Symbol(name, polyFunctions[name][0]->pos, type);
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}
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return NULL;
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}
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std::vector<Symbol *>&
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SymbolTable::LookupPolyFunction(const char *name) {
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return polyFunctions[name];
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}
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void
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SymbolTable::GetPolyFunctions(std::vector<std::string> *funcs) {
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FunctionMapType::iterator it = polyFunctions.begin();
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for (; it != polyFunctions.end(); it++) {
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funcs->push_back(it->first);
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}
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}
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bool
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SymbolTable::AddType(const char *name, const Type *type, SourcePos pos) {
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const Type *t = LookupType(name);
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if (t != NULL && CastType<UndefinedStructType>(t) == NULL) {
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// If we have a previous declaration of anything other than an
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// UndefinedStructType with this struct name, issue an error. If
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// we have an UndefinedStructType, then we'll fall through to the
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// code below that adds the definition to the type map.
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Error(pos, "Ignoring redefinition of type \"%s\".", name);
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return false;
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}
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types[name] = type;
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return true;
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}
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const Type *
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SymbolTable::LookupType(const char *name) const {
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// Again, search through the type maps backward to get scoping right.
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TypeMapType::const_iterator iter = types.find(name);
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if (iter != types.end())
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return iter->second;
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return NULL;
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}
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bool
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SymbolTable::ContainsType(const Type *type) const {
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TypeMapType::const_iterator iter = types.begin();
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while (iter != types.end()) {
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if (iter->second == type) {
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return true;
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}
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iter++;
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}
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return false;
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}
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std::vector<std::string>
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SymbolTable::ClosestVariableOrFunctionMatch(const char *str) const {
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// This is a little wasteful, but we'll look through all of the
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// variable and function symbols and compute the edit distance from the
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// given string to them. If the edit distance is under maxDelta, then
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// it goes in the entry of the matches[] array corresponding to its
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// edit distance.
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const int maxDelta = 2;
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std::vector<std::string> matches[maxDelta+1];
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for (int i = 0; i < (int)variables.size(); ++i) {
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const SymbolMapType &sv = *(variables[i]);
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SymbolMapType::const_iterator iter;
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for (iter = sv.begin(); iter != sv.end(); ++iter) {
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const Symbol *sym = iter->second;
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int dist = StringEditDistance(str, sym->name, maxDelta+1);
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if (dist <= maxDelta)
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matches[dist].push_back(sym->name);
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}
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}
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FunctionMapType::const_iterator iter;
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for (iter = functions.begin(); iter != functions.end(); ++iter) {
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int dist = StringEditDistance(str, iter->first, maxDelta+1);
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if (dist <= maxDelta)
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matches[dist].push_back(iter->first);
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}
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// Now, return the first entry of matches[] that is non-empty, if any.
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for (int i = 0; i <= maxDelta; ++i) {
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if (matches[i].size())
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return matches[i];
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}
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// Otherwise, no joy.
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return std::vector<std::string>();
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}
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std::vector<std::string>
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SymbolTable::ClosestTypeMatch(const char *str) const {
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return closestTypeMatch(str, true);
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}
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std::vector<std::string>
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SymbolTable::ClosestEnumTypeMatch(const char *str) const {
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return closestTypeMatch(str, false);
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}
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std::vector<std::string>
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SymbolTable::closestTypeMatch(const char *str, bool structsVsEnums) const {
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// This follows the same approach as ClosestVariableOrFunctionMatch()
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// above; compute all edit distances, keep the ones shorter than
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// maxDelta, return the first non-empty vector of one or more sets of
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// alternatives with minimal edit distance.
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const int maxDelta = 2;
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std::vector<std::string> matches[maxDelta+1];
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TypeMapType::const_iterator iter;
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for (iter = types.begin(); iter != types.end(); ++iter) {
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// Skip over either StructTypes or EnumTypes, depending on the
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// value of the structsVsEnums parameter
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bool isEnum = (CastType<EnumType>(iter->second) != NULL);
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if (isEnum && structsVsEnums)
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continue;
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else if (!isEnum && !structsVsEnums)
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continue;
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int dist = StringEditDistance(str, iter->first, maxDelta+1);
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if (dist <= maxDelta)
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matches[dist].push_back(iter->first);
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}
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for (int i = 0; i <= maxDelta; ++i) {
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if (matches[i].size())
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return matches[i];
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}
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return std::vector<std::string>();
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}
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void
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SymbolTable::Print() {
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int depth = 0;
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fprintf(stderr, "Variables:\n----------------\n");
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for (int i = 0; i < (int)variables.size(); ++i) {
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SymbolMapType &sm = *(variables[i]);
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SymbolMapType::iterator iter;
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for (iter = sm.begin(); iter != sm.end(); ++iter) {
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fprintf(stderr, "%*c", depth, ' ');
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Symbol *sym = iter->second;
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fprintf(stderr, "%s [%s]", sym->name.c_str(),
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sym->type->GetString().c_str());
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}
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fprintf(stderr, "\n");
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depth += 4;
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}
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fprintf(stderr, "Functions:\n----------------\n");
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FunctionMapType::iterator fiter = functions.begin();
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while (fiter != functions.end()) {
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fprintf(stderr, "%s\n", fiter->first.c_str());
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std::vector<Symbol *> &syms = fiter->second;
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for (unsigned int j = 0; j < syms.size(); ++j)
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fprintf(stderr, " %s\n", syms[j]->type->GetString().c_str());
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++fiter;
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}
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depth = 0;
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fprintf(stderr, "Named types:\n---------------\n");
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TypeMapType::iterator siter = types.begin();
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while (siter != types.end()) {
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fprintf(stderr, "%*c", depth, ' ');
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fprintf(stderr, "%s -> %s\n", siter->first.c_str(),
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siter->second->GetString().c_str());
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++siter;
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}
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}
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inline int ispcRand() {
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#ifdef ISPC_IS_WINDOWS
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return rand();
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#else
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return lrand48();
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#endif
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}
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Symbol *
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SymbolTable::RandomSymbol() {
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int v = ispcRand() % variables.size();
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if (variables[v]->size() == 0)
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return NULL;
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int count = ispcRand() % variables[v]->size();
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SymbolMapType::iterator iter = variables[v]->begin();
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while (count-- > 0) {
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++iter;
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Assert(iter != variables[v]->end());
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}
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return iter->second;
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}
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const Type *
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SymbolTable::RandomType() {
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int count = types.size();
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TypeMapType::iterator iter = types.begin();
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while (count-- > 0) {
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++iter;
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Assert(iter != types.end());
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}
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return iter->second;
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}
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