700 lines
29 KiB
LLVM
700 lines
29 KiB
LLVM
;; Copyright (c) 2010-2015, Intel Corporation
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;; All rights reserved.
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;;
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;; Redistribution and use in source and binary forms, with or without
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;; modification, are permitted provided that the following conditions are
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;; met:
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;;
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;; * Redistributions of source code must retain the above copyright
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;; notice, this list of conditions and the following disclaimer.
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;;
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;; * Redistributions in binary form must reproduce the above copyright
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;; notice, this list of conditions and the following disclaimer in the
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;; documentation and/or other materials provided with the distribution.
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;;
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;; * Neither the name of Intel Corporation nor the names of its
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;; contributors may be used to endorse or promote products derived from
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;; this software without specific prior written permission.
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;;
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;;
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;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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;; IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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;; TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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;; PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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;; OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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;; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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;; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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;; PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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;; LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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;; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; Basic 16-wide definitions
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define(`WIDTH',`16')
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define(`MASK',`i32')
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include(`util.m4')
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stdlib_core()
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packed_load_and_store()
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scans()
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int64minmax()
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saturation_arithmetic()
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include(`target-avx-common.ll')
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rcp
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declare <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float>) nounwind readnone
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define <16 x float> @__rcp_varying_float(<16 x float>) nounwind readonly alwaysinline {
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; float iv = __rcp_v(v);
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; return iv * (2. - v * iv);
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unary8to16(call, float, @llvm.x86.avx.rcp.ps.256, %0)
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; do one N-R iteration
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%v_iv = fmul <16 x float> %0, %call
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%two_minus = fsub <16 x float> <float 2., float 2., float 2., float 2.,
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float 2., float 2., float 2., float 2.,
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float 2., float 2., float 2., float 2.,
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float 2., float 2., float 2., float 2.>, %v_iv
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%iv_mul = fmul <16 x float> %call, %two_minus
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ret <16 x float> %iv_mul
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rounding floats
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declare <8 x float> @llvm.x86.avx.round.ps.256(<8 x float>, i32) nounwind readnone
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define <16 x float> @__round_varying_float(<16 x float>) nounwind readonly alwaysinline {
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; roundps, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8
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round8to16(%0, 8)
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}
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define <16 x float> @__floor_varying_float(<16 x float>) nounwind readonly alwaysinline {
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; roundps, round down 0b01 | don't signal precision exceptions 0b1001 = 9
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round8to16(%0, 9)
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}
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define <16 x float> @__ceil_varying_float(<16 x float>) nounwind readonly alwaysinline {
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; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10
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round8to16(%0, 10)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rounding doubles
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declare <4 x double> @llvm.x86.avx.round.pd.256(<4 x double>, i32) nounwind readnone
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define <16 x double> @__round_varying_double(<16 x double>) nounwind readonly alwaysinline {
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round4to16double(%0, 8)
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}
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define <16 x double> @__floor_varying_double(<16 x double>) nounwind readonly alwaysinline {
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round4to16double(%0, 9)
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}
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define <16 x double> @__ceil_varying_double(<16 x double>) nounwind readonly alwaysinline {
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round4to16double(%0, 10)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; rsqrt
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declare <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float>) nounwind readnone
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define <16 x float> @__rsqrt_varying_float(<16 x float> %v) nounwind readonly alwaysinline {
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; float is = __rsqrt_v(v);
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unary8to16(is, float, @llvm.x86.avx.rsqrt.ps.256, %v)
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; return 0.5 * is * (3. - (v * is) * is);
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%v_is = fmul <16 x float> %v, %is
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%v_is_is = fmul <16 x float> %v_is, %is
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%three_sub = fsub <16 x float> <float 3., float 3., float 3., float 3.,
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float 3., float 3., float 3., float 3.,
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float 3., float 3., float 3., float 3.,
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float 3., float 3., float 3., float 3.>, %v_is_is
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%is_mul = fmul <16 x float> %is, %three_sub
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%half_scale = fmul <16 x float> <float 0.5, float 0.5, float 0.5, float 0.5,
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float 0.5, float 0.5, float 0.5, float 0.5,
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float 0.5, float 0.5, float 0.5, float 0.5,
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float 0.5, float 0.5, float 0.5, float 0.5>, %is_mul
