export uniform int width() { return programCount; } struct Foo { uniform float x; uniform float f; }; export void f_fi(uniform float RET[], uniform float a[], uniform int b[]) { uniform struct Foo myFoo = {2,2}; RET[programIndex] = myFoo.x + myFoo.f; } export void result(uniform float RET[]) { RET[programIndex] = 4; }