couple months. The changes are tested with LLVM 3.9, 4.0 and trunk on MacOS (sse4, avx2, skx).
324 lines
14 KiB
C++
324 lines
14 KiB
C++
/*
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Copyright (c) 2010-2015, Intel Corporation
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Intel Corporation nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/** @file llvmutil.h
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@brief Header file with declarations for various LLVM utility stuff
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*/
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#ifndef ISPC_LLVMUTIL_H
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#define ISPC_LLVMUTIL_H 1
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#include "ispc_version.h"
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#if ISPC_LLVM_VERSION == ISPC_LLVM_3_2
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#include <llvm/LLVMContext.h>
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#include <llvm/Type.h>
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#include <llvm/DerivedTypes.h>
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#include <llvm/Constants.h>
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#else // 3.3+
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#include <llvm/IR/LLVMContext.h>
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#include <llvm/IR/Type.h>
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#include <llvm/IR/DerivedTypes.h>
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#include <llvm/IR/Constants.h>
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#endif
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#if ISPC_LLVM_VERSION <= ISPC_LLVM_3_9
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#define PTYPE(p) (llvm::cast<llvm::SequentialType>((p)->getType()->getScalarType())->getElementType())
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#else // LLVM 4.0+
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#define PTYPE(p) (llvm::cast<llvm::PointerType>((p)->getType()->getScalarType())->getElementType())
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#endif
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namespace llvm {
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class PHINode;
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class InsertElementInst;
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}
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/** This structure holds pointers to a variety of LLVM types; code
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elsewhere can use them from here, ratherthan needing to make more
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verbose LLVM API calls.
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*/
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struct LLVMTypes {
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static llvm::Type *VoidType;
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static llvm::PointerType *VoidPointerType;
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static llvm::Type *PointerIntType;
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static llvm::Type *BoolType;
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static llvm::Type *Int8Type;
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static llvm::Type *Int16Type;
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static llvm::Type *Int32Type;
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static llvm::Type *Int64Type;
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static llvm::Type *FloatType;
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static llvm::Type *DoubleType;
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static llvm::Type *Int8PointerType;
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static llvm::Type *Int16PointerType;
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static llvm::Type *Int32PointerType;
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static llvm::Type *Int64PointerType;
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static llvm::Type *FloatPointerType;
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static llvm::Type *DoublePointerType;
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static llvm::VectorType *MaskType;
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static llvm::VectorType *BoolVectorType;
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static llvm::VectorType *Int1VectorType;
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static llvm::VectorType *Int8VectorType;
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static llvm::VectorType *Int16VectorType;
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static llvm::VectorType *Int32VectorType;
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static llvm::VectorType *Int64VectorType;
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static llvm::VectorType *FloatVectorType;
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static llvm::VectorType *DoubleVectorType;
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static llvm::Type *Int8VectorPointerType;
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static llvm::Type *Int16VectorPointerType;
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static llvm::Type *Int32VectorPointerType;
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static llvm::Type *Int64VectorPointerType;
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static llvm::Type *FloatVectorPointerType;
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static llvm::Type *DoubleVectorPointerType;
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static llvm::VectorType *VoidPointerVectorType;
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};
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/** These variables hold the corresponding LLVM constant values as a
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convenience to code elsewhere in the system.
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*/
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extern llvm::Constant *LLVMTrue, *LLVMFalse;
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/** This should be called early in initialization to initialize the members
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of LLVMTypes and the LLVMTrue/LLVMFalse constants. However, it can't
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be called until the compilation target is known.
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*/
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class Target;
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extern void InitLLVMUtil(llvm::LLVMContext *ctx, Target& target);
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/** Returns an LLVM i8 constant of the given value */
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extern llvm::ConstantInt *LLVMInt8(int8_t i);
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/** Returns an LLVM i8 constant of the given value */
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extern llvm::ConstantInt *LLVMUInt8(uint8_t i);
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/** Returns an LLVM i16 constant of the given value */
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extern llvm::ConstantInt *LLVMInt16(int16_t i);
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/** Returns an LLVM i16 constant of the given value */
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extern llvm::ConstantInt *LLVMUInt16(uint16_t i);
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/** Returns an LLVM i32 constant of the given value */
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extern llvm::ConstantInt *LLVMInt32(int32_t i);
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/** Returns an LLVM i32 constant of the given value */
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extern llvm::ConstantInt *LLVMUInt32(uint32_t i);
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/** Returns an LLVM i64 constant of the given value */
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extern llvm::ConstantInt *LLVMInt64(int64_t i);
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/** Returns an LLVM i64 constant of the given value */
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extern llvm::ConstantInt *LLVMUInt64(uint64_t i);
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/** Returns an LLVM float constant of the given value */
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extern llvm::Constant *LLVMFloat(float f);
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/** Returns an LLVM double constant of the given value */
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extern llvm::Constant *LLVMDouble(double f);
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/** Returns an LLVM boolean vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMBoolVector(bool v);
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/** Returns an LLVM i8 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMInt8Vector(int8_t i);
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/** Returns an LLVM i8 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMUInt8Vector(uint8_t i);
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/** Returns an LLVM i16 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMInt16Vector(int16_t i);
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/** Returns an LLVM i16 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMUInt16Vector(uint16_t i);
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/** Returns an LLVM i32 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMInt32Vector(int32_t i);
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/** Returns an LLVM i32 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMUInt32Vector(uint32_t i);
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/** Returns an LLVM i64 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMInt64Vector(int64_t i);
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/** Returns an LLVM i64 vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMUInt64Vector(uint64_t i);
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/** Returns an LLVM float vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMFloatVector(float f);
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/** Returns an LLVM double vector constant of the given value smeared
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across all elements */
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extern llvm::Constant *LLVMDoubleVector(double f);
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/** Returns a constant integer or vector (according to the given type) of
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the given signed integer value. */
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extern llvm::Constant *LLVMIntAsType(int64_t, llvm::Type *t);
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/** Returns a constant integer or vector (according to the given type) of
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the given unsigned integer value. */
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extern llvm::Constant *LLVMUIntAsType(uint64_t, llvm::Type *t);
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/** Returns an LLVM boolean vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMBoolVector(const bool *v);
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/** Returns an LLVM i8 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMInt8Vector(const int8_t *i);
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/** Returns an LLVM i8 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMUInt8Vector(const uint8_t *i);
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/** Returns an LLVM i16 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMInt16Vector(const int16_t *i);
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/** Returns an LLVM i16 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMUInt16Vector(const uint16_t *i);
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/** Returns an LLVM i32 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMInt32Vector(const int32_t *i);
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/** Returns an LLVM i32 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMUInt32Vector(const uint32_t *i);
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/** Returns an LLVM i64 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMInt64Vector(const int64_t *i);
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/** Returns an LLVM i64 vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMUInt64Vector(const uint64_t *i);
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/** Returns an LLVM float vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMFloatVector(const float *f);
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/** Returns an LLVM double vector based on the given array of values.
