520 lines
18 KiB
LLVM
520 lines
18 KiB
LLVM
;; Copyright (c) 2013-2015, Intel Corporation
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;; All rights reserved.
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;;
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;; Redistribution and use in source and binary forms, with or without
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;; modification, are permitted provided that the following conditions are
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;; met:
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;;
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;; * Redistributions of source code must retain the above copyright
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;; notice, this list of conditions and the following disclaimer.
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;;
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;; * Redistributions in binary form must reproduce the above copyright
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;; notice, this list of conditions and the following disclaimer in the
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;; documentation and/or other materials provided with the distribution.
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;;
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;; * Neither the name of Intel Corporation nor the names of its
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;; contributors may be used to endorse or promote products derived from
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;; this software without specific prior written permission.
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;;
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;;
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;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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;; IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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;; TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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;; PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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;; OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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;; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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;; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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;; PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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;; LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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;; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; Basic 4-wide definitions
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define(`WIDTH',`4')
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define(`MASK',`i64')
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include(`util.m4')
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stdlib_core()
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packed_load_and_store()
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scans()
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int64minmax()
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saturation_arithmetic()
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include(`target-avx-common.ll')
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rcp
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;; sse intrinsic
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declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone
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define <4 x float> @__rcp_varying_float(<4 x float>) nounwind readonly alwaysinline {
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; float iv = __rcp_v(v);
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; return iv * (2. - v * iv);
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%call = call <4 x float> @llvm.x86.sse.rcp.ps(<4 x float> %0)
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; do one N-R iteration
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%v_iv = fmul <4 x float> %0, %call
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%two_minus = fsub <4 x float> <float 2., float 2., float 2., float 2.>, %v_iv
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%iv_mul = fmul <4 x float> %call, %two_minus
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ret <4 x float> %iv_mul
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rounding floats
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;; sse intrinsic
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declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone
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define <4 x float> @__round_varying_float(<4 x float>) nounwind readonly alwaysinline {
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; roundps, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8
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%call = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %0, i32 8)
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ret <4 x float> %call
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}
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define <4 x float> @__floor_varying_float(<4 x float>) nounwind readonly alwaysinline {
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; roundps, round down 0b01 | don't signal precision exceptions 0b1001 = 9
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%call = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %0, i32 9)
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ret <4 x float> %call
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}
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define <4 x float> @__ceil_varying_float(<4 x float>) nounwind readonly alwaysinline {
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; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10
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%call = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %0, i32 10)
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ret <4 x float> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rounding doubles
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;; avx intrinsic
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declare <4 x double> @llvm.x86.avx.round.pd.256(<4 x double>, i32) nounwind readnone
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define <4 x double> @__round_varying_double(<4 x double>) nounwind readonly alwaysinline {
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%call = call <4 x double> @llvm.x86.avx.round.pd.256(<4 x double> %0, i32 8)
