;; Copyright (c) 2010-2015, Intel Corporation ;; All rights reserved. ;; ;; Redistribution and use in source and binary forms, with or without ;; modification, are permitted provided that the following conditions are ;; met: ;; ;; * Redistributions of source code must retain the above copyright ;; notice, this list of conditions and the following disclaimer. ;; ;; * Redistributions in binary form must reproduce the above copyright ;; notice, this list of conditions and the following disclaimer in the ;; documentation and/or other materials provided with the distribution. ;; ;; * Neither the name of Intel Corporation nor the names of its ;; contributors may be used to endorse or promote products derived from ;; this software without specific prior written permission. ;; ;; ;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS ;; IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED ;; TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A ;; PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER ;; OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ;; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, ;; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR ;; PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF ;; LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING ;; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS ;; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. define(`MASK',`i1') define(`HAVE_GATHER',`1') define(`HAVE_SCATTER',`1') include(`util.m4') stdlib_core() scans() reduce_equal(WIDTH) rdrand_definition() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; broadcast/rotate/shuffle define_shuffles() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; aos/soa aossoa() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; half conversion routines declare <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16>) nounwind readnone ; 0 is round nearest even declare <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float>, i32) nounwind readnone define <16 x float> @__half_to_float_varying(<16 x i16> %v) nounwind readnone { %r_0 = shufflevector <16 x i16> %v, <16 x i16> undef, <8 x i32> %vr_0 = call <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16> %r_0) %r_1 = shufflevector <16 x i16> %v, <16 x i16> undef, <8 x i32> %vr_1 = call <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16> %r_1) %r = shufflevector <8 x float> %vr_0, <8 x float> %vr_1, <16 x i32> ret <16 x float> %r } define <16 x i16> @__float_to_half_varying(<16 x float> %v) nounwind readnone { %r_0 = shufflevector <16 x float> %v, <16 x float> undef, <8 x i32> %vr_0 = call <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float> %r_0, i32 0) %r_1 = shufflevector <16 x float> %v, <16 x float> undef, <8 x i32> %vr_1 = call <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float> %r_1, i32 0) %r = shufflevector <8 x i16> %vr_0, <8 x i16> %vr_1, <16 x i32> ret <16 x i16> %r } define float @__half_to_float_uniform(i16 %v) nounwind readnone { %v1 = bitcast i16 %v to <1 x i16> %vv = shufflevector <1 x i16> %v1, <1 x i16> undef, <8 x i32> %rv = call <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16> %vv) %r = extractelement <8 x float> %rv, i32 0 ret float %r } define i16 @__float_to_half_uniform(float %v) nounwind readnone { %v1 = bitcast float %v to <1 x float> %vv = shufflevector <1 x float> %v1, <1 x float> undef, <8 x i32> ; round to nearest even %rv = call <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float> %vv, i32 0) %r = extractelement <8 x i16> %rv, i32 0 ret i16 %r } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; math ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; rounding floats declare void @__fastmath() nounwind ;; round/floor/ceil declare <4 x float> @llvm.x86.sse41.round.ss(<4 x float>, <4 x float>, i32) nounwind readnone define float @__round_uniform_float(float) nounwind readonly alwaysinline { ; roundss, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8 ; the roundss intrinsic is a total mess--docs say: ; ; __m128 _mm_round_ss (__m128 a, __m128 b, const int c) ; ; b is a 128-bit