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The array should have g->target.vectorWidth elements. */
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extern llvm::Constant *LLVMDoubleVector(const double *f);
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/** LLVM constant value representing an 'all on' SIMD lane mask */
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extern llvm::Constant *LLVMMaskAllOn;
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/** LLVM constant value representing an 'all off' SIMD lane mask */
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extern llvm::Constant *LLVMMaskAllOff;
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/** Tests to see if all of the elements of the vector in the 'v' parameter
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are equal. Like lValuesAreEqual(), this is a conservative test and may
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return false for arrays where the values are actually all equal. */
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extern bool LLVMVectorValuesAllEqual(llvm::Value *v,
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llvm::Value **splat = NULL);
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/** Given vector of integer-typed values, this function returns true if it
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can determine that the elements of the vector have a step of 'stride'
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between their values and false otherwise. This function tries to
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handle as many possibilities as possible, including things like all
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elements equal to some non-constant value plus an integer offset, etc.
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Needless to say (the halting problem and all that), it may return false
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for some vectors that are in fact linear.
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*/
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extern bool LLVMVectorIsLinear(llvm::Value *v, int stride);
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/** Given a vector-typed value v, if the vector is a vector with constant
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element values, this function extracts those element values into the
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ret[] array and returns the number of elements (i.e. the vector type's
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width) in *nElts. It returns true if successful and false if the given
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vector is not in fact a vector of constants. */
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extern bool LLVMExtractVectorInts(llvm::Value *v, int64_t ret[], int *nElts);
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/** This function takes chains of InsertElement instructions along the
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lines of:
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%v0 = insertelement undef, value_0, i32 index_0
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%v1 = insertelement %v1, value_1, i32 index_1
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...
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%vn = insertelement %vn-1, value_n-1, i32 index_n-1
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and initializes the provided elements array such that the i'th
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llvm::Value * in the array is the element that was inserted into the
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i'th element of the vector.
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When the chain of insertelement instruction comes to an end, the only
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base case that this function handles is the initial value being a
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constant vector. For anything more complex (e.g. some other arbitrary
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value, it doesn't try to extract element values into the returned
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array.
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This also handles common broadcast pattern:
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%broadcast_init.0 = insertelement <4 x i32> undef, i32 %val, i32 0
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%broadcast.1 = shufflevector <4 x i32> %smear.0, <4 x i32> undef,
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<4 x i32> zeroinitializer
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Function returns:
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Compare all elements and return one of them if all are equal, otherwise NULL.
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If compare argument is false, don't do compare and return first element instead.
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If undef argument is true, ignore undef elements (but all undef yields NULL anyway).
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*/
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extern llvm::Value * LLVMFlattenInsertChain (llvm::Value *inst, int vectorWidth,
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bool compare = true, bool undef = true);
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/** This is a utility routine for debugging that dumps out the given LLVM
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value as well as (recursively) all of the other values that it depends
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on. */
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extern void LLVMDumpValue(llvm::Value *v);
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/** Given a vector-typed value, this function returns the value of its
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first element. Rather than just doing the straightforward thing of
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using a single extractelement instruction to do this, this function
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tries to rewrite the computation for the first element in scalar form;
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this is generally more efficient than computing the entire vector's
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worth of values just to extract the first element, in cases where only
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the first element's value is needed.
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*/
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extern llvm::Value *LLVMExtractFirstVectorElement(llvm::Value *v);
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/** This function takes two vectors, expected to be the same length, and
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returns a new vector of twice the length that represents concatenating
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the two of them. */
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extern llvm::Value *LLVMConcatVectors(llvm::Value *v1, llvm::Value *v2,
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llvm::Instruction *insertBefore);
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/** This is a utility function for vector shuffling; it takes two vectors
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v1 and v2, and a compile-time constant set of integer permutations in
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shuf[] and returns a new vector of length shufSize that represents the
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corresponding shufflevector operation. */
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extern llvm::Value *LLVMShuffleVectors(llvm::Value *v1, llvm::Value *v2,
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int32_t shuf[], int shufSize,
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llvm::Instruction *insertBefore);
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/** Utility routines to concat strings with the names of existing values to
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create meaningful new names for instruction values.
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*/
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extern const char *LLVMGetName(llvm::Value *v, const char *);
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extern const char *LLVMGetName(const char *op, llvm::Value *v1, llvm::Value *v2);
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#endif // ISPC_LLVMUTIL_H
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