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ret <4 x double> %call
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}
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define <4 x double> @__floor_varying_double(<4 x double>) nounwind readonly alwaysinline {
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; roundpd, round down 0b01 | don't signal precision exceptions 0b1000 = 9
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%call = call <4 x double> @llvm.x86.avx.round.pd.256(<4 x double> %0, i32 9)
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ret <4 x double> %call
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}
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define <4 x double> @__ceil_varying_double(<4 x double>) nounwind readonly alwaysinline {
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; roundpd, round up 0b10 | don't signal precision exceptions 0b1000 = 10
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%call = call <4 x double> @llvm.x86.avx.round.pd.256(<4 x double> %0, i32 10)
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ret <4 x double> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rsqrt
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;; sse intrinsic
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declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone
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define <4 x float> @__rsqrt_varying_float(<4 x float> %v) nounwind readonly alwaysinline {
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; float is = __rsqrt_v(v);
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%is = call <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float> %v)
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; Newton-Raphson iteration to improve precision
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; return 0.5 * is * (3. - (v * is) * is);
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%v_is = fmul <4 x float> %v, %is
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%v_is_is = fmul <4 x float> %v_is, %is
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%three_sub = fsub <4 x float> <float 3., float 3., float 3., float 3.>, %v_is_is
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%is_mul = fmul <4 x float> %is, %three_sub
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%half_scale = fmul <4 x float> <float 0.5, float 0.5, float 0.5, float 0.5>, %is_mul
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ret <4 x float> %half_scale
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; sqrt
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;; sse intrinsic
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declare <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float>) nounwind readnone
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define <4 x float> @__sqrt_varying_float(<4 x float>) nounwind readonly alwaysinline {
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%call = call <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float> %0)
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ret <4 x float> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; double precision sqrt
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;; avx<76> intrinsic
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declare <4 x double> @llvm.x86.avx.sqrt.pd.256(<4 x double>) nounwind readnone
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define <4 x double> @__sqrt_varying_double(<4 x double>) nounwind alwaysinline {
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%call = call <4 x double> @llvm.x86.avx.sqrt.pd.256(<4 x double> %0)
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ret <4 x double> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; svml
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include(`svml.m4')
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;; single precision
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svml_declare(float,f4,4)
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svml_define(float,f4,4,f)
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;; double precision
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svml_declare(double,4,4)
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svml_define(double,4,4,d)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; float min/max
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;; sse intrinsics
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declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone
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declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone
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define <4 x float> @__max_varying_float(<4 x float>, <4 x float>) nounwind readonly alwaysinline {
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%call = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %0, <4 x float> %1)
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ret <4 x float> %call
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}
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define <4 x float> @__min_varying_float(<4 x float>, <4 x float>) nounwind readonly alwaysinline {
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%call = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %0, <4 x float> %1)
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ret <4 x float> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; horizontal ops
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;; sse intrinsic
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declare i32 @llvm.x86.avx.movmsk.pd.256(<4 x double>) nounwind readnone
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define i64 @__movmsk(<4 x i64>) nounwind readnone alwaysinline {
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%floatmask = bitcast <4 x i64> %0 to <4 x double>
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%v = call i32 @llvm.x86.avx.movmsk.pd.256(<4 x double> %floatmask) nounwind readnone
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%v64 = zext i32 %v to i64
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ret i64 %v64
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}
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define i1 @__any(<4 x i64>) nounwind readnone alwaysinline {
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%floatmask = bitcast <4 x i64> %0 to <4 x double>
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%v = call i32 @llvm.x86.avx.movmsk.pd.256(<4 x double> %floatmask) nounwind readnone
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%cmp = icmp ne i32 %v, 0
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ret i1 %cmp
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}