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ret <16 x float> %half_scale
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; sqrt
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declare <8 x float> @llvm.x86.avx.sqrt.ps.256(<8 x float>) nounwind readnone
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define <16 x float> @__sqrt_varying_float(<16 x float>) nounwind readonly alwaysinline {
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unary8to16(call, float, @llvm.x86.avx.sqrt.ps.256, %0)
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ret <16 x float> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; svml
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include(`svml.m4')
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;; single precision
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svml_declare(float,f8,8)
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svml_define_x(float,f8,8,f,16)
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;; double precision
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svml_declare(double,4,4)
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svml_define_x(double,4,4,d,16)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; float min/max
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declare <8 x float> @llvm.x86.avx.max.ps.256(<8 x float>, <8 x float>) nounwind readnone
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declare <8 x float> @llvm.x86.avx.min.ps.256(<8 x float>, <8 x float>) nounwind readnone
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define <16 x float> @__max_varying_float(<16 x float>,
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<16 x float>) nounwind readonly alwaysinline {
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binary8to16(call, float, @llvm.x86.avx.max.ps.256, %0, %1)
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ret <16 x float> %call
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}
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define <16 x float> @__min_varying_float(<16 x float>,
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<16 x float>) nounwind readonly alwaysinline {
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binary8to16(call, float, @llvm.x86.avx.min.ps.256, %0, %1)
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ret <16 x float> %call
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; horizontal ops
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declare i32 @llvm.x86.avx.movmsk.ps.256(<8 x float>) nounwind readnone
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define i64 @__movmsk(<16 x i32>) nounwind readnone alwaysinline {
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%floatmask = bitcast <16 x i32> %0 to <16 x float>
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%mask0 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%v0 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask0) nounwind readnone
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%mask1 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%v1 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask1) nounwind readnone
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%v1shift = shl i32 %v1, 8
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%v = or i32 %v1shift, %v0
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%v64 = zext i32 %v to i64
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ret i64 %v64
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}
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define i1 @__any(<16 x i32>) nounwind readnone alwaysinline {
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%floatmask = bitcast <16 x i32> %0 to <16 x float>
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%mask0 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%v0 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask0) nounwind readnone
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%mask1 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%v1 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask1) nounwind readnone
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%v1shift = shl i32 %v1, 8
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%v = or i32 %v1shift, %v0
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%cmp = icmp ne i32 %v, 0
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ret i1 %cmp
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}
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define i1 @__all(<16 x i32>) nounwind readnone alwaysinline {
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%floatmask = bitcast <16 x i32> %0 to <16 x float>
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%mask0 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%v0 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask0) nounwind readnone
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%mask1 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%v1 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask1) nounwind readnone
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%v1shift = shl i32 %v1, 8
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%v = or i32 %v1shift, %v0
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%cmp = icmp eq i32 %v, 65535
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ret i1 %cmp
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}
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define i1 @__none(<16 x i32>) nounwind readnone alwaysinline {
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%floatmask = bitcast <16 x i32> %0 to <16 x float>
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%mask0 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%v0 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask0) nounwind readnone
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%mask1 = shufflevector <16 x float> %floatmask, <16 x float> undef,
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<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%v1 = call i32 @llvm.x86.avx.movmsk.ps.256(<8 x float> %mask1) nounwind readnone
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%v1shift = shl i32 %v1, 8
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%v = or i32 %v1shift, %v0
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%cmp = icmp eq i32 %v, 0
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ret i1 %cmp
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal float ops
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declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone
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define float @__reduce_add_float(<16 x float>) nounwind readonly alwaysinline {
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%va = shufflevector <16 x float> %0, <16 x float> undef,
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<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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%vb = shufflevector <16 x float> %0, <16 x float> undef,
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<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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%v1 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %va, <8 x float> %vb)
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%v2 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %v1, <8 x float> %v1)
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%v3 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %v2, <8 x float> %v2)
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%scalar1 = extractelement <8 x float> %v3, i32 0
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%scalar2 = extractelement <8 x float> %v3, i32 4
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%sum = fadd float %scalar1, %scalar2
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ret float %sum
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}
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define float @__reduce_min_float(<16 x float>) nounwind readnone alwaysinline {
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reduce16(float, @__min_varying_float, @__min_uniform_float)
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}
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define float @__reduce_max_float(<16 x float>) nounwind readnone alwaysinline {
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reduce16(float, @__max_varying_float, @__max_uniform_float)
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}
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reduce_equal(16)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal int32 ops
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declare <2 x i64> @llvm.x86.sse2.psad.bw(<16 x i8>, <16 x i8>) nounwind readnone
