export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float v = aFOO[programIndex]; uniform float m; unsigned int64 iv = (unsigned int)v; if (iv & 1) m = reduce_add(iv); RET[programIndex] = m; } export void result(uniform float RET[]) { uniform int x = -1234; if (programCount == 4) x = 4; else if (programCount == 8) x = 16; else if (programCount == 16) x = 64; RET[programIndex] = x; }