export uniform int width() { return programCount; } export void f_fu(uniform float RET[], uniform float x_fullFOO[], uniform float a) { float x_full = x_fullFOO[programIndex]; static const float two_over_pi_vec = 2; float scaled = x_full * two_over_pi_vec; RET[programIndex] = scaled; } export void result(uniform float RET[]) { RET[programIndex] = 2+2*programIndex; }