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define i16 @__reduce_add_int8(<16 x i8>) nounwind readnone alwaysinline {
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%rv = call <2 x i64> @llvm.x86.sse2.psad.bw(<16 x i8> %0,
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<16 x i8> zeroinitializer)
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%r0 = extractelement <2 x i64> %rv, i32 0
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%r1 = extractelement <2 x i64> %rv, i32 1
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%r = add i64 %r0, %r1
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%r16 = trunc i64 %r to i16
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ret i16 %r16
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}
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define internal <16 x i16> @__add_varying_i16(<16 x i16>,
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<16 x i16>) nounwind readnone alwaysinline {
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%r = add <16 x i16> %0, %1
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ret <16 x i16> %r
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}
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define internal i16 @__add_uniform_i16(i16, i16) nounwind readnone alwaysinline {
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%r = add i16 %0, %1
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ret i16 %r
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}
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define i16 @__reduce_add_int16(<16 x i16>) nounwind readnone alwaysinline {
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reduce16(i16, @__add_varying_i16, @__add_uniform_i16)
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}
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define <16 x i32> @__add_varying_int32(<16 x i32>,
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<16 x i32>) nounwind readnone alwaysinline {
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%s = add <16 x i32> %0, %1
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ret <16 x i32> %s
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}
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define i32 @__add_uniform_int32(i32, i32) nounwind readnone alwaysinline {
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%s = add i32 %0, %1
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ret i32 %s
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}
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define i32 @__reduce_add_int32(<16 x i32>) nounwind readnone alwaysinline {
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reduce16(i32, @__add_varying_int32, @__add_uniform_int32)
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}
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define i32 @__reduce_min_int32(<16 x i32>) nounwind readnone alwaysinline {
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reduce16(i32, @__min_varying_int32, @__min_uniform_int32)
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}
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define i32 @__reduce_max_int32(<16 x i32>) nounwind readnone alwaysinline {
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reduce16(i32, @__max_varying_int32, @__max_uniform_int32)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;; horizontal uint32 ops
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define i32 @__reduce_min_uint32(<16 x i32>) nounwind readnone alwaysinline {
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reduce16(i32, @__min_varying_uint32, @__min_uniform_uint32)
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}
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define i32 @__reduce_max_uint32(<16 x i32>) nounwind readnone alwaysinline {
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reduce16(i32, @__max_varying_uint32, @__max_uniform_uint32)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal double ops
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declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>) nounwind readnone
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define double @__reduce_add_double(<16 x double>) nounwind readonly alwaysinline {
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%va = shufflevector <16 x double> %0, <16 x double> undef,
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<4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%vb = shufflevector <16 x double> %0, <16 x double> undef,
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<4 x i32> <i32 4, i32 5, i32 6, i32 7>
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%vc = shufflevector <16 x double> %0, <16 x double> undef,
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<4 x i32> <i32 8, i32 9, i32 10, i32 11>
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%vd = shufflevector <16 x double> %0, <16 x double> undef,
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<4 x i32> <i32 12, i32 13, i32 14, i32 15>
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%vab = fadd <4 x double> %va, %vb
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%vcd = fadd <4 x double> %vc, %vd
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%sum0 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %vab, <4 x double> %vcd)
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%sum1 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %sum0, <4 x double> %sum0)
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%final0 = extractelement <4 x double> %sum1, i32 0
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%final1 = extractelement <4 x double> %sum1, i32 2
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%sum = fadd double %final0, %final1
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ret double %sum
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}
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define double @__reduce_min_double(<16 x double>) nounwind readnone alwaysinline {
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reduce16(double, @__min_varying_double, @__min_uniform_double)
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}
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define double @__reduce_max_double(<16 x double>) nounwind readnone alwaysinline {
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reduce16(double, @__max_varying_double, @__max_uniform_double)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; horizontal int64 ops
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define <16 x i64> @__add_varying_int64(<16 x i64>,
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<16 x i64>) nounwind readnone alwaysinline {
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%s = add <16 x i64> %0, %1
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ret <16 x i64> %s
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}
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define i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline {
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%s = add i64 %0, %1
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ret i64 %s
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}
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define i64 @__reduce_add_int64(<16 x i64>) nounwind readnone alwaysinline {
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reduce16(i64, @__add_varying_int64, @__add_uniform_int64)
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}
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define i64 @__reduce_min_int64(<16 x i64>) nounwind readnone alwaysinline {
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reduce16(i64, @__min_varying_int64, @__min_uniform_int64)
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}
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define i64 @__reduce_max_int64(<16 x i64>) nounwind readnone alwaysinline {
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reduce16(i64, @__max_varying_int64, @__max_uniform_int64)
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}
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;; horizontal uint64 ops
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define i64 @__reduce_min_uint64(<16 x i64>) nounwind readnone alwaysinline {
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reduce16(i64, @__min_varying_uint64, @__min_uniform_uint64)
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}
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define i64 @__reduce_max_uint64(<16 x i64>) nounwind readnone alwaysinline {
|
|
reduce16(i64, @__max_varying_uint64, @__max_uniform_uint64)
|
|
}
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; unaligned loads/loads+broadcasts
|
|
|
|
; no masked load instruction for i8 and i16 types??
