/* Copyright (c) 2011, Intel Corporation All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Intel Corporation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifdef _MSC_VER #define _CRT_SECURE_NO_WARNINGS #define ISPC_IS_WINDOWS #elif defined(__linux__) #define ISPC_IS_LINUX #elif defined(__APPLE__) #define ISPC_IS_APPLE #endif #include #include #include #include #include #include #include #include #include #include #include #ifdef ISPC_IS_WINDOWS #define WIN32_LEAN_AND_MEAN #include #endif #ifdef ISPC_IS_LINUX #include #endif #include "deferred.h" #include "../timing.h" /////////////////////////////////////////////////////////////////////////// static void * lAlignedMalloc(size_t size, int32_t alignment) { #ifdef ISPC_IS_WINDOWS return _aligned_malloc(size, alignment); #endif #ifdef ISPC_IS_LINUX return memalign(alignment, size); #endif #ifdef ISPC_IS_APPLE void *mem = malloc(size + (alignment-1) + sizeof(void*)); char *amem = ((char*)mem) + sizeof(void*); amem = amem + uint32_t(alignment - (reinterpret_cast(amem) & (alignment - 1))); ((void**)amem)[-1] = mem; return amem; #endif } static void lAlignedFree(void *ptr) { #ifdef ISPC_IS_WINDOWS _aligned_free(ptr); #endif #ifdef ISPC_IS_LINUX free(ptr); #endif #ifdef ISPC_IS_APPLE free(((void**)ptr)[-1]); #endif } Framebuffer::Framebuffer(int width, int height) { nPixels = width*height; r = (uint8_t *)lAlignedMalloc(nPixels, ALIGNMENT_BYTES); g = (uint8_t *)lAlignedMalloc(nPixels, ALIGNMENT_BYTES); b = (uint8_t *)lAlignedMalloc(nPixels, ALIGNMENT_BYTES); } Framebuffer::~Framebuffer() { lAlignedFree(r); lAlignedFree(g); lAlignedFree(b); } void Framebuffer::clear() { memset(r, 0, nPixels); memset(g, 0, nPixels); memset(b, 0, nPixels); } InputData * CreateInputDataFromFile(const char *path) { FILE *in = fopen(path, "rb"); if (!in) return 0; InputData *input = new InputData; // Load header if (fread(&input->header, sizeof(ispc::InputHeader), 1, in) != 1) { fprintf(stderr, "Preumature EOF reading file \"%s\"\n", path); return NULL; } // Load data chunk and update pointers input->chunk = (uint8_t *)lAlignedMalloc(input->header.inputDataChunkSize, ALIGNMENT_BYTES); if (fread(input->chunk, input->header.inputDataChunkSize, 1, in) != 1) { fprintf(stderr, "Preumature EOF reading file \"%s\"\n", path); return NULL; } input->arrays.zBuffer = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaZBuffer]]; input->arrays.normalEncoded_x = (uint16_t *)&input->chunk[input->header.inputDataArrayOffsets[idaNormalEncoded_x]]; input->arrays.normalEncoded_y = (uint16_t *)&input->chunk[input->header.inputDataArrayOffsets[idaNormalEncoded_y]]; input->arrays.specularAmount = (uint16_t *)&input->chunk[input->header.inputDataArrayOffsets[idaSpecularAmount]]; input->arrays.specularPower = (uint16_t *)&input->chunk[input->header.inputDataArrayOffsets[idaSpecularPower]]; input->arrays.albedo_x = (uint8_t *)&input->chunk[input->header.inputDataArrayOffsets[idaAlbedo_x]]; input->arrays.albedo_y = (uint8_t *)&input->chunk[input->header.inputDataArrayOffsets[idaAlbedo_y]]; input->arrays.albedo_z = (uint8_t *)&input->chunk[input->header.inputDataArrayOffsets[idaAlbedo_z]]; input->arrays.lightPositionView_x = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightPositionView_x]]; input->arrays.lightPositionView_y = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightPositionView_y]]; input->arrays.lightPositionView_z = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightPositionView_z]]; input->arrays.lightAttenuationBegin = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightAttenuationBegin]]; input->arrays.lightColor_x = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightColor_x]]; input->arrays.lightColor_y = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightColor_y]]; input->arrays.lightColor_z = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightColor_z]]; input->arrays.lightAttenuationEnd = (float *)&input->chunk[input->header.inputDataArrayOffsets[idaLightAttenuationEnd]]; fclose(in); return input; } void DeleteInputData(InputData *input) { lAlignedFree(input->chunk); } void WriteFrame(const char *filename, const InputData *input, const Framebuffer &framebuffer) { // Deswizzle and copy to RGBA output // Doesn't need to be fast... only happens once size_t imageBytes = 3 * input->header.framebufferWidth * input->header.framebufferHeight; uint8_t* framebufferAOS = (uint8_t *)lAlignedMalloc(imageBytes, ALIGNMENT_BYTES); memset(framebufferAOS, 0, imageBytes); for (int i = 0; i < input->header.framebufferWidth * input->header.framebufferHeight; ++i) { framebufferAOS[3 * i + 0] = framebuffer.r[i]; framebufferAOS[3 * i + 1] = framebuffer.g[i]; framebufferAOS[3 * i + 2] = framebuffer.b[i]; } // Write out simple PPM file FILE *out = fopen(filename, "wb"); fprintf(out, "P6 %d %d 255\n", input->header.framebufferWidth, input->header.framebufferHeight); fwrite(framebufferAOS, imageBytes, 1, out); fclose(out); lAlignedFree(framebufferAOS); }