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define i1 @__all(<4 x i64>) nounwind readnone alwaysinline {
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%floatmask = bitcast <4 x i64> %0 to <4 x double>
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%v = call i32 @llvm.x86.avx.movmsk.pd.256(<4 x double> %floatmask) nounwind readnone
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%cmp = icmp eq i32 %v, 15
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ret i1 %cmp
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}
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define i1 @__none(<4 x i64>) nounwind readnone alwaysinline {
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%floatmask = bitcast <4 x i64> %0 to <4 x double>
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%v = call i32 @llvm.x86.avx.movmsk.pd.256(<4 x double> %floatmask) nounwind readnone
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%cmp = icmp eq i32 %v, 0
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ret i1 %cmp
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal float ops
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;; sse intrinsic
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declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>) nounwind readnone
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define float @__reduce_add_float(<4 x float>) nounwind readonly alwaysinline {
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%v1 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %0, <4 x float> %0)
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%v2 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %v1, <4 x float> %v1)
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%scalar = extractelement <4 x float> %v2, i32 0
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ret float %scalar
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}
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define float @__reduce_min_float(<4 x float>) nounwind readnone {
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reduce4(float, @__min_varying_float, @__min_uniform_float)
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}
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define float @__reduce_max_float(<4 x float>) nounwind readnone {
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reduce4(float, @__max_varying_float, @__max_uniform_float)
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}
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reduce_equal(4)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal int8 ops
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declare <2 x i64> @llvm.x86.sse2.psad.bw(<16 x i8>, <16 x i8>) nounwind readnone
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define i16 @__reduce_add_int8(<4 x i8>) nounwind readnone alwaysinline
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{
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%wide8 = shufflevector <4 x i8> %0, <4 x i8> zeroinitializer,
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<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4,
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i32 4, i32 4, i32 4, i32 4, i32 4, i32 4, i32 4, i32 4>
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%rv = call <2 x i64> @llvm.x86.sse2.psad.bw(<16 x i8> %wide8,
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<16 x i8> zeroinitializer)
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%r0 = extractelement <2 x i64> %rv, i32 0
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%r1 = extractelement <2 x i64> %rv, i32 1
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%r = add i64 %r0, %r1
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%r16 = trunc i64 %r to i16
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ret i16 %r16
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal int16 ops
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define internal <4 x i16> @__add_varying_i16(<4 x i16>,
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<4 x i16>) nounwind readnone alwaysinline {
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%r = add <4 x i16> %0, %1
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ret <4 x i16> %r
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}
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define internal i16 @__add_uniform_i16(i16, i16) nounwind readnone alwaysinline {
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%r = add i16 %0, %1
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ret i16 %r
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}
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define i16 @__reduce_add_int16(<4 x i16>) nounwind readnone alwaysinline {
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reduce4(i16, @__add_varying_i16, @__add_uniform_i16)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal int32 ops
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define <4 x i32> @__add_varying_int32(<4 x i32>,
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<4 x i32>) nounwind readnone alwaysinline {
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%s = add <4 x i32> %0, %1
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ret <4 x i32> %s
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}
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define i32 @__add_uniform_int32(i32, i32) nounwind readnone alwaysinline {
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%s = add i32 %0, %1
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ret i32 %s
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}
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define i32 @__reduce_add_int32(<4 x i32>) nounwind readnone alwaysinline {
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reduce4(i32, @__add_varying_int32, @__add_uniform_int32)
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}
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define i32 @__reduce_min_int32(<4 x i32>) nounwind readnone alwaysinline {
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reduce4(i32, @__min_varying_int32, @__min_uniform_int32)
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}
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define i32 @__reduce_max_int32(<4 x i32>) nounwind readnone alwaysinline {
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reduce4(i32, @__max_varying_int32, @__max_uniform_int32)
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}
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define i32 @__reduce_min_uint32(<4 x i32>) nounwind readnone alwaysinline {
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reduce4(i32, @__min_varying_uint32, @__min_uniform_uint32)
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}
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define i32 @__reduce_max_uint32(<4 x i32>) nounwind readnone alwaysinline {
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reduce4(i32, @__max_varying_uint32, @__max_uniform_uint32)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal double ops
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declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>) nounwind readnone
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define double @__reduce_add_double(<4 x double>) nounwind readonly alwaysinline {
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%v0 = shufflevector <4 x double> %0, <4 x double> undef,
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<4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%v1 = shufflevector <4 x double> <double 0.,double 0.,double 0.,double 0.>, <4 x double> undef,
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<4 x i32> <i32 0, i32 1, i32 2, i32 3>
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;; %v1 = <4 x double> <double 0., double 0., double 0., double 0.>
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%sum0 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %v0, <4 x double> %v1)
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%sum1 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %sum0, <4 x double> %sum0)
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%final0 = extractelement <4 x double> %sum1, i32 0
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%final1 = extractelement <4 x double> %sum1, i32 2
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%sum = fadd double %final0, %final1
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ret double %sum
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}
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define double @__reduce_min_double(<4 x double>) nounwind readnone alwaysinline {
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reduce4(double, @__min_varying_double, @__min_uniform_double)
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}
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define double @__reduce_max_double(<4 x double>) nounwind readnone alwaysinline {
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reduce4(double, @__max_varying_double, @__max_uniform_double)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal int64 ops
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define <4 x i64> @__add_varying_int64(<4 x i64>,
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<4 x i64>) nounwind readnone alwaysinline {
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%s = add <4 x i64> %0, %1
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ret <4 x i64> %s
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}
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define i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline {
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%s = add i64 %0, %1
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ret i64 %s
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}
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define i64 @__reduce_add_int64(<4 x i64>) nounwind readnone alwaysinline {
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reduce4(i64, @__add_varying_int64, @__add_uniform_int64)
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}
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define i64 @__reduce_min_int64(<4 x i64>) nounwind readnone alwaysinline {
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reduce4(i64, @__min_varying_int64, @__min_uniform_int64)
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}
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define i64 @__reduce_max_int64(<4 x i64>) nounwind readnone alwaysinline {
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reduce4(i64, @__max_varying_int64, @__max_uniform_int64)
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}
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define i64 @__reduce_min_uint64(<4 x i64>) nounwind readnone alwaysinline {
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reduce4(i64, @__min_varying_uint64, @__min_uniform_uint64)
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}
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define i64 @__reduce_max_uint64(<4 x i64>) nounwind readnone alwaysinline {
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reduce4(i64, @__max_varying_uint64, @__max_uniform_uint64)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; unaligned loads/loads+broadcasts
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; no masked load instruction for i8 and i16 types??
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masked_load(i8, 1)
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masked_load(i16, 2)
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;; avx intrinsics
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declare <4 x float> @llvm.x86.avx.maskload.ps(i8 *, <4 x MfORi32> %mask)
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declare <4 x double> @llvm.x86.avx.maskload.pd.256(i8 *, <4 x MdORi64> %mask)
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define <4 x i32> @__masked_load_i32(i8 *, <4 x i64> %mask64) nounwind alwaysinline {
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%mask = trunc <4 x i64> %mask64 to <4 x i32>
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%floatmask = bitcast <4 x i32> %mask to <4 x MfORi32>
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%floatval = call <4 x float> @llvm.x86.avx.maskload.ps(i8 * %0, <4 x MfORi32> %floatmask)
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%retval = bitcast <4 x float> %floatval to <4 x i32>
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ret <4 x i32> %retval
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}
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define <4 x i64> @__masked_load_i64(i8 *, <4 x i64> %mask) nounwind alwaysinline {
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%doublemask = bitcast <4 x i64> %mask to <4 x MdORi64>
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%doubleval = call <4 x double> @llvm.x86.avx.maskload.pd.256(i8 * %0, <4 x MdORi64> %doublemask)
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%retval = bitcast <4 x double> %doubleval to <4 x i64>
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ret <4 x i64> %retval
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}
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masked_load_float_double()
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; masked store
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gen_masked_store(i8)
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gen_masked_store(i16)
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; note that mask is the 2nd parameter, not the 3rd one!!
