export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform float x[40]; for (uniform int i = 0; i < 40; ++i) x[i] = 0.; x[a] = 2; RET[programIndex] = x[4] + x[0] + x[5]; } export void result(uniform float RET[]) { if (programCount == 4) RET[programIndex] = 2; else RET[programIndex] = 4; }