/* Copyright (c) 2010-2011, Intel Corporation All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Intel Corporation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* Simple task system implementation for ispc based on Microsoft's Concurrency Runtime. */ #include #include using namespace Concurrency; #include #include #include #include // ispc expects these functions to have C linkage / not be mangled extern "C" { void ISPCLaunch(void *f, void *data); void ISPCSync(); void *ISPCMalloc(int64_t size, int32_t alignment); void ISPCFree(void *ptr); } typedef void (*TaskFuncType)(void *, int, int); struct TaskInfo { TaskFuncType ispcFunc; void *ispcData; }; // This is a simple implementation that just aborts if more than MAX_TASKS // are launched. It could easily be extended to be more general... #define MAX_TASKS 32768 static int taskOffset; static TaskInfo taskInfo[MAX_TASKS]; static event *events[MAX_TASKS]; static CRITICAL_SECTION criticalSection; static bool initialized = false; void TasksInit() { InitializeCriticalSection(&criticalSection); for (int i = 0; i < MAX_TASKS; ++i) events[i] = new event; initialized = true; } void __cdecl lRunTask(LPVOID param) { TaskInfo *ti = (TaskInfo *)param; // Actually run the task. // FIXME: like the tasks_gcd.cpp implementation, this is passing bogus // values for the threadIndex and threadCount builtins, which in turn // will cause bugs in code that uses those. FWIW this example doesn't // use them... int threadIndex = 0; int threadCount = 1; ti->ispcFunc(ti->ispcData, threadIndex, threadCount); // Signal the event that this task is done int taskNum = ti - &taskInfo[0]; events[taskNum]->set(); } void ISPCLaunch(void *func, void *data) { if (!initialized) { fprintf(stderr, "You must call TasksInit() before launching tasks.\n"); exit(1); } // Get a TaskInfo struct for this task EnterCriticalSection(&criticalSection); TaskInfo *ti = &taskInfo[taskOffset++]; assert(taskOffset < MAX_TASKS); LeaveCriticalSection(&criticalSection); // And pass it on to the Concurrency Runtime... ti->ispcFunc = (TaskFuncType)func; ti->ispcData = data; CurrentScheduler::ScheduleTask(lRunTask, ti); } void ISPCSync() { if (!initialized) { fprintf(stderr, "You must call TasksInit() before launching tasks.\n"); exit(1); } event::wait_for_multiple(&events[0], taskOffset, true, COOPERATIVE_TIMEOUT_INFINITE); for (int i = 0; i < taskOffset; ++i) events[i]->reset(); taskOffset = 0; } void *ISPCMalloc(int64_t size, int32_t alignment) { return _aligned_malloc(size, alignment); } void ISPCFree(void *ptr) { _aligned_free(ptr); }