|
|
masked_load(i8, 1)
|
|
masked_load(i16, 2)
|
|
|
|
declare <8 x float> @llvm.x86.avx.maskload.ps.256(i8 *, <8 x MfORi32> %mask)
|
|
declare <4 x double> @llvm.x86.avx.maskload.pd.256(i8 *, <4 x MdORi64> %mask)
|
|
|
|
define <16 x i32> @__masked_load_i32(i8 *, <16 x i32> %mask) nounwind alwaysinline {
|
|
%floatmask = bitcast <16 x i32> %mask to <16 x MfORi32>
|
|
%mask0 = shufflevector <16 x MfORi32> %floatmask, <16 x MfORi32> undef,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%val0 = call <8 x float> @llvm.x86.avx.maskload.ps.256(i8 * %0, <8 x MfORi32> %mask0)
|
|
%mask1 = shufflevector <16 x MfORi32> %floatmask, <16 x MfORi32> undef,
|
|
<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%ptr1 = getelementptr PTR_OP_ARGS(`i8') %0, i32 32 ;; 8x4 bytes = 32
|
|
%val1 = call <8 x float> @llvm.x86.avx.maskload.ps.256(i8 * %ptr1, <8 x MfORi32> %mask1)
|
|
|
|
%retval = shufflevector <8 x float> %val0, <8 x float> %val1,
|
|
<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
|
|
i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%reti32 = bitcast <16 x float> %retval to <16 x i32>
|
|
ret <16 x i32> %reti32
|
|
}
|
|
|
|
|
|
define <16 x i64> @__masked_load_i64(i8 *, <16 x i32> %mask) nounwind alwaysinline {
|
|
; double up masks, bitcast to doubles
|
|
%mask0 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3>
|
|
%mask1 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 4, i32 4, i32 5, i32 5, i32 6, i32 6, i32 7, i32 7>
|
|
%mask2 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 8, i32 8, i32 9, i32 9, i32 10, i32 10, i32 11, i32 11>
|
|
%mask3 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 12, i32 12, i32 13, i32 13, i32 14, i32 14, i32 15, i32 15>
|
|
%mask0d = bitcast <8 x i32> %mask0 to <4 x MdORi64>
|
|
%mask1d = bitcast <8 x i32> %mask1 to <4 x MdORi64>
|
|
%mask2d = bitcast <8 x i32> %mask2 to <4 x MdORi64>
|
|
%mask3d = bitcast <8 x i32> %mask3 to <4 x MdORi64>
|
|
|
|
%val0d = call <4 x double> @llvm.x86.avx.maskload.pd.256(i8 * %0, <4 x MdORi64> %mask0d)
|
|
%ptr1 = getelementptr PTR_OP_ARGS(`i8') %0, i32 32
|
|
%val1d = call <4 x double> @llvm.x86.avx.maskload.pd.256(i8 * %ptr1, <4 x MdORi64> %mask1d)
|
|
%ptr2 = getelementptr PTR_OP_ARGS(`i8') %0, i32 64
|
|
%val2d = call <4 x double> @llvm.x86.avx.maskload.pd.256(i8 * %ptr2, <4 x MdORi64> %mask2d)
|
|
%ptr3 = getelementptr PTR_OP_ARGS(`i8') %0, i32 96
|
|
%val3d = call <4 x double> @llvm.x86.avx.maskload.pd.256(i8 * %ptr3, <4 x MdORi64> %mask3d)
|
|
|
|
%val01 = shufflevector <4 x double> %val0d, <4 x double> %val1d,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%val23 = shufflevector <4 x double> %val2d, <4 x double> %val3d,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%val0123 = shufflevector <8 x double> %val01, <8 x double> %val23,
|
|
<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
|
|
i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%val = bitcast <16 x double> %val0123 to <16 x i64>
|
|
ret <16 x i64> %val
|
|
}
|
|
|
|
masked_load_float_double()
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; masked store
|
|
|
|
; FIXME: there is no AVX instruction for these, but we could be clever
|
|
; by packing the bits down and setting the last 3/4 or half, respectively,
|
|
; of the mask to zero... Not sure if this would be a win in the end
|
|
gen_masked_store(i8)
|
|
gen_masked_store(i16)
|
|
|
|
; note that mask is the 2nd parameter, not the 3rd one!!
