export uniform int width() { return programCount; } export void f_f(uniform float RET[], uniform float aFOO[]) { uniform float * uniform buf = uniform new uniform float[32*32]; for (uniform int i = 0; i < 32*32; ++i) buf[i] = i; RET[programIndex] = buf[programIndex & 1]; } export void result(uniform float RET[]) { RET[programIndex] = programIndex & 1; }