export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; int reverse = programCount - 1 - programIndex; float shuf = shuffle(a, reverse); RET[programIndex] = shuf; } export void result(uniform float RET[]) { RET[programIndex] = programCount - programIndex; }