export uniform int width() { return programCount; } struct Foo { float f; }; export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; uniform Foo foo[17] = a; ++foo[a].f; uniform int i[16] = { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 }; RET[programIndex] = foo[i[programIndex]].f; } export void result(uniform float RET[]) { RET[programIndex] = 2+programIndex; }