export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex&0x3]; float i; if (a < 3) { ++a; } else { for (i = 0; i < b; ++i) { if (i == 2) cbreak; ++a; } } RET[programIndex] = a; } export void result(uniform float RET[]) { RET[0] = RET[4] = RET[8] = RET[12] = 2; RET[1] = RET[5] = RET[9] = RET[13] = 3; RET[2] = RET[6] = RET[10] = RET[14] = 5; RET[3] = RET[7] = RET[11] = RET[15] = 6; }