export uniform int width() { return programCount; } float foo(uniform float x[3]) { return x[1]; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform float x[3]; uniform int i; for (i = 0; i < 3; ++i) x[i] = b; RET[programIndex] = foo(x); } export void result(uniform float RET[]) { RET[programIndex] = 5.000000; }