parameter. The lowest 32 bits are the result of the rounding function ; on b0. The higher order 96 bits are copied directly from input parameter a. The ; return value is described by the following equations: ; ; r0 = RND(b0) ; r1 = a1 ; r2 = a2 ; r3 = a3 ; ; It doesn't matter what we pass as a, since we only need the r0 value ; here. So we pass the same register for both. Further, only the 0th ; element of the b parameter matters %xi = insertelement <4 x float> undef, float %0, i32 0 %xr = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %xi, <4 x float> %xi, i32 8) %rs = extractelement <4 x float> %xr, i32 0 ret float %rs } define float @__floor_uniform_float(float) nounwind readonly alwaysinline { ; see above for round_ss instrinsic discussion... %xi = insertelement <4 x float> undef, float %0, i32 0 ; roundps, round down 0b01 | don't signal precision exceptions 0b1001 = 9 %xr = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %xi, <4 x float> %xi, i32 9) %rs = extractelement <4 x float> %xr, i32 0 ret float %rs } define float @__ceil_uniform_float(float) nounwind readonly alwaysinline { ; see above for round_ss instrinsic discussion... %xi = insertelement <4 x float> undef, float %0, i32 0 ; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10 %xr = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %xi, <4 x float> %xi, i32 10) %rs = extractelement <4 x float> %xr, i32 0 ret float %rs } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; rounding doubles declare <2 x double> @llvm.x86.sse41.round.sd(<2 x double>, <2 x double>, i32) nounwind readnone define double @__round_uniform_double(double) nounwind readonly alwaysinline { %xi = insertelement <2 x double> undef, double %0, i32 0 %xr = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %xi, <2 x double> %xi, i32 8) %rs = extractelement <2 x double> %xr, i32 0 ret double %rs } define double @__floor_uniform_double(double) nounwind readonly alwaysinline { ; see above for round_ss instrinsic discussion... %xi = insertelement <2 x double> undef, double %0, i32 0 ; roundsd, round down 0b01 | don't signal precision exceptions 0b1001 = 9 %xr = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %xi, <2 x double> %xi, i32 9) %rs = extractelement <2 x double> %xr, i32 0 ret double %rs } define double @__ceil_uniform_double(double) nounwind readonly alwaysinline { ; see above for round_ss instrinsic discussion... %xi = insertelement <2 x double> undef, double %0, i32 0 ; roundsd, round up 0b10 | don't signal precision exceptions 0b1010 = 10 %xr = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %xi, <2 x double> %xi, i32 10) %rs = extractelement <2 x double> %xr, i32 0 ret double %rs } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; rounding floats declare <8 x float> @llvm.x86.avx.round.ps.256(<8 x float>, i32) nounwind readnone define <16 x float> @__round_varying_float(<16 x float>) nounwind readonly alwaysinline { ; roundps, round mode nearest 0b00 | don't signal precision exceptions 0b1000 = 8 round8to16(%0, 8) } define <16 x float> @__floor_varying_float(<16 x float>) nounwind readonly alwaysinline { ; roundps, round down 0b01 | don't signal precision exceptions 0b1001 = 9 round8to16(%0, 9) } define <16 x float> @__ceil_varying_float(<16 x float>) nounwind readonly alwaysinline { ; roundps, round up 0b10 | don't signal precision exceptions 0b1010 = 10 round8to16(%0, 10) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; rounding doubles declare <4 x double> @llvm.x86.avx.round.pd.256(<4 x double>, i32) nounwind readnone define <16 x double> @__round_varying_double(<16 x double>) nounwind readonly alwaysinline { round4to16double(%0, 8) } define <16 x double> @__floor_varying_double(<16 x double>) nounwind readonly alwaysinline { round4to16double(%0, 9) } define <16 x double> @__ceil_varying_double(<16 x double>) nounwind readonly alwaysinline { round4to16double(%0, 10) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; min/max int64minmax() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; float min/max define float @__max_uniform_float(float, float) nounwind readonly alwaysinline { %cmp = fcmp ogt float %1, %0 %ret = select i1 %cmp, float %1, float %0 ret float %ret } define float @__min_uniform_float(float, float) nounwind readonly alwaysinline { %cmp = fcmp ogt float %1, %0 %ret = select i1 %cmp, float %0, float %1 ret float %ret } declare <8 x float> @llvm.x86.avx.max.ps.256(<8 x float>, <8 x float>) nounwind readnone declare <8 x float> @llvm.x86.avx.min.ps.256(<8 x float>, <8 x float>) nounwind readnone define <16 x float> @__max_varying_float(<16 x float>, <16 x float>) nounwind readonly alwaysinline { binary8to16(call, float, @llvm.x86.avx.max.ps.256, %0, %1) ret <16 x float> %call } define <16 x float> @__min_varying_float(<16 x float>, <16 x float>) nounwind readonly alwaysinline { binary8to16(call, float, @llvm.x86.avx.min.ps.256, %0, %1) ret <16 x float> %call } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; int min/max define i32 @__min_uniform_int32(i32, i32) nounwind readonly alwaysinline { %cmp = icmp sgt i32 %1, %0 %ret = select i1 %cmp, i32 %0, i32 %1 ret i32 %ret } define i32 @__max_uniform_int32(i32, i32) nounwind readonly alwaysinline { %cmp = icmp sgt i32 %1, %0 %ret = select i1 %cmp, i32 %1, i32 %0 ret i32 %ret } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; unsigned int min/max define i32 @__min_uniform_uint32(i32, i32) nounwind readonly alwaysinline { %cmp = icmp ugt i32 %1, %0 %ret = select i1 %cmp, i32 %0, i32 %1 ret i32 %ret } define i32 @__max_uniform_uint32(i32, i32) nounwind readonly alwaysinline { %cmp = icmp ugt i32 %1, %0 %ret = select i1 %cmp, i32 %1, i32 %0 ret i32 %ret } declare <8 x i32> @llvm.x86.avx2.pmins.d(<8 x i32>, <8 x i32>) nounwind readonly declare <8 x i32> @llvm.x86.avx2.pmaxs.d(<8 x i32>, <8 x i32>) nounwind readonly define <16 x i32> @__min_varying_int32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline { binary8to16(m, i32, @llvm.x86.avx2.pmins.d, %0, %1) ret <16 x i32> %m } define <16 x i32> @__max_varying_int32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline { binary8to16(m, i32, @llvm.x86.avx2.pmaxs.d, %0, %1) ret <16 x i32> %m } declare <8 x i32> @llvm.x86.avx2.pminu.d(<8 x i32>, <8 x i32>) nounwind readonly declare <8 x i32> @llvm.x86.avx2.pmaxu.d(<8 x i32>, <8 x i32>) nounwind readonly define <16 x i32> @__min_varying_uint32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline { binary8to16(m, i32, @llvm.x86.avx2.pminu.d, %0, %1) ret <16 x i32> %m } define <16 x i32> @__max_varying_uint32(<16 x i32>, <16 x i32>) nounwind readonly alwaysinline { binary8to16(m, i32, @llvm.x86.avx2.pmaxu.d, %0, %1) ret <16 x i32> %m } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; double precision min/max define double @__min_uniform_double(double, double) nounwind readnone alwaysinline { %cmp = fcmp ogt double %1, %0 %ret = select i1 %cmp, double %0, double %1 ret double %ret } define double @__max_uniform_double(double, double) nounwind readnone alwaysinline { %cmp = fcmp ogt double %1, %0 %ret = select i1 %cmp, double %1, double %0 ret double %ret } declare <4 x double> @llvm.x86.avx.max.pd.256(<4 x double>, <4 x double>) nounwind readnone declare <4 x double> @llvm.x86.avx.min.pd.256(<4 x double>, <4 x double>) nounwind readnone define <16 x double> @__min_varying_double(<16 x double>, <16 x double>) nounwind readnone alwaysinline { binary4to16(ret, double, @llvm.x86.avx.min.pd.256, %0, %1) ret <16 x double> %ret } define <16 x double> @__max_varying_double(<16 x double>, <16 x double>) nounwind readnone alwaysinline { binary4to16(ret, double, @llvm.x86.avx.max.pd.256, %0, %1) ret <16 x double> %ret } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; rsqrt declare <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float>) nounwind readnone define float @__rsqrt_uniform_float(float) nounwind readonly alwaysinline { ; uniform float is = extract(__rsqrt_u(v), 0); %v = insertelement <4 x float> undef, float %0, i32 0 %vis = call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %v) %is = extractelement <4 x float> %vis, i32 0 ; Newton-Raphson iteration to improve precision ; return 0.5 * is * (3. - (v * is) * is); %v_is = fmul float %0, %is %v_is_is = fmul float %v_is, %is %three_sub = fsub float 3., %v_is_is %is_mul = fmul float %is, %three_sub %half_scale = fmul float 0.5, %is_mul ret float %half_scale } declare <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float>) nounwind readnone define <16 x float> @__rsqrt_varying_float(<16 x float> %v) nounwind readonly alwaysinline { ; float is = __rsqrt_v(v); unary8to16(is, float, @llvm.x86.avx.rsqrt.ps.256, %v) ; return 0.5 * is * (3. - (v * is) * is); %v_is = fmul <16 x float> %v, %is %v_is_is = fmul <16 x float> %v_is, %is %three_sub = fsub <16 x float> , %v_is_is %is_mul = fmul <16 x float> %is, %three_sub %half_scale = fmul <16 x float> , %is_mul ret <16 x float> %half_scale } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; rcp declare <4 x float> @llvm.x86.sse.rcp.ss(<4 x float>) nounwind readnone define float @__rcp_uniform_float(float) nounwind readonly alwaysinline { ; do the rcpss call ; uniform float iv = extract(__rcp_u(v), 0); ; return iv * (2. - v * iv); %vecval = insertelement <4 x float> undef, float %0, i32 0 %call = call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %vecval) %scall = extractelement <4 x float> %call, i32 0 ; do one N-R iteration to improve precision, as above %v_iv = fmul float %0, %scall %two_minus = fsub float 2., %v_iv %iv_mul = fmul float %scall, %two_minus ret float %iv_mul } declare <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float>) nounwind readnone define <16 x float> @__rcp_varying_float(<16 x float>) nounwind readonly alwaysinline { ; float iv = __rcp_v(v); ; return iv * (2. - v * iv); unary8to16(call, float, @llvm.x86.avx.rcp.ps.256, %0) ; do one N-R iteration %v_iv = fmul <16 x float> %0, %call %two_minus = fsub <16 x float> , %v_iv %iv_mul = fmul <16 x float> %call, %two_minus ret <16 x float> %iv_mul } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; sqrt declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) nounwind readnone define float @__sqrt_uniform_float(float) nounwind readonly alwaysinline { sse_unary_scalar(ret, 4, float, @llvm.x86.sse.sqrt.ss, %0) ret float %ret } declare <8 x float> @llvm.x86.avx.sqrt.ps.256(<8 x float>) nounwind readnone define <16 x float> @__sqrt_varying_float(<16 x float>) nounwind readonly alwaysinline { unary8to16(call, float, @llvm.x86.avx.sqrt.ps.256, %0) ret <16 x float> %call } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; double precision sqrt declare <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double>) nounwind readnone define double @__sqrt_uniform_double(double) nounwind alwaysinline { sse_unary_scalar(ret, 2, double, @llvm.x86.sse2.sqrt.sd, %0) ret double %ret } declare <4 x double> @llvm.x86.avx.sqrt.pd.256(<4 x double>) nounwind readnone define <16 x double> @__sqrt_varying_double(<16 x double>) nounwind alwaysinline { unary4to16(ret, double, @llvm.x86.avx.sqrt.pd.256, %0) ret <16 x double> %ret } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; bit ops declare i32 @llvm.ctpop.i32(i32) nounwind readnone define i32 @__popcnt_int32(i32) nounwind readonly alwaysinline { %call = call i32 @llvm.ctpop.i32(i32 %0) ret i32 %call } declare i64 @llvm.ctpop.i64(i64) nounwind readnone define i64 @__popcnt_int64(i64) nounwind readonly alwaysinline { %call = call i64 @llvm.ctpop.i64(i64 %0) ret i64 %call } ctlztz() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; FIXME: need either to wire these up to the 8-wide SVML entrypoints, ; or, use the macro to call the 4-wide ones twice with our 8-wide ; vectors... ;; svml include(`svml.m4') svml_stubs(float,f,WIDTH) svml_stubs(double,d,WIDTH) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; reductions define i64 @__movmsk() nounwind readnone alwaysinline { %intmask = bitcast %0 to i16 %res = zext i16 %intmask to i64 ret i64 %res } define i1 @__any() nounwind readnone alwaysinline { %intmask = bitcast %0 to i16 %res = icmp ne i16 %intmask, 0 ret i1 %res } define i1 @__all() nounwind readnone alwaysinline { %intmask = bitcast %0 to i16 %res = icmp eq i16 %intmask, 65535 ret i1 %res } define i1 @__none() nounwind readnone alwaysinline { %intmask = bitcast %0 to i16 %res = icmp eq i16 %intmask, 0 ret i1 %res } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; horizontal int8/16 ops declare <2 x i64> @llvm.x86.sse2.psad.bw(<16 x i8>, <16 x i8>) nounwind readnone define i16 @__reduce_add_int8(<16 x i8>) nounwind readnone alwaysinline { %rv = call <2 x i64> @llvm.x86.sse2.psad.bw(<16 x i8> %0, <16 x i8> zeroinitializer) %r0 = extractelement <2 x i64> %rv, i32 0 %r1 = extractelement <2 x i64> %rv, i32 1 %r = add i64 %r0, %r1 %r16 = trunc i64 %r to i16 ret i16 %r16 } define internal <16 x i16> @__add_varying_i16(<16 x i16>, <16 x i16>) nounwind readnone alwaysinline { %r = add <16 x i16> %0, %1 ret <16 x i16> %r } define internal i16 @__add_uniform_i16(i16, i16) nounwind readnone alwaysinline { %r = add i16 %0, %1 ret i16 %r } define i16 @__reduce_add_int16(<16 x i16>) nounwind readnone alwaysinline { reduce16(i16, @__add_varying_i16, @__add_uniform_i16) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; horizontal float ops declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone define float @__reduce_add_float(<16 x float>) nounwind readonly alwaysinline { %va = shufflevector <16 x float> %0, <16 x float> undef, <8 x i32> %vb = shufflevector <16 x float> %0, <16 x float> undef, <8 x i32> %v1 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %va, <8 x float> %vb) %v2 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %v1, <8 x float> %v1) %v3 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %v2, <8 x float> %v2) %scalar1 = extractelement <8 x float> %v3, i32 0 %scalar2 = extractelement <8 x float> %v3, i32 4 %sum = fadd float %scalar1, %scalar2 ret float %sum } define float @__reduce_min_float(<16 x float>) nounwind readnone alwaysinline { reduce16(float, @__min_varying_float, @__min_uniform_float) } define float @__reduce_max_float(<16 x float>) nounwind readnone alwaysinline { reduce16(float, @__max_varying_float, @__max_uniform_float) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; horizontal int32 ops define internal <16 x i32> @__add_varying_int32(<16 x i32>, <16 x i32>) nounwind readnone alwaysinline { %s = add <16 x i32> %0, %1 ret <16 x i32> %s } define internal i32 @__add_uniform_int32(i32, i32) nounwind readnone alwaysinline { %s = add i32 %0, %1 ret i32 %s } define i32 @__reduce_add_int32(<16 x i32>) nounwind readnone alwaysinline { reduce16(i32, @__add_varying_int32, @__add_uniform_int32) } define i32 @__reduce_min_int32(<16 x i32>) nounwind readnone alwaysinline { reduce16(i32, @__min_varying_int32, @__min_uniform_int32) } define i32 @__reduce_max_int32(<16 x i32>) nounwind readnone alwaysinline { reduce16(i32, @__max_varying_int32, @__max_uniform_int32) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; horizontal uint32 ops define i32 @__reduce_min_uint32(<16 x i32>) nounwind readnone alwaysinline { reduce16(i32, @__min_varying_uint32, @__min_uniform_uint32) } define i32 @__reduce_max_uint32(<16 x i32>) nounwind readnone alwaysinline { reduce16(i32, @__max_varying_uint32, @__max_uniform_uint32) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; horizontal double ops declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>) nounwind readnone define double @__reduce_add_double(<16 x double>) nounwind readonly alwaysinline { %va = shufflevector <16 x double> %0, <16 x double> undef, <4 x i32> %vb = shufflevector <16 x double> %0, <16 x double> undef, <4 x i32> %vc = shufflevector <16 x double> %0, <16 x double> undef, <4 x i32> %vd = shufflevector <16 x double> %0, <16 x double> undef, <4 x i32> %vab = fadd <4 x double> %va, %vb %vcd = fadd <4 x double> %vc, %vd %sum0 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %vab, <4 x double> %vcd) %sum1 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %sum0, <4 x double> %sum0) %final0 = extractelement <4 x double> %sum1, i32 0 %final1 = extractelement <4 x double> %sum1, i32 2 %sum = fadd double %final0, %final1 ret double %sum } define double @__reduce_min_double(<16 x double>) nounwind readnone alwaysinline { reduce16(double, @__min_varying_double, @__min_uniform_double) } define double @__reduce_max_double(<16 