export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; float x[30]; // HACK to avoid @llvm.memset... for (uniform int i = 0; i < b*6; ++i) x[i] = 0; x[a] = a; RET[programIndex] = x[4] + x[0] + x[5]; } export void result(uniform float RET[4]) { RET[programIndex] = 0; RET[3] = 4; RET[4] = 5; }