export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { uniform int16 x[programCount]; x[programIndex] = -1; int a = aFOO[programIndex]-1; if (programIndex < 3) x[a] = programIndex; RET[programIndex] = x[programIndex]; } export void result(uniform float RET[]) { RET[programIndex] = -1; RET[0] = 0; RET[1] = 1; RET[2] = 2; }