x double>) nounwind readnone alwaysinline { reduce16(double, @__max_varying_double, @__max_uniform_double) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; horizontal int64 ops define internal <16 x i64> @__add_varying_int64(<16 x i64>, <16 x i64>) nounwind readnone alwaysinline { %s = add <16 x i64> %0, %1 ret <16 x i64> %s } define internal i64 @__add_uniform_int64(i64, i64) nounwind readnone alwaysinline { %s = add i64 %0, %1 ret i64 %s } define i64 @__reduce_add_int64(<16 x i64>) nounwind readnone alwaysinline { reduce16(i64, @__add_varying_int64, @__add_uniform_int64) } define i64 @__reduce_min_int64(<16 x i64>) nounwind readnone alwaysinline { reduce16(i64, @__min_varying_int64, @__min_uniform_int64) } define i64 @__reduce_max_int64(<16 x i64>) nounwind readnone alwaysinline { reduce16(i64, @__max_varying_int64, @__max_uniform_int64) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; horizontal uint64 ops define i64 @__reduce_min_uint64(<16 x i64>) nounwind readnone alwaysinline { reduce16(i64, @__min_varying_uint64, @__min_uniform_uint64) } define i64 @__reduce_max_uint64(<16 x i64>) nounwind readnone alwaysinline { reduce16(i64, @__max_varying_uint64, @__max_uniform_uint64) } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; unaligned loads/loads+broadcasts masked_load(i8, 1) masked_load(i16, 2) masked_load(i32, 4) masked_load(i64, 8) masked_load_float_double() gen_masked_store(i8) gen_masked_store(i16) gen_masked_store(i32) gen_masked_store(i64) define void @__masked_store_float( * nocapture, , ) nounwind alwaysinline { %ptr = bitcast * %0 to * %val = bitcast %1 to call void @__masked_store_i32( * %ptr, %val, %2) ret void } define void @__masked_store_double( * nocapture, , ) nounwind alwaysinline { %ptr = bitcast * %0 to * %val = bitcast %1 to call void @__masked_store_i64( * %ptr, %val, %2) ret void } define void @__masked_store_blend_i8(* nocapture, , ) nounwind alwaysinline { %v = load PTR_OP_ARGS(` ') %0 %v1 = select %2, %1, %v store %v1, * %0 ret void } define void @__masked_store_blend_i16(* nocapture, , ) nounwind alwaysinline { %v = load PTR_OP_ARGS(` ') %0 %v1 = select %2, %1, %v store %v1, * %0 ret void } define void @__masked_store_blend_i32(* nocapture, , ) nounwind alwaysinline { %v = load PTR_OP_ARGS(` ') %0 %v1 = select %2, %1, %v store %v1, * %0 ret void } define void @__masked_store_blend_float(* nocapture, , ) nounwind alwaysinline { %v = load PTR_OP_ARGS(` ') %0 %v1 = select %2, %1, %v store %v1, * %0 ret void } define void @__masked_store_blend_i64(* nocapture, , ) nounwind alwaysinline { %v = load PTR_OP_ARGS(` ') %0 %v1 = select %2, %1, %v store %v1, * %0 ret void } define void @__masked_store_blend_double(* nocapture, , ) nounwind alwaysinline { %v = load PTR_OP_ARGS(` ') %0 %v1 = select %2, %1, %v store %v1, * %0 ret void } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; gather/scatter define(`scatterbo32_64', ` define void @__scatter_base_offsets32_$1(i8* %ptr, i32 %scale, %offsets, %vals, %mask) nounwind { call void @__scatter_factored_base_offsets32_$1(i8* %ptr, <16 x i32> %offsets, i32 %scale, <16 x i32> zeroinitializer, <16 x $1> %vals, %mask) ret void } define void @__scatter_base_offsets64_$1(i8* %ptr, i32 %scale, %offsets, %vals, %mask) nounwind { call void @__scatter_factored_base_offsets64_$1(i8* %ptr, <16 x i64> %offsets, i32 %scale, <16 x i64> zeroinitializer, <16 x $1> %vals, %mask) ret void } ') gen_gather(i8) gen_gather(i16) gen_gather(i32) gen_gather(i64) gen_gather(float) gen_gather(double) scatterbo32_64(i8) scatterbo32_64(i16) scatterbo32_64(i32) scatterbo32_64(i64) scatterbo32_64(float) scatterbo32_64(double) gen_scatter(i8) gen_scatter(i16) gen_scatter(i32) gen_scatter(i64) gen_scatter(float) gen_scatter(double) packed_load_and_store() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; prefetch define_prefetches() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; int8/int16 builtins define_avgs() declare_nvptx() ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; reciprocals in double precision, if supported rsqrtd_decl() rcpd_decl() transcendetals_decl() trigonometry_decl()