export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float v = aFOO[programIndex]; uniform float m; int iv = (int)v; m = reduce_add((double)iv); RET[programIndex] = m; } export void result(uniform float RET[]) { uniform int x = -1234; if (programCount == 4) x = 10; else if (programCount == 8) x = 36; else if (programCount == 16) x = 124; RET[programIndex] = x; }