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;; avx intrinsics
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declare void @llvm.x86.avx.maskstore.ps (i8 *, <4 x MfORi32>, <4 x float>)
|
||
declare void @llvm.x86.avx.maskstore.pd.256(i8 *, <4 x MdORi64>, <4 x double>)
|
||
|
||
define void @__masked_store_i32(<4 x i32>* nocapture, <4 x i32>,
|
||
<4 x i64>) nounwind alwaysinline {
|
||
%mask32 = trunc <4 x i64> %2 to <4 x i32>
|
||
|
||
%ptr = bitcast <4 x i32> * %0 to i8 *
|
||
%val = bitcast <4 x i32> %1 to <4 x float>
|
||
%mask = bitcast <4 x i32> %mask32 to <4 x MfORi32>
|
||
call void @llvm.x86.avx.maskstore.ps(i8 * %ptr, <4 x MfORi32> %mask, <4 x float> %val)
|
||
ret void
|
||
}
|
||
|
||
define void @__masked_store_i64(<4 x i64>* nocapture, <4 x i64>,
|
||
<4 x i64>) nounwind alwaysinline {
|
||
%ptr = bitcast <4 x i64> * %0 to i8 *
|
||
%val = bitcast <4 x i64> %1 to <4 x double>
|
||
%mask = bitcast <4 x i64> %2 to <4 x MdORi64>
|
||
call void @llvm.x86.avx.maskstore.pd.256(i8 * %ptr, <4 x MdORi64> %mask, <4 x double> %val)
|
||
ret void
|
||
}
|
||
|
||
|
||
masked_store_blend_8_16_by_4_mask64()
|
||
|
||
;; sse intrinsic
|
||
declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>,
|
||
<4 x float>) nounwind readnone
|
||
|
||
define void @__masked_store_blend_i32(<4 x i32>* nocapture, <4 x i32>,
|
||
<4 x i64>) nounwind alwaysinline {
|
||
%mask = trunc <4 x i64> %2 to <4 x i32>
|
||
%mask_as_float = bitcast <4 x i32> %mask to <4 x float>
|
||
%oldValue = load PTR_OP_ARGS(` <4 x i32>') %0, align 4
|
||
%oldAsFloat = bitcast <4 x i32> %oldValue to <4 x float>
|
||
%newAsFloat = bitcast <4 x i32> %1 to <4 x float>
|
||
%blend = call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %oldAsFloat,
|
||
<4 x float> %newAsFloat,
|
||
<4 x float> %mask_as_float)
|
||
%blendAsInt = bitcast <4 x float> %blend to <4 x i32>
|
||
store <4 x i32> %blendAsInt, <4 x i32>* %0, align 4
|
||
ret void
|
||
}
|
||
|
||
;; avx intrinsic
|
||
declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>,
|
||
<4 x double>) nounwind readnone
|
||
|
||
define void @__masked_store_blend_i64(<4 x i64>* nocapture , <4 x i64>,
|
||
<4 x i64>) nounwind alwaysinline {
|
||
%mask_as_double = bitcast <4 x i64> %2 to <4 x double>
|
||
%oldValue = load PTR_OP_ARGS(` <4 x i64>') %0, align 4
|
||
%oldAsDouble = bitcast <4 x i64> %oldValue to <4 x double>
|
||
%newAsDouble = bitcast <4 x i64> %1 to <4 x double>
|
||
%blend = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %oldAsDouble,
|
||
<4 x double> %newAsDouble,
|
||
<4 x double> %mask_as_double)
|
||
%blendAsInt = bitcast <4 x double> %blend to <4 x i64>
|
||
store <4 x i64> %blendAsInt, <4 x i64>* %0, align 4
|
||
ret void
|
||
}
|
||
|
||
masked_store_float_double()
|
||
|
||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
;; scatter
|
||
|
||
gen_scatter(i8)
|
||
gen_scatter(i16)
|
||
gen_scatter(i32)
|
||
gen_scatter(float)
|
||
gen_scatter(i64)
|
||
gen_scatter(double)
|
||
|
||
|
||
|
||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
;; double precision min/max
|
||
|
||
declare <4 x double> @llvm.x86.avx.max.pd.256(<4 x double>, <4 x double>) nounwind readnone
|
||
declare <4 x double> @llvm.x86.avx.min.pd.256(<4 x double>, <4 x double>) nounwind readnone
|
||
|
||
define <4 x double> @__min_varying_double(<4 x double>, <4 x double>) nounwind readnone alwaysinline {
|
||
%call = call <4 x double> @llvm.x86.avx.min.pd.256(<4 x double> %0, <4 x double> %1)
|
||
ret <4 x double> %call
|
||
}
|
||
|
||
define <4 x double> @__max_varying_double(<4 x double>, <4 x double>) nounwind readnone alwaysinline {
|
||
%call = call <4 x double> @llvm.x86.avx.max.pd.256(<4 x double> %0, <4 x double> %1)
|
||
ret <4 x double> %call
|
||
}
|
||
|
||
rsqrtd_decl()
|
||
rcpd_decl()
|
||
|
||
transcendetals_decl()
|
||
trigonometry_decl()
|