export uniform int width() { return programCount; } struct Foo { varying float x; uniform float f; }; export void f_fi(uniform float RET[], uniform float aFOO[], uniform int b[]) { float a = aFOO[programIndex]; varying Foo myFoo = { a, 2 }; RET[programIndex] = myFoo.x; } export void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }