static double double4(uniform double a, uniform double b, uniform double c, uniform double d) { double ret = 0; for (uniform int i = 0; i < programCount; i += 4) { ret = insert(ret, i + 0, a); ret = insert(ret, i + 1, b); ret = insert(ret, i + 2, c); ret = insert(ret, i + 3, d); } return ret; } export uniform int width() { return programCount; } bool ok(double x, double ref) { return (abs(x - ref) < 1d-15) || abs((x-ref)/ref) < 1d-14; } export void f_v(uniform float RET[]) { double v = double4((-3.141592653589793d0),(0.000000000000000d0),(3.141592653589793d0),(6.283185307179586d0)); double ref = double4((-1.000000000000000d0),(1.000000000000000d0),(-1.000000000000000d0),(1.000000000000000d0)); RET[programIndex] = ok(cos(v), ref) ? 1. : 0.; } export void result(uniform float RET[]) { RET[programIndex] = 1.; }