|
|
declare void @llvm.x86.avx.maskstore.ps.256(i8 *, <8 x MfORi32>, <8 x float>)
|
|
declare void @llvm.x86.avx.maskstore.pd.256(i8 *, <4 x MdORi64>, <4 x double>)
|
|
|
|
define void @__masked_store_i32(<16 x i32>* nocapture, <16 x i32>,
|
|
<16 x i32>) nounwind alwaysinline {
|
|
%ptr = bitcast <16 x i32> * %0 to i8 *
|
|
%val = bitcast <16 x i32> %1 to <16 x float>
|
|
%mask = bitcast <16 x i32> %2 to <16 x MfORi32>
|
|
|
|
%val0 = shufflevector <16 x float> %val, <16 x float> undef,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%val1 = shufflevector <16 x float> %val, <16 x float> undef,
|
|
<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
|
|
%mask0 = shufflevector <16 x MfORi32> %mask, <16 x MfORi32> undef,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%mask1 = shufflevector <16 x MfORi32> %mask, <16 x MfORi32> undef,
|
|
<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
|
|
call void @llvm.x86.avx.maskstore.ps.256(i8 * %ptr, <8 x MfORi32> %mask0, <8 x float> %val0)
|
|
%ptr1 = getelementptr PTR_OP_ARGS(`i8') %ptr, i32 32
|
|
call void @llvm.x86.avx.maskstore.ps.256(i8 * %ptr1, <8 x MfORi32> %mask1, <8 x float> %val1)
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @__masked_store_i64(<16 x i64>* nocapture, <16 x i64>,
|
|
<16 x i32> %mask) nounwind alwaysinline {
|
|
%ptr = bitcast <16 x i64> * %0 to i8 *
|
|
%val = bitcast <16 x i64> %1 to <16 x double>
|
|
|
|
; double up masks, bitcast to doubles
|
|
%mask0 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3>
|
|
%mask1 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 4, i32 4, i32 5, i32 5, i32 6, i32 6, i32 7, i32 7>
|
|
%mask2 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 8, i32 8, i32 9, i32 9, i32 10, i32 10, i32 11, i32 11>
|
|
%mask3 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 12, i32 12, i32 13, i32 13, i32 14, i32 14, i32 15, i32 15>
|
|
%mask0d = bitcast <8 x i32> %mask0 to <4 x MdORi64>
|
|
%mask1d = bitcast <8 x i32> %mask1 to <4 x MdORi64>
|
|
%mask2d = bitcast <8 x i32> %mask2 to <4 x MdORi64>
|
|
%mask3d = bitcast <8 x i32> %mask3 to <4 x MdORi64>
|
|
|
|
%val0 = shufflevector <16 x double> %val, <16 x double> undef,
|
|
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
|
%val1 = shufflevector <16 x double> %val, <16 x double> undef,
|
|
<4 x i32> <i32 4, i32 5, i32 6, i32 7>
|
|
%val2 = shufflevector <16 x double> %val, <16 x double> undef,
|
|
<4 x i32> <i32 8, i32 9, i32 10, i32 11>
|
|
%val3 = shufflevector <16 x double> %val, <16 x double> undef,
|
|
<4 x i32> <i32 12, i32 13, i32 14, i32 15>
|
|
|
|
call void @llvm.x86.avx.maskstore.pd.256(i8 * %ptr, <4 x MdORi64> %mask0d, <4 x double> %val0)
|
|
%ptr1 = getelementptr PTR_OP_ARGS(`i8') %ptr, i32 32
|
|
call void @llvm.x86.avx.maskstore.pd.256(i8 * %ptr1, <4 x MdORi64> %mask1d, <4 x double> %val1)
|
|
%ptr2 = getelementptr PTR_OP_ARGS(`i8') %ptr, i32 64
|
|
call void @llvm.x86.avx.maskstore.pd.256(i8 * %ptr2, <4 x MdORi64> %mask2d, <4 x double> %val2)
|
|
%ptr3 = getelementptr PTR_OP_ARGS(`i8') %ptr, i32 96
|
|
call void @llvm.x86.avx.maskstore.pd.256(i8 * %ptr3, <4 x MdORi64> %mask3d, <4 x double> %val3)
|
|
|
|
ret void
|
|
}
|
|
|
|
masked_store_float_double()
