export uniform int width() { return programCount; } struct Foo { float x; float f; }; export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform struct Foo myFoo[3] = { { a,a}, {a,a}, {a,a} }; uniform struct Foo barFoo; barFoo = myFoo[1]; RET[programIndex] = barFoo.x; } export void result(uniform float RET[]) { RET[programIndex] = 1+programIndex; }