export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; if (a < 3) { if (all(a < 3)) RET[programIndex] = 1; } else RET[programIndex] = 0; } export void result(uniform float RET[]) { RET[programIndex] = 0; RET[0] = RET[1] = 1; }