|
|
|
|
masked_store_blend_8_16_by_16()
|
|
|
|
declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>,
|
|
<8 x float>) nounwind readnone
|
|
|
|
define void @__masked_store_blend_i32(<16 x i32>* nocapture, <16 x i32>,
|
|
<16 x i32>) nounwind alwaysinline {
|
|
%maskAsFloat = bitcast <16 x i32> %2 to <16 x float>
|
|
%oldValue = load PTR_OP_ARGS(`<16 x i32>') %0, align 4
|
|
%oldAsFloat = bitcast <16 x i32> %oldValue to <16 x float>
|
|
%newAsFloat = bitcast <16 x i32> %1 to <16 x float>
|
|
|
|
%old0 = shufflevector <16 x float> %oldAsFloat, <16 x float> undef,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%old1 = shufflevector <16 x float> %oldAsFloat, <16 x float> undef,
|
|
<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%new0 = shufflevector <16 x float> %newAsFloat, <16 x float> undef,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%new1 = shufflevector <16 x float> %newAsFloat, <16 x float> undef,
|
|
<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%mask0 = shufflevector <16 x float> %maskAsFloat, <16 x float> undef,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%mask1 = shufflevector <16 x float> %maskAsFloat, <16 x float> undef,
|
|
<8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
|
|
%blend0 = call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %old0,
|
|
<8 x float> %new0,
|
|
<8 x float> %mask0)
|
|
%blend1 = call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %old1,
|
|
<8 x float> %new1,
|
|
<8 x float> %mask1)
|
|
%blend = shufflevector <8 x float> %blend0, <8 x float> %blend1,
|
|
<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
|
|
i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%blendAsInt = bitcast <16 x float> %blend to <16 x i32>
|
|
store <16 x i32> %blendAsInt, <16 x i32>* %0, align 4
|
|
ret void
|
|
}
|
|
|
|
|
|
declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>,
|
|
<4 x double>) nounwind readnone
|
|
|
|
define void @__masked_store_blend_i64(<16 x i64>* nocapture %ptr, <16 x i64> %newi64,
|
|
<16 x i32> %mask) nounwind alwaysinline {
|
|
%oldValue = load PTR_OP_ARGS(`<16 x i64>') %ptr, align 8
|
|
%old = bitcast <16 x i64> %oldValue to <16 x double>
|
|
%old0d = shufflevector <16 x double> %old, <16 x double> undef,
|
|
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
|
%old1d = shufflevector <16 x double> %old, <16 x double> undef,
|
|
<4 x i32> <i32 4, i32 5, i32 6, i32 7>
|
|
%old2d = shufflevector <16 x double> %old, <16 x double> undef,
|
|
<4 x i32> <i32 8, i32 9, i32 10, i32 11>
|
|
%old3d = shufflevector <16 x double> %old, <16 x double> undef,
|
|
<4 x i32> <i32 12, i32 13, i32 14, i32 15>
|
|
|
|
%new = bitcast <16 x i64> %newi64 to <16 x double>
|
|
%new0d = shufflevector <16 x double> %new, <16 x double> undef,
|
|
<4 x i32> <i32 0, i32 1, i32 2, i32 3>
|
|
%new1d = shufflevector <16 x double> %new, <16 x double> undef,
|
|
<4 x i32> <i32 4, i32 5, i32 6, i32 7>
|
|
%new2d = shufflevector <16 x double> %new, <16 x double> undef,
|
|
<4 x i32> <i32 8, i32 9, i32 10, i32 11>
|
|
%new3d = shufflevector <16 x double> %new, <16 x double> undef,
|
|
<4 x i32> <i32 12, i32 13, i32 14, i32 15>
|
|
|
|
