export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex&0x3]; float i, r = a; if (a >= 4) { RET[programIndex] = 0; return; } else { cfor (i = 0; i < a; ++i) { if (r == b) r += 10; ++r; if (r == 2) cbreak; } } RET[programIndex] = r; } export void result(uniform float RET[]) { uniform float ret[4] = { 2,4,16,0 }; RET[programIndex] = ret[programIndex & 0x3]; }