export uniform int width() { return programCount; } struct Foo { float f; }; export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; Foo foo[programCount+1]; uniform int ind[programCount+1]; for (uniform int i = 0; i < programCount+1; ++i) { foo[i].f = a; ind[i] = i+1; } ++foo[a].f; RET[programIndex] = foo[ind[programIndex]].f; } export void result(uniform float RET[]) { RET[programIndex] = 2+programIndex; }