export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { double v = aFOO[programIndex]; uniform float m; if (v < 3) m = reduce_add(-v); RET[programIndex] = m; } export void result(uniform float RET[]) { RET[programIndex] = (programCount == 1) ? -1 : -3; }