%mask0 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 0, i32 0, i32 1, i32 1, i32 2, i32 2, i32 3, i32 3>
|
|
%mask1 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 4, i32 4, i32 5, i32 5, i32 6, i32 6, i32 7, i32 7>
|
|
%mask2 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 8, i32 8, i32 9, i32 9, i32 10, i32 10, i32 11, i32 11>
|
|
%mask3 = shufflevector <16 x i32> %mask, <16 x i32> undef,
|
|
<8 x i32> <i32 12, i32 12, i32 13, i32 13, i32 14, i32 14, i32 15, i32 15>
|
|
%mask0d = bitcast <8 x i32> %mask0 to <4 x double>
|
|
%mask1d = bitcast <8 x i32> %mask1 to <4 x double>
|
|
%mask2d = bitcast <8 x i32> %mask2 to <4 x double>
|
|
%mask3d = bitcast <8 x i32> %mask3 to <4 x double>
|
|
|
|
%result0d = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %old0d,
|
|
<4 x double> %new0d, <4 x double> %mask0d)
|
|
%result1d = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %old1d,
|
|
<4 x double> %new1d, <4 x double> %mask1d)
|
|
%result2d = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %old2d,
|
|
<4 x double> %new2d, <4 x double> %mask2d)
|
|
%result3d = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %old3d,
|
|
<4 x double> %new3d, <4 x double> %mask3d)
|
|
|
|
%result01 = shufflevector <4 x double> %result0d, <4 x double> %result1d,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
%result23 = shufflevector <4 x double> %result2d, <4 x double> %result3d,
|
|
<8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
|
|
|
|
%result = shufflevector <8 x double> %result01, <8 x double> %result23,
|
|
<16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7,
|
|
i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
|
|
%result64 = bitcast <16 x double> %result to <16 x i64>
|
|
store <16 x i64> %result64, <16 x i64> * %ptr
|
|
ret void
|
|
}
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; scatter
|
|
|
|
gen_scatter(i8)
|
|
gen_scatter(i16)
|
|
gen_scatter(i32)
|
|
gen_scatter(float)
|
|
gen_scatter(i64)
|
|
gen_scatter(double)
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; double precision sqrt
|
|
|
|
declare <4 x double> @llvm.x86.avx.sqrt.pd.256(<4 x double>) nounwind readnone
|
|
|
|
define <16 x double> @__sqrt_varying_double(<16 x double>) nounwind alwaysinline {
|
|
unary4to16(ret, double, @llvm.x86.avx.sqrt.pd.256, %0)
|
|
ret <16 x double> %ret
|
|
}
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; double precision min/max
|
|
|
|
declare <4 x double> @llvm.x86.avx.max.pd.256(<4 x double>, <4 x double>) nounwind readnone
|
|
declare <4 x double> @llvm.x86.avx.min.pd.256(<4 x double>, <4 x double>) nounwind readnone
|
|
|
|
define <16 x double> @__min_varying_double(<16 x double>, <16 x double>) nounwind readnone alwaysinline {
|
|
binary4to16(ret, double, @llvm.x86.avx.min.pd.256, %0, %1)
|
|
ret <16 x double> %ret
|
|
}
|
|
|
|
define <16 x double> @__max_varying_double(<16 x double>, <16 x double>) nounwind readnone alwaysinline {
|
|
binary4to16(ret, double, @llvm.x86.avx.max.pd.256, %0, %1)
|
|
ret <16 x double> %ret
|
|
}
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
;; reciprocals in double precision, if supported
|
|
|
|
rsqrtd_decl()
|
|
rcpd_decl()
|
|
|
|
transcendetals_decl()
|
|
